10 descendants and 10 ancestors of c7613ace1d7ffb9a693e7b3f8bf982f2e8428c58
2022-01-16
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03:11 | Some more fixes of sound effect including a few of documentation check-in: 45529d48c7 user: user tags: trunk | |
2022-01-15
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05:59 | Implement the user sounds (uncompressed) and MML sounds; does not work in the game yet, and built-in sounds are not yet implemented. check-in: 5c902e7a3f user: user tags: trunk | |
2022-01-13
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06:48 | Implement cryptographic hash algorithms. (These are not currently used by Free Hero Mesh but is expected to be used in future.) check-in: 1293433867 user: user tags: trunk | |
2022-01-12
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02:28 | Use 23-bit code page numbers. check-in: 0ced76ece7 user: user tags: trunk | |
2022-01-08
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06:06 | Flush output in SQL command line mode. check-in: 70ae21443d user: user tags: trunk | |
2022-01-07
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05:46 | Implement divisions of levels in the list of levels menu in the game (only for puzzle sets that have any divisions). check-in: 5c59b19d96 user: user tags: trunk | |
2022-01-05
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03:59 | Set the correct name of the DIVISION.IDX lump when creating it. check-in: 1d52f98ea2 user: user tags: trunk | |
2022-01-04
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06:02 | Change documentation about code page numbers (the effectiveness is the same as before), and treat code page 367 the same as 437 (which is a superset of 367 anyways, so it is OK). check-in: 561f982c9c user: user tags: trunk | |
02:21 | Implement level index editor, including divisions. (Currently, the divisions is not used outside of the level index editor; later, this should be fixed) check-in: 8117ec3cff user: user tags: trunk | |
2022-01-02
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21:04 | Implement loading the level divisions table; currently it does not do anything with this table, which will be implemented later. check-in: a731b53535 user: user tags: trunk | |
2022-01-01
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01:20 | Move frequently questions to the separate file, and mention custom columns of LEVELS table in SQL documentation. check-in: c7613ace1d user: user tags: trunk | |
2021-12-31
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07:02 | Use ll_append_str for literal strings too, in case they contain \x escapes. check-in: 7b627ca618 user: user tags: trunk | |
2021-12-30
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23:44 | More explanation of how the results of calculations are used for the level table. check-in: 30d372f39a user: user tags: trunk | |
21:49 | Implement pattern strings and some other commands, an da few more corrections, in the (LevelTable) block implementation. check-in: b629fea66f user: user tags: trunk | |
2021-12-29
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00:29 | Implement all of the rest of the (LevelTable) block and its displaying and processing, except the string matching, which will be implemented later. check-in: d24dfda327 user: user tags: trunk | |
00:04 | Add a entry to the Frequently Asked Questions section about use of Free Hero Mesh with gdb. check-in: b3b7b53f2b user: user tags: trunk | |
2021-12-27
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20:33 | More corrections, and more work on implementation, of custom level table definitions. check-in: 702847e470 user: user tags: trunk | |
2021-12-25
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06:33 | Some corrections of custom level table, including initializing the schema properly; start a few more parts of its implementation too. check-in: 66cf1d39ad user: user tags: trunk | |
00:11 | Start to implement (LevelTable) definition (untested so far, and currently only the definition and not the implementation). check-in: 3b02288a18 user: user tags: trunk | |
2021-12-21
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05:32 | Improvements to list of levels. check-in: de3c1465df user: user tags: trunk | |
2021-12-17
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03:01 | Implement list of levels (currently the tall mode lacks details; this will be added in future). check-in: 2b9a22d541 user: user tags: trunk | |