Overview
Comment: | Explain the "Attempt to use a nonexistent object" error when attempting to move a Sliding Door after one side has been destroyed. |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
1977494fc3755c27942efd369d4a731a |
User & Date: | user on 2022-01-20 06:37:59 |
Other Links: | manifest | tags |
Context
2022-01-21
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05:17 | Implement loading standard sounds, and working in sound test menu. (Free replacements for standard sounds are not yet available, though.) check-in: b43c838ca3 user: user tags: trunk | |
2022-01-20
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06:37 | Explain the "Attempt to use a nonexistent object" error when attempting to move a Sliding Door after one side has been destroyed. check-in: 1977494fc3 user: user tags: trunk | |
2022-01-16
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03:11 | Some more fixes of sound effect including a few of documentation check-in: 45529d48c7 user: user tags: trunk | |
Changes
Modified FAQ from [c2d0636afb] to [b9fe7de020].
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138 139 140 141 142 143 144 145 146 147 148 149 150 151 | ** Trying to run Free Hero Mesh with gdb results in a "No such file or directory" error, and it won't work. If you have not set up Free Hero Mesh for portable mode, then you must pass the -h switch to Free Hero Mesh to work with gdb (because gdb will set argv[0] to the full path of the executable file, and this is how Free Hero Mesh detects portable mode). === Converted puzzle sets === ** Hero Hearts puzzles will cause errors when a Bomb or Missile explodes, and won't display Roller animations correctly. | > > > > > > > > > > > > > | 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 | ** Trying to run Free Hero Mesh with gdb results in a "No such file or directory" error, and it won't work. If you have not set up Free Hero Mesh for portable mode, then you must pass the -h switch to Free Hero Mesh to work with gdb (because gdb will set argv[0] to the full path of the executable file, and this is how Free Hero Mesh detects portable mode). ** Some levels of HyperHero puzzle set will display a "Attempt to use a nonexistent object" error when trying to move a Sliding Door. This is deliberate, and is a part of the puzzle. A Sliding Door has two sides. If one side is destroyed, then the other side will remain, but if something tries to move it, then it will try to call the other side to tell it to open/close; if it doesn't exist, then it is this error. If it is necessary to trigger a Sliding Door in such a way that it can move, then you must ensure to avoid destroying it before that happens. (In Hero Hearts, this situation causes a GPF, and crashes the game engine. Fortunately, Free Hero Mesh doesn't do that.) === Converted puzzle sets === ** Hero Hearts puzzles will cause errors when a Bomb or Missile explodes, and won't display Roller animations correctly. |
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