Overview
Comment: | Add a entry to the Frequently Asked Questions section about use of Free Hero Mesh with gdb. |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
b3b7b53f2b5b3cb87f3a847097de16eb |
User & Date: | user on 2021-12-29 00:04:25 |
Other Links: | manifest | tags |
Context
2021-12-29
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00:29 | Implement all of the rest of the (LevelTable) block and its displaying and processing, except the string matching, which will be implemented later. check-in: d24dfda327 user: user tags: trunk | |
00:04 | Add a entry to the Frequently Asked Questions section about use of Free Hero Mesh with gdb. check-in: b3b7b53f2b user: user tags: trunk | |
2021-12-27
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20:33 | More corrections, and more work on implementation, of custom level table definitions. check-in: 702847e470 user: user tags: trunk | |
Changes
Modified README from [3010869d52] to [0ff85aa564].
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426 427 428 429 430 431 432 433 | package manager may vary according to the distribution). The version in the package manager might or might not work; it is untested. ** How to make it to automatically advance to next level if you win? Add the following into the .heromeshrc file: .?.autoWin: select 'go',-(level()+1) where level()<max_level(); | > > > > > > | 426 427 428 429 430 431 432 433 434 435 436 437 438 439 | package manager may vary according to the distribution). The version in the package manager might or might not work; it is untested. ** How to make it to automatically advance to next level if you win? Add the following into the .heromeshrc file: .?.autoWin: select 'go',-(level()+1) where level()<max_level(); ** Trying to run Free Hero Mesh with gdb results in a "No such file or directory" error, and it won't work. If you have not set up Free Hero Mesh for portable mode, then you must pass the -h switch to Free Hero Mesh to work with gdb. |