Free Hero Mesh

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Overview
Comment:Some corrections of custom level table, including initializing the schema properly; start a few more parts of its implementation too.
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA1: 66cf1d39adf231ef5edb8595344f2bab22057ca4
User & Date: user on 2021-12-25 06:33:53
Other Links: manifest | tags
Context
2021-12-27
20:33
More corrections, and more work on implementation, of custom level table definitions. check-in: 702847e470 user: user tags: trunk
2021-12-25
06:33
Some corrections of custom level table, including initializing the schema properly; start a few more parts of its implementation too. check-in: 66cf1d39ad user: user tags: trunk
00:11
Start to implement (LevelTable) definition (untested so far, and currently only the definition and not the implementation). check-in: 3b02288a18 user: user tags: trunk
Changes

Modified class.c from [da031da59b] to [64b3d009e0].

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  for(;;) {
    if(ptr>=0xFFFA) ParseError("Out of memory\n");
    nxttok();
    if(Tokenf(TF_MACRO)) ParseError("Unexpected macro\n");
    if(tokent==TF_CLOSE) {
      ll_code[ptr++]=OP_RET;
      return ptr;




    } else if(Tokenf(TF_NAME)) {
      switch(tokenv) {
        case OP_IF:
          if(flowdepth==64) ParseError("Too much flow control nesting\n");
          ll_code[ptr++]=OP_IF;
          flowptr[flowdepth++]=ptr++;
          break;







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  for(;;) {
    if(ptr>=0xFFFA) ParseError("Out of memory\n");
    nxttok();
    if(Tokenf(TF_MACRO)) ParseError("Unexpected macro\n");
    if(tokent==TF_CLOSE) {
      ll_code[ptr++]=OP_RET;
      return ptr;
    } else if(Tokenf(TF_INT)) {
      if(!(tokenv&~0xFFL)) ll_code[ptr++]=tokenv;
      else if(!(tokenv&~0xFFFFL)) ll_code[ptr++]=OP_INT16,ll_code[ptr++]=tokenv;
      else ll_code[ptr++]=OP_INT32,ll_code[ptr++]=OP_INT32,ll_code[ptr++]=tokenv>>16,ll_code[ptr++]=tokenv;
    } else if(Tokenf(TF_NAME)) {
      switch(tokenv) {
        case OP_IF:
          if(flowdepth==64) ParseError("Too much flow control nesting\n");
          ll_code[ptr++]=OP_IF;
          flowptr[flowdepth++]=ptr++;
          break;
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    if(!Tokenf(TF_NAME)) ParseError("Unexpected token in (LevelTable) block\n");
    switch(tokenv) {
      case OP_LABEL:
        i=look_hash(hash,LOCAL_HASH_SIZE,0x100,0x13F,ll_ndata+0x100,"data columns")?:(ll_ndata++)+0x100;
        i-=0x100;
        if(datac[i].name) ParseError("Duplicate definition\n");
        datac[i].name=strdup(tokenstr);
        if(datac[i].name) fatal("Allocation failed\n");
        datac[i].ptr=ptr;
        ptr=level_table_code(ptr,hash);
        break;
      case OP_STRING:
        if(last) ParseError("Extra columns after fill column\n");
        for(i=0;tokenstr[i];i++) if(!(tokenstr[i]&~31)) ParseError("Improper column heading\n");
        strcpy(buf,tokenstr);







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    if(!Tokenf(TF_NAME)) ParseError("Unexpected token in (LevelTable) block\n");
    switch(tokenv) {
      case OP_LABEL:
        i=look_hash(hash,LOCAL_HASH_SIZE,0x100,0x13F,ll_ndata+0x100,"data columns")?:(ll_ndata++)+0x100;
        i-=0x100;
        if(datac[i].name) ParseError("Duplicate definition\n");
        datac[i].name=strdup(tokenstr);
        if(!datac[i].name) fatal("Allocation failed\n");
        datac[i].ptr=ptr;
        ptr=level_table_code(ptr,hash);
        break;
      case OP_STRING:
        if(last) ParseError("Extra columns after fill column\n");
        for(i=0;tokenstr[i];i++) if(!(tokenstr[i]&~31)) ParseError("Improper column heading\n");
        strcpy(buf,tokenstr);

Modified class.doc from [73da3ea9bc] to [9f8228ce84].

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(<label> <code...>)
  Define a data column. The SQL name of the data column will be that of
  the label name, preceded by a underscore, and some characters will be
  stripped out.

(<string> <label> <width> <format> <color>)
  Defines a display column. The <label> is the name of the data column.
  The <width> is a number 1 to 255 or it can be * for fill width. The


  <format> is a string of one or two characters; see the below list of
  possible formats. The <color> is the text colour, and is optional; it
  can be a number from 1 to 255, or it can be a sequence of parenthesized
  pairs of a number (-127 to +127) and colour, to mean use those colour if
  the value of this column is in range. It uses the colour for all values
  up to and including the specified number, so the numbers should be listed
  in ascending order, in order to work. The <string> is the heading; it is
  not allowed to include control characters, nor can it include graphic
  characters with code number less than 32.

(<local> <type> <code...>)
  Defines a aggregate calculation. The <local> is the name of the aggregate
  to be referred by other blocks. The <type> is the type of aggregate,
  which can be one of: + for the sum, min for the least value (unsigned),
  max for the greatest value (unsigned), ,min for the least value (signed),
  and ,max for the greatest value (signed).

(TODO: Mention valid instructions.)








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(<label> <code...>)
  Define a data column. The SQL name of the data column will be that of
  the label name, preceded by a underscore, and some characters will be
  stripped out.

(<string> <label> <width> <format> <color>)
  Defines a display column. The <label> is the name of the data column.
  The <width> is a number 1 to 255 or it can be * for fill width; only
  the last column is allowed to be fill width (although it is also OK if
  no colums are fill width). The <format> is a string of exactly one or
  two characters; see the below list of possible formats. The <color> is
  the text colour, and is optional; it can be a number from 1 to 255, or
  it can be a sequence of parenthesized pairs of a number (-127 to +127)
  and colour, to mean use those colour if the value of this column is
  in range. It uses the colour for all values up to and including the
  specified number, so the numbers should be listed in ascending order,
  in order to work. The <string> is the heading; it is not allowed to
  include control characters, nor can it include graphic characters with
  code number less than 32.

(<local> <type> <code...>)
  Defines a aggregate calculation. The <local> is the name of the aggregate
  to be referred by other blocks. The <type> is the type of aggregate,
  which can be one of: + for the sum, min for the least value (unsigned),
  max for the greatest value (unsigned), ,min for the least value (signed),
  and ,max for the greatest value (signed).

(TODO: Mention valid instructions.)

Modified function.c from [29a1dbc515] to [3ae0a5eecb].

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  .xBestIndex=vt1_playfield_index,
  .xColumn=vt1_playfield_column,
  .xFilter=vt1_playfield_filter,
  .xNext=vt1_playfield_next,
);

static int vt1_levels_connect(sqlite3*db,void*aux,int argc,const char*const*argv,sqlite3_vtab**vt,char**err) {


  if(levels_schema) goto declare;
  //TODO: Add columns specific to a puzzle set.

  levels_schema=sqlite3_mprintf("CREATE TEMPORARY TABLE `LEVELS`"
   "(`ID` INTEGER PRIMARY KEY, `ORD` INT, `CODE` INT, `WIDTH` INT, `HEIGHT` INT, `TITLE` BLOB, `SOLVED` INT, `SOLVABLE` INT);");









  if(!levels_schema) fatal("Allocation failed\n");
  declare:
  sqlite3_declare_vtab(db,levels_schema);
  *vt=sqlite3_malloc(sizeof(sqlite3_vtab));
  return *vt?SQLITE_OK:SQLITE_NOMEM;
}















static int vt1_levels_open(sqlite3_vtab*vt,sqlite3_vtab_cursor**cur) {
  //TODO: Add columns specific to a puzzle set.

  sqlite3_stmt*st1;
  sqlite3_stmt*st2;
  const unsigned char*d;
  unsigned char*p;
  int i,j;
  long n;
  int txn=sqlite3_get_autocommit(userdb)?sqlite3_exec(userdb,"BEGIN;",0,0,0):1;
  if(!levels_schema) return SQLITE_CORRUPT_VTAB;
  if(screen) set_cursor(XC_coffee_mug);
  fprintf(stderr,"Loading level table...\n");
  if(sqlite3_exec(userdb,levels_schema,0,0,0)) {
    err: fatal("SQL error while loading LEVELS table: %s\n",sqlite3_errmsg(userdb));
  }
  if(sqlite3_prepare_v2(userdb,"SELECT `LEVEL`, IFNULL(`DATA`,READ_LUMP_AT(`OFFSET`,?1)), `USERSTATE` FROM `USERCACHEDATA`"
   " WHERE `FILE` = LEVEL_CACHEID() AND `LEVEL` NOT NULL AND `LEVEL` >= 0 ORDER BY `LEVEL`;",-1,&st1,0))
   goto err;
  // ?1=ID, ?2=CODE, ?3=WIDTH, ?4=HEIGHT, ?5=TITLE, ?6=SOLVED, ?7=SOLVABLE

  if(sqlite3_prepare_v3(userdb,"INSERT INTO `LEVELS` VALUES(?1,NULL,?2,?3,?4,?5,?6,?7);",-1,SQLITE_PREPARE_NO_VTAB,&st2,0))





   goto err;

  sqlite3_bind_pointer(st1,1,levelfp,"http://zzo38computer.org/fossil/heromesh.ui#FILE_ptr",0);
  while((i=sqlite3_step(st1))==SQLITE_ROW) {
    sqlite3_reset(st2);
    sqlite3_bind_int(st2,1,sqlite3_column_int(st1,0));
    d=sqlite3_column_blob(st1,1); n=sqlite3_column_bytes(st1,1);
    if(n<7 || !d) continue;
    sqlite3_bind_int(st2,2,d[2]|(d[3]<<8));
    sqlite3_bind_int(st2,3,(d[4]&63)+1);
    sqlite3_bind_int(st2,4,(d[5]&63)+1);
    for(i=6;i<n && d[i];i++);
    j=d[0]|(d[1]<<8);
    sqlite3_bind_blob(st2,5,d+6,i-6,0);

    p=read_lump(FIL_SOLUTION,sqlite3_column_int(st1,0),&n);
    if(p) {
      sqlite3_bind_int(st2,7,(n>2 && d[0]==p[0] && d[1]==p[1]));
      free(p);
    } else {
      sqlite3_bind_int(st2,7,0);
    }
    d=sqlite3_column_blob(st1,2); n=sqlite3_column_bytes(st1,2);
    sqlite3_bind_int(st2,6,(d && n>5 && n-(d[n-2]<<8)-d[n-1]>3 && (d[n-4]<<8)+d[n-3]==j));
    while((i=sqlite3_step(st2))==SQLITE_ROW);
    if(i!=SQLITE_DONE) goto err;
    sqlite3_bind_null(st2,5);

  }
  if(i!=SQLITE_DONE) goto err;
  sqlite3_finalize(st1);
  sqlite3_finalize(st2);
  if(sqlite3_prepare_v3(userdb,"UPDATE `LEVELS` SET `ORD` = ?1 WHERE `ID` = ?2;",-1,SQLITE_PREPARE_NO_VTAB,&st2,0))
   goto err;
  for(j=0;j<level_nindex;j++) {







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  .xBestIndex=vt1_playfield_index,
  .xColumn=vt1_playfield_column,
  .xFilter=vt1_playfield_filter,
  .xNext=vt1_playfield_next,
);

static int vt1_levels_connect(sqlite3*db,void*aux,int argc,const char*const*argv,sqlite3_vtab**vt,char**err) {
  sqlite3_str*str;
  int c,i,j;
  if(levels_schema) goto declare;

  str=sqlite3_str_new(db);
  sqlite3_str_appendall(str,"CREATE TEMPORARY TABLE `LEVELS`"
   "(`ID` INTEGER PRIMARY KEY, `ORD` INT, `CODE` INT, `WIDTH` INT, `HEIGHT` INT, `TITLE` BLOB, `SOLVED` INT, `SOLVABLE` INT");
  for(i=0;i<ll_ndata;i++) {
    sqlite3_str_append(str,",\"_",3);
    for(j=0;c=ll_data[i].name[j];j++) if(c>32 && c<127 && c!='"' && c!='[' && c!=']' && c!=';' && c!='`') sqlite3_str_appendchar(str,1,c);
    free(ll_data[i].name);
    ll_data[i].name=0;
    sqlite3_str_appendchar(str,1,'"');
  }
  sqlite3_str_appendall(str,");");
  levels_schema=sqlite3_str_finish(str);
  if(!levels_schema) fatal("Allocation failed\n");
  declare:
  if(i=sqlite3_declare_vtab(db,levels_schema)) return i;
  *vt=sqlite3_malloc(sizeof(sqlite3_vtab));
  return *vt?SQLITE_OK:SQLITE_NOMEM;
}

typedef struct {
  Value misc1,misc2,misc3;
  Uint8 x,y,dir,bizarro;
  Uint16 class;
} ObjInfo;

static void calculate_level_column(sqlite3_stmt*st,const unsigned char*lvl,long sz) {
  ObjInfo ob;
  ObjInfo mru[2];
  mru[0].class=mru[1].class=0;
  ob.x=ob.y=ob.bizarro=0;
  
}

static int vt1_levels_open(sqlite3_vtab*vt,sqlite3_vtab_cursor**cur) {

  sqlite3_str*str;
  sqlite3_stmt*st1;
  sqlite3_stmt*st2;
  const unsigned char*d;
  unsigned char*p;
  int i,j;
  long n;
  int txn=sqlite3_get_autocommit(userdb)?sqlite3_exec(userdb,"BEGIN;",0,0,0):1;
  if(!levels_schema) return SQLITE_CORRUPT_VTAB;
  if(screen) set_cursor(XC_coffee_mug);
  fprintf(stderr,"Loading level table...\n");
  if(sqlite3_exec(userdb,levels_schema,0,0,0)) {
    err: fatal("SQL error while loading LEVELS table: %s\n",sqlite3_errmsg(userdb));
  }
  if(sqlite3_prepare_v2(userdb,"SELECT `LEVEL`, IFNULL(`DATA`,READ_LUMP_AT(`OFFSET`,?1)), `USERSTATE` FROM `USERCACHEDATA`"
   " WHERE `FILE` = LEVEL_CACHEID() AND `LEVEL` NOT NULL AND `LEVEL` >= 0 ORDER BY `LEVEL`;",-1,&st1,0))
   goto err;
  // ?1=ID, ?2=CODE, ?3=WIDTH, ?4=HEIGHT, ?5=TITLE, ?6=SOLVED, ?7=SOLVABLE
  str=sqlite3_str_new(userdb);
  sqlite3_str_appendall(str,"INSERT INTO `LEVELS` VALUES(?1,NULL,?2,?3,?4,?5,?6,?7");
  for(i=0;i<ll_ndata;i++) sqlite3_str_appendf(str,",?%d",i+8);
  sqlite3_str_appendall(str,");");
  p=sqlite3_str_finish(str);
  if(!p) fatal("Allocation failed\n");
  if(sqlite3_prepare_v3(userdb,p,-1,SQLITE_PREPARE_NO_VTAB,&st2,0))
   goto err;
  sqlite3_free(p);
  sqlite3_bind_pointer(st1,1,levelfp,"http://zzo38computer.org/fossil/heromesh.ui#FILE_ptr",0);
  while((i=sqlite3_step(st1))==SQLITE_ROW) {
    sqlite3_reset(st2);
    sqlite3_bind_int(st2,1,sqlite3_column_int(st1,0));
    d=sqlite3_column_blob(st1,1); n=sqlite3_column_bytes(st1,1);
    if(n<7 || !d) continue;
    sqlite3_bind_int(st2,2,d[2]|(d[3]<<8));
    sqlite3_bind_int(st2,3,(d[4]&63)+1);
    sqlite3_bind_int(st2,4,(d[5]&63)+1);
    for(i=6;i<n && d[i];i++);
    j=d[0]|(d[1]<<8);
    sqlite3_bind_blob(st2,5,d+6,i-6,0);
    calculate_level_column(st2,d,n);
    p=read_lump(FIL_SOLUTION,sqlite3_column_int(st1,0),&n);
    if(p) {
      sqlite3_bind_int(st2,7,(n>2 && d[0]==p[0] && d[1]==p[1]));
      free(p);
    } else {
      sqlite3_bind_int(st2,7,0);
    }
    d=sqlite3_column_blob(st1,2); n=sqlite3_column_bytes(st1,2);
    sqlite3_bind_int(st2,6,(d && n>5 && n-(d[n-2]<<8)-d[n-1]>3 && (d[n-4]<<8)+d[n-3]==j));
    while((i=sqlite3_step(st2))==SQLITE_ROW);
    if(i!=SQLITE_DONE) goto err;
    sqlite3_bind_null(st2,5);
    for(i=0;i<ll_ndata;i++) sqlite3_bind_null(st2,i+8);
  }
  if(i!=SQLITE_DONE) goto err;
  sqlite3_finalize(st1);
  sqlite3_finalize(st2);
  if(sqlite3_prepare_v3(userdb,"UPDATE `LEVELS` SET `ORD` = ?1 WHERE `ID` = ?2;",-1,SQLITE_PREPARE_NO_VTAB,&st2,0))
   goto err;
  for(j=0;j<level_nindex;j++) {

Modified game.c from [de971fc52d] to [d6b8ec0435].

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    i=strtol(v,0,10);
    j=(screen->w-16)/070;
    if(i<1) i=j;
    if(i>j) i=j;
    if(i>255) i=255;
    columns=i;
  }

  // ID, ORD, CODE, WIDTH, HEIGHT, TITLE, SOLVED, SOLVABLE, ...
  if(sqlite3_prepare_v2(userdb,"SELECT * FROM `LEVELS` WHERE `ORD` NOT NULL AND `ORD` >= ?1 ORDER BY `ORD`;",-1,&st,0)) {
    screen_message(sqlite3_errmsg(userdb));
    return 0;
  }
  set_cursor(XC_arrow);
  redraw:
  if(sel<0) sel=0;
  if(sel>=level_nindex) sel=level_nindex-1;
  SDL_FillRect(screen,0,0x02);
  r.x=r.y=0;
  r.w=screen->w;
  r.h=24;
  SDL_FillRect(screen,&r,0xF7);
  SDL_LockSurface(screen);
  draw_text(0,0,"<LMB/\x18\x19\x1A\x1B> Select  <MMB/SP> Title  <RMB/RET> Play  <0-9> Find  <ESC> Cancel",0xF7,0xF0);
  draw_text(0,8,"<F1> Wide/Tall  <F2> ID/Ord",0xF7,0xF0);
  sqlite3_reset(st);
  if(mo&1) {
    scrmax=level_nindex;
    draw_text(16,16,"\xB3 ORD \xB3W \xB3H \xB3 TITLE",0xF7,0xF1);
    if(mo&2) draw_text(24,16," ID ",0xF7,0xF1);
    if(rescroll) {
      if(sel<scroll) scroll=sel;
      if(sel>=scroll+screen->h/8-3) scroll=sel+4-screen->h/8;
      rescroll=0;
    }
    sqlite3_bind_int(st,1,scroll+1);
    for(y=24;y<screen->h-7;y+=8) {







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    i=strtol(v,0,10);
    j=(screen->w-16)/070;
    if(i<1) i=j;
    if(i>j) i=j;
    if(i>255) i=255;
    columns=i;
  }
  if(!ll_head) ll_head="\xB3W \xB3H \xB3 TITLE";
  // ID, ORD, CODE, WIDTH, HEIGHT, TITLE, SOLVED, SOLVABLE, ...
  if(sqlite3_prepare_v2(userdb,"SELECT * FROM `LEVELS` WHERE `ORD` NOT NULL AND `ORD` >= ?1 ORDER BY `ORD`;",-1,&st,0)) {
    screen_message(sqlite3_errmsg(userdb));
    return 0;
  }
  set_cursor(XC_arrow);
  redraw:
  if(sel<0) sel=0;
  if(sel>=level_nindex) sel=level_nindex-1;
  SDL_FillRect(screen,0,0x02);
  r.x=r.y=0;
  r.w=screen->w;
  r.h=24;
  SDL_FillRect(screen,&r,0xF7);
  SDL_LockSurface(screen);
  draw_text(0,0,"<LMB/\x18\x19\x1A\x1B> Select  <MMB/SP> Title  <RMB/RET> Play  <0-9> Find  <ESC> Cancel",0xF7,0xF0);
  draw_text(0,8,"<F1> Wide/Tall  <F2> ID/Ord",0xF7,0xF0);
  sqlite3_reset(st);
  if(mo&1) {
    scrmax=level_nindex;
    draw_text(16+060,16,ll_head,0xF7,0xF1);
    draw_text(16,16,mo&2?"\xB3 ID  ":"\xB3 ORD ",0xF7,0xF1);
    if(rescroll) {
      if(sel<scroll) scroll=sel;
      if(sel>=scroll+screen->h/8-3) scroll=sel+4-screen->h/8;
      rescroll=0;
    }
    sqlite3_bind_int(st,1,scroll+1);
    for(y=24;y<screen->h-7;y+=8) {

Modified main.c from [3d54a4ff62] to [f3572b0f94].

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  set_stack_protection();
#endif
  if(main_options['c']) {
    load_classes();
    return 0;
  }
  init_sql();
  load_key_bindings();
  init_screen();
  if(main_options['p']) {
    run_picture_editor();
    return 0;
  }
  if(main_options['z']) init_composite();
  load_pictures();
  if(main_options['T']) {
    printf("argv[0] = %s\n",argv[0]);
    test_mode();
    return 0;
  }
  if(!main_options['z']) init_usercache();
  if(main_options['n']) return 0;
  load_classes();

  load_level_index();
  optionquery[1]=Q_maxObjects;
  max_objects=strtoll(xrm_get_resource(resourcedb,optionquery,optionquery,2)?:"",0,0)?:0xFFFF0000L;
  set_tracing();
  annihilate();
  optionquery[1]=Q_level;
  if(level_ord=strtol(xrm_get_resource(resourcedb,optionquery,optionquery,2)?:"",0,10)) {







<















>







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  set_stack_protection();
#endif
  if(main_options['c']) {
    load_classes();
    return 0;
  }
  init_sql();

  init_screen();
  if(main_options['p']) {
    run_picture_editor();
    return 0;
  }
  if(main_options['z']) init_composite();
  load_pictures();
  if(main_options['T']) {
    printf("argv[0] = %s\n",argv[0]);
    test_mode();
    return 0;
  }
  if(!main_options['z']) init_usercache();
  if(main_options['n']) return 0;
  load_classes();
  load_key_bindings();
  load_level_index();
  optionquery[1]=Q_maxObjects;
  max_objects=strtoll(xrm_get_resource(resourcedb,optionquery,optionquery,2)?:"",0,0)?:0xFFFF0000L;
  set_tracing();
  annihilate();
  optionquery[1]=Q_level;
  if(level_ord=strtol(xrm_get_resource(resourcedb,optionquery,optionquery,2)?:"",0,10)) {