Free Hero Mesh

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Overview
Comment:Implement a few new instructions dealing with links: exec ,exec link rtn
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SHA1: 5ea66f652573d608a1b70a3b0f2dc989c3734671
User & Date: user on 2022-02-08 02:51:58
Other Links: manifest | tags
Context
2022-02-11
21:25
Implement the connection movement. check-in: 7f3f255b14 user: user tags: trunk
2022-02-08
02:51
Implement a few new instructions dealing with links: exec ,exec link rtn check-in: 5ea66f6525 user: user tags: trunk
2022-02-05
22:54
Fix a compiler warning relating to return without a value even though the function should have a return value. check-in: e7826dace2 user: user tags: trunk
Changes

Modified TODO from [a63cc0af2f] to [5f066df71d].

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* Sound effects
  * Compressed wave sounds (?)
  * Numeric sounds (?)
* Game engine features
  * Multiple connected objects moving as a unit
  * String data (partially implemented)
  * A ,PopUp command to use a popup with arguments starting from a mark
  * "Goto message" instruction (?)
  * Returning a class from COLLIDE/COLLIDEBY to transform
  * Coordinate input (may be suitable for some kind of games)
  * Possibility to define auto-generation levels mode
* Editor
  * Mouse dragging
  * Level index editor
* Deal better with allowing to skip past corrupted levels







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* Sound effects
  * Compressed wave sounds (?)
  * Numeric sounds (?)
* Game engine features
  * Multiple connected objects moving as a unit
  * String data (partially implemented)
  * A ,PopUp command to use a popup with arguments starting from a mark

  * Returning a class from COLLIDE/COLLIDEBY to transform
  * Coordinate input (may be suitable for some kind of games)
  * Possibility to define auto-generation levels mode
* Editor
  * Mouse dragging
  * Level index editor
* Deal better with allowing to skip past corrupted levels

Modified class.c from [607928bef0] to [15832a8e0e].

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          }
          break;
        case OP_SUPER:
        case OP_SUPER_C:
          if(!ptr || cl->codes[0]!=OP_SUPER) ParseError("Use of Super in a class with no parent class\n");
          AddInst(tokenv);
          break;











        default:
          if(Tokenf(TF_ABNORMAL)) ParseError("Invalid instruction token\n");
          if(compat && Tokenf(TF_COMPAT) && Tokenf(TF_EQUAL)) ++tokenv;
          AddInstF(tokenv,tokent);
      }
    } else if(Tokenf(TF_FUNCTION)) {
      AddInst2(OP_FUNCTION,tokenv&0x3FFF);







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          }
          break;
        case OP_SUPER:
        case OP_SUPER_C:
          if(!ptr || cl->codes[0]!=OP_SUPER) ParseError("Use of Super in a class with no parent class\n");
          AddInst(tokenv);
          break;
        case OP_LINK:
          AddInst(OP_LINK);
          FlowPush(OP_IF);
          cl->codes[++ptr]=cla;
          peep=++ptr;
          break;
        case OP_RTN:
          AddInst(OP_RET);
          FlowPop(OP_IF);
          cl->codes[flowptr[flowdepth]]=peep=ptr;
          break;
        default:
          if(Tokenf(TF_ABNORMAL)) ParseError("Invalid instruction token\n");
          if(compat && Tokenf(TF_COMPAT) && Tokenf(TF_EQUAL)) ++tokenv;
          AddInstF(tokenv,tokent);
      }
    } else if(Tokenf(TF_FUNCTION)) {
      AddInst2(OP_FUNCTION,tokenv&0x3FFF);

Modified class.doc from [e1990b5929] to [9e85956bac].

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* Mark: There is only one value of this type; it is used to delimit lists
of values on the stack.

* Array: A reference to an array. You cannot allocate arrays at run time;
the available array memory is fixed at compile time, subject to the global
array definitions.





Some things are not their own types, and are other uses of numbers:

* Null: A null class or null object is represented as zero.

* Boolean: When a boolean is required as input to some instruction, zero
is false, and most other values (of any type) are true, except for sounds







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* Mark: There is only one value of this type; it is used to delimit lists
of values on the stack.

* Array: A reference to an array. You cannot allocate arrays at run time;
the available array memory is fixed at compile time, subject to the global
array definitions.

* Link: A link to another point in the code of some class or global. Where
a link is expected, you can also specify a message to mean that message
block for the Self object.

Some things are not their own types, and are other uses of numbers:

* Null: A null class or null object is represented as zero.

* Boolean: When a boolean is required as input to some instruction, zero
is false, and most other values (of any type) are true, except for sounds
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  object; objects which no longer exist still compare correctly. Values
  of two different types are never equal to each other.

eq2  ( in1 in2 in3 in4 -- bool )
  Test if in1 is equal to in3 and in2 is equal to in4. Comparison works
  the same way as the "eq" instruction.









Finished  ( -- number )
  Returns the value of an internal flag which tells it that the beginning
  and ending phases should be skipped. This is a 8-bit number; zero means
  don't skip them, and any other number means it does. When the game engine
  sets this automatically, it normally sets it to 1, but "-1 FlushClass"
  during the input phase sets it to 255. When you set this value by
  yourself, you can use any 8-bit number.







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  object; objects which no longer exist still compare correctly. Values
  of two different types are never equal to each other.

eq2  ( in1 in2 in3 in4 -- bool )
  Test if in1 is equal to in3 and in2 is equal to in4. Comparison works
  the same way as the "eq" instruction.

exec  ( link -- )
  Go to a link; does not continue executing from here afterward. If the
  link is zero then it will be the same as ret.

,exec  ( link -- )
  Go to a link and then continue executing from here afterward. If the
  link is zero then this instruction does nothing.

Finished  ( -- number )
  Returns the value of an internal flag which tells it that the beginning
  and ending phases should be skipped. This is a 8-bit number; zero means
  don't skip them, and any other number means it does. When the game engine
  sets this automatically, it normally sets it to 1, but "-1 FlushClass"
  during the input phase sets it to 255. When you set this value by
  yourself, you can use any 8-bit number.
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  then all bits are shifted out and the result is zero.

,rsh  ( in shift -- out )
  Arithmetic right shift. If the shift amount is out of the range 0-31,
  then all bits are shifted out; the result will be -1 if the input is
  negative, or 0 otherwise.




s?  ( any -- bool )
  True if the value is a string (which may be either a string in the class
  codes or a string in the level), or false if it is any other type. Error
  if it is a sound.

Seek  ( obj -- dir )
  Returns the direction from this object to the specified object. If that







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  then all bits are shifted out and the result is zero.

,rsh  ( in shift -- out )
  Arithmetic right shift. If the shift amount is out of the range 0-31,
  then all bits are shifted out; the result will be -1 if the input is
  negative, or 0 otherwise.

rtn  ( -- )
  Same as "ret then".

s?  ( any -- bool )
  True if the value is a string (which may be either a string in the class
  codes or a string in the level), or false if it is any other type. Error
  if it is a sound.

Seek  ( obj -- dir )
  Returns the direction from this object to the specified object. If that
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  also continue from after "then". (This is not the same as the fork
  function (or any other function) in C.)

if <truepart> [else <falsepart>] then  ( bool -- )
  Takes a boolean value from the stack. If true, then <truepart> is executed;
  otherwise it tries the other parts; "else" means always do this if none of
  the previous parts match.






mbegin <body> repeat  ( -- any ) ( -- )
  The "mbegin" instruction is a shortcut for "begin tmark while", and it has
  the same behaviour.

or <body> then  ( any -- any )
  Takes a value from the stack. If it is true, leaves it there and skips the







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  also continue from after "then". (This is not the same as the fork
  function (or any other function) in C.)

if <truepart> [else <falsepart>] then  ( bool -- )
  Takes a boolean value from the stack. If true, then <truepart> is executed;
  otherwise it tries the other parts; "else" means always do this if none of
  the previous parts match.

link <body> [else <body2>] then  ( -- link )
  Skips the body and makes a link to the beginning of the body. If there is
  a else block, then it executes that instead but will be skipped if the
  link to the first body is executed.

mbegin <body> repeat  ( -- any ) ( -- )
  The "mbegin" instruction is a shortcut for "begin tmark while", and it has
  the same behaviour.

or <body> then  ( any -- any )
  Takes a value from the stack. If it is true, leaves it there and skips the

Modified exec.c from [bd3e85a5da] to [8214ecec6e].

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      if(!(oE->oflags&OF_DESTROYED)) o->inertia=oE->inertia;
      hit|=0x8000;
    }
  }
  msgvars.arg3.u=hit|7;
  return (hit&0x8008)==0x8000?1:0;
}


















// Here is where the execution of a Free Hero Mesh bytecode subroutine is executed.
#define NoIgnore() do{ changed=1; }while(0)
#define GetVariableOf(a,b) (i=v_object(Pop()),i==VOIDLINK?NVALUE(0):b(objects[i]->a))
#define GetVariableOrAttributeOf(a,b) (t2=Pop(),t2.t==TY_CLASS?NVALUE(classes[t2.u]->a):(i=v_object(t2),i==VOIDLINK?NVALUE(0):b(objects[i]->a)))
#define Numeric(a) do{ if((a).t!=TY_NUMBER) Throw("Type mismatch"); }while(0)
#define DivideBy(a) do{ Numeric(a); if(!(a).u) Throw("Division by zero"); }while(0)







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      if(!(oE->oflags&OF_DESTROYED)) o->inertia=oE->inertia;
      hit|=0x8000;
    }
  }
  msgvars.arg3.u=hit|7;
  return (hit&0x8008)==0x8000?1:0;
}

static Uint32 convert_link(Value v,Uint32 obj,Uint16*code) {
  int i;
  switch(v.t) {
    case TY_NUMBER:
      if(v.u) Throw("Type mismatch");
      return 0xFFFF;
    case TY_MESSAGE:
      i=get_message_ptr(objects[obj]->class,v.u);
      return i==0xFFFF?get_message_ptr(0,v.u):(i|(objects[obj]->class<<16));
    case TY_CODE:
      i=v.u>>16;
      if(i==objects[obj]->class || !i || code==classes[i]->codes) return v.u;
      Throw("Link mismatch");
    default: Throw("Type mismatch");
  }
}

// Here is where the execution of a Free Hero Mesh bytecode subroutine is executed.
#define NoIgnore() do{ changed=1; }while(0)
#define GetVariableOf(a,b) (i=v_object(Pop()),i==VOIDLINK?NVALUE(0):b(objects[i]->a))
#define GetVariableOrAttributeOf(a,b) (t2=Pop(),t2.t==TY_CLASS?NVALUE(classes[t2.u]->a):(i=v_object(t2),i==VOIDLINK?NVALUE(0):b(objects[i]->a)))
#define Numeric(a) do{ if((a).t!=TY_NUMBER) Throw("Type mismatch"); }while(0)
#define DivideBy(a) do{ Numeric(a); if(!(a).u) Throw("Division by zero"); }while(0)
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    case OP_DONE_EC: StackReq(2,0); SetFlagOf(OF_DONE); break;
    case OP_DOTPRODUCT: StackReq(2,1); t2=Pop(); t1=Pop(); Push(v_dot_product(t1,t2)); break;
    case OP_DROP: StackReq(1,0); Pop(); break;
    case OP_DROP_D: StackReq(2,0); Pop(); Pop(); break;
    case OP_DUP: StackReq(1,2); t1=Pop(); Push(t1); Push(t1); break;
    case OP_EQ: StackReq(2,1); t2=Pop(); t1=Pop(); Push(NVALUE(v_equal(t1,t2)?1:0)); break;
    case OP_EQ2: StackReq(4,1); t4=Pop(); t3=Pop(); t2=Pop(); t1=Pop(); Push(NVALUE(v_equal(t1,t3)?(v_equal(t2,t4)?1:0):0)); break;


    case OP_FINISHED: StackReq(0,1); Push(NVALUE(all_flushed)); break;
    case OP_FINISHED_E: StackReq(1,0); t1=Pop(); Numeric(t1); all_flushed=t1.u; break;
    case OP_FORK: execute_program(code,ptr+1,obj); ptr=code[ptr]; break;
    case OP_FLIP: v_flip(); break;
    case OP_FLUSHCLASS: NoIgnore(); StackReq(1,0); t1=Pop(); if(t1.t==TY_CLASS) flush_class(t1.u); else if(t1.t==TY_NUMBER && t1.s==-1) flush_all(); else if(t1.t) Throw("Type mismatch"); break;
    case OP_FLUSHOBJ: NoIgnore(); flush_object(obj); break;
    case OP_FLUSHOBJ_C: NoIgnore(); StackReq(1,0); i=v_object(Pop()); if(i!=VOIDLINK) flush_object(i); break;
    case OP_FOR: NoIgnore(); StackReq(3,1); t3=Pop(); t2=Pop(); t1=Pop(); ptr=v_for(code,ptr,t1,t2,t3); break;

    case OP_FROM: StackReq(0,1); Push(OVALUE(msgvars.from)); break;
    case OP_FUNCTION: execute_program(classes[0]->codes,functions[code[ptr++]],obj); break;
    case OP_GE: StackReq(2,1); t2=Pop(); t1=Pop(); Push(NVALUE(v_unsigned_greater(t2,t1)?0:1)); break;
    case OP_GE_C: StackReq(2,1); t2=Pop(); t1=Pop(); Push(NVALUE(v_signed_greater(t2,t1)?0:1)); break;
    case OP_GETARRAY: StackReq(3,1); t3=Pop(); Numeric(t3); t2=Pop(); Numeric(t2); t1=Pop(); Push(v_get_array(t1,t2.u,t3.u)); break;
    case OP_GETINVENTORY: StackReq(2,2); t2=Pop(); t1=Pop(); v_get_inventory(t1,t2); break;
    case OP_GOTO: ptr=code[ptr]; break;







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    case OP_DONE_EC: StackReq(2,0); SetFlagOf(OF_DONE); break;
    case OP_DOTPRODUCT: StackReq(2,1); t2=Pop(); t1=Pop(); Push(v_dot_product(t1,t2)); break;
    case OP_DROP: StackReq(1,0); Pop(); break;
    case OP_DROP_D: StackReq(2,0); Pop(); Pop(); break;
    case OP_DUP: StackReq(1,2); t1=Pop(); Push(t1); Push(t1); break;
    case OP_EQ: StackReq(2,1); t2=Pop(); t1=Pop(); Push(NVALUE(v_equal(t1,t2)?1:0)); break;
    case OP_EQ2: StackReq(4,1); t4=Pop(); t3=Pop(); t2=Pop(); t1=Pop(); Push(NVALUE(v_equal(t1,t3)?(v_equal(t2,t4)?1:0):0)); break;
    case OP_EXEC: StackReq(1,0); t1=Pop(); i=convert_link(t1,obj,code); if(i==0xFFFF) return; code=classes[i>>16]->codes; ptr=i&0xFFFF; break;
    case OP_EXEC_C: StackReq(1,0); t1=Pop(); i=convert_link(t1,obj,code); if(i!=0xFFFF) execute_program(classes[i>>16]->codes,i&0xFFFF,obj); break;
    case OP_FINISHED: StackReq(0,1); Push(NVALUE(all_flushed)); break;
    case OP_FINISHED_E: StackReq(1,0); t1=Pop(); Numeric(t1); all_flushed=t1.u; break;

    case OP_FLIP: v_flip(); break;
    case OP_FLUSHCLASS: NoIgnore(); StackReq(1,0); t1=Pop(); if(t1.t==TY_CLASS) flush_class(t1.u); else if(t1.t==TY_NUMBER && t1.s==-1) flush_all(); else if(t1.t) Throw("Type mismatch"); break;
    case OP_FLUSHOBJ: NoIgnore(); flush_object(obj); break;
    case OP_FLUSHOBJ_C: NoIgnore(); StackReq(1,0); i=v_object(Pop()); if(i!=VOIDLINK) flush_object(i); break;
    case OP_FOR: NoIgnore(); StackReq(3,1); t3=Pop(); t2=Pop(); t1=Pop(); ptr=v_for(code,ptr,t1,t2,t3); break;
    case OP_FORK: execute_program(code,ptr+1,obj); ptr=code[ptr]; break;
    case OP_FROM: StackReq(0,1); Push(OVALUE(msgvars.from)); break;
    case OP_FUNCTION: execute_program(classes[0]->codes,functions[code[ptr++]],obj); break;
    case OP_GE: StackReq(2,1); t2=Pop(); t1=Pop(); Push(NVALUE(v_unsigned_greater(t2,t1)?0:1)); break;
    case OP_GE_C: StackReq(2,1); t2=Pop(); t1=Pop(); Push(NVALUE(v_signed_greater(t2,t1)?0:1)); break;
    case OP_GETARRAY: StackReq(3,1); t3=Pop(); Numeric(t3); t2=Pop(); Numeric(t2); t1=Pop(); Push(v_get_array(t1,t2.u,t3.u)); break;
    case OP_GETINVENTORY: StackReq(2,2); t2=Pop(); t1=Pop(); v_get_inventory(t1,t2); break;
    case OP_GOTO: ptr=code[ptr]; break;
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    case OP_KEYCLEARED_C: StackReq(1,1); GetFlagOf(OF_KEYCLEARED); break;
    case OP_KEYCLEARED_E: StackReq(1,0); if(v_bool(Pop())) o->oflags|=OF_KEYCLEARED; else o->oflags&=~OF_KEYCLEARED; break;
    case OP_KEYCLEARED_EC: StackReq(2,0); SetFlagOf(OF_KEYCLEARED); break;
    case OP_LAND: StackReq(2,1); t1=Pop(); t2=Pop(); if(v_bool(t1) && v_bool(t2)) Push(NVALUE(1)); else Push(NVALUE(0)); break;
    case OP_LE: StackReq(2,1); t2=Pop(); t1=Pop(); Push(NVALUE(v_unsigned_greater(t1,t2)?0:1)); break;
    case OP_LE_C: StackReq(2,1); t2=Pop(); t1=Pop(); Push(NVALUE(v_signed_greater(t1,t2)?0:1)); break;
    case OP_LEVEL: StackReq(0,1); Push(NVALUE(level_code)); break;

    case OP_LNOT: StackReq(1,1); if(v_bool(Pop())) Push(NVALUE(0)); else Push(NVALUE(1)); break;
    case OP_LOC: StackReq(0,2); Push(NVALUE(o->x)); Push(NVALUE(o->y)); break;
    case OP_LOC_C: StackReq(1,2); i=v_object(Pop()); Push(NVALUE(i==VOIDLINK?0:objects[i]->x)); Push(NVALUE(i==VOIDLINK?0:objects[i]->y)); break;
    case OP_LOCATEME: locate_me(o->x,o->y); break;
    case OP_LOCATEME_C: StackReq(1,0); i=v_object(Pop()); if(i!=VOIDLINK) locate_me(objects[i]->x,objects[i]->y); break;
    case OP_LOR: StackReq(2,1); t1=Pop(); t2=Pop(); if(v_bool(t1) || v_bool(t2)) Push(NVALUE(1)); else Push(NVALUE(0)); break;
    case OP_LOSELEVEL: gameover=-1; Throw(0); break;







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    case OP_KEYCLEARED_C: StackReq(1,1); GetFlagOf(OF_KEYCLEARED); break;
    case OP_KEYCLEARED_E: StackReq(1,0); if(v_bool(Pop())) o->oflags|=OF_KEYCLEARED; else o->oflags&=~OF_KEYCLEARED; break;
    case OP_KEYCLEARED_EC: StackReq(2,0); SetFlagOf(OF_KEYCLEARED); break;
    case OP_LAND: StackReq(2,1); t1=Pop(); t2=Pop(); if(v_bool(t1) && v_bool(t2)) Push(NVALUE(1)); else Push(NVALUE(0)); break;
    case OP_LE: StackReq(2,1); t2=Pop(); t1=Pop(); Push(NVALUE(v_unsigned_greater(t1,t2)?0:1)); break;
    case OP_LE_C: StackReq(2,1); t2=Pop(); t1=Pop(); Push(NVALUE(v_signed_greater(t1,t2)?0:1)); break;
    case OP_LEVEL: StackReq(0,1); Push(NVALUE(level_code)); break;
    case OP_LINK: StackReq(0,1); Push(UVALUE((ptr+2)|(code[ptr+1]<<16),TY_CODE)); ptr=code[ptr]; break;
    case OP_LNOT: StackReq(1,1); if(v_bool(Pop())) Push(NVALUE(0)); else Push(NVALUE(1)); break;
    case OP_LOC: StackReq(0,2); Push(NVALUE(o->x)); Push(NVALUE(o->y)); break;
    case OP_LOC_C: StackReq(1,2); i=v_object(Pop()); Push(NVALUE(i==VOIDLINK?0:objects[i]->x)); Push(NVALUE(i==VOIDLINK?0:objects[i]->y)); break;
    case OP_LOCATEME: locate_me(o->x,o->y); break;
    case OP_LOCATEME_C: StackReq(1,0); i=v_object(Pop()); if(i!=VOIDLINK) locate_me(objects[i]->x,objects[i]->y); break;
    case OP_LOR: StackReq(2,1); t1=Pop(); t2=Pop(); if(v_bool(t1) || v_bool(t2)) Push(NVALUE(1)); else Push(NVALUE(0)); break;
    case OP_LOSELEVEL: gameover=-1; Throw(0); break;

Modified function.c from [830d643cb4] to [51aa9509a3].

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    [TY_CLASS]="class",
    [TY_MESSAGE]="message",
    [TY_LEVELSTRING]="string",
    [TY_STRING]="string",
    [TY_SOUND]="sound",
    [TY_USOUND]="sound",
    [TY_MARK]="mark",

  };
  int i;
  if(sqlite3_value_type(*argv)!=SQLITE_INTEGER) return;
  i=sqlite3_value_int64(*argv)>>32;
  sqlite3_result_text(cxt,i<0||i>TY_MAXTYPE?"object":n[i]?:"???",-1,SQLITE_STATIC);
}








>







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    [TY_CLASS]="class",
    [TY_MESSAGE]="message",
    [TY_LEVELSTRING]="string",
    [TY_STRING]="string",
    [TY_SOUND]="sound",
    [TY_USOUND]="sound",
    [TY_MARK]="mark",
    [TY_CODE]="link",
  };
  int i;
  if(sqlite3_value_type(*argv)!=SQLITE_INTEGER) return;
  i=sqlite3_value_int64(*argv)>>32;
  sqlite3_result_text(cxt,i<0||i>TY_MAXTYPE?"object":n[i]?:"???",-1,SQLITE_STATIC);
}

Modified instruc from [39d72d2eee] to [87ecbf7c86].

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*goto
*CallSub
ret
-case
-or
-and
-fork




; Arithmetic
add "+"
sub "-"
,mul "*"
,div "/"
,mod







>
>
>







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*goto
*CallSub
ret
-case
-or
-and
-fork
-rtn
-link
,exec

; Arithmetic
add "+"
sub "-"
,mul "*"
,div "/"
,mod

Modified instruc.h from [e7c63d7525] to [7d4bbe3ce8].

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#define OP_GOTO 32787
#define OP_CALLSUB 32788
#define OP_RET 32789
#define OP_CASE 32790
#define OP_OR 32791
#define OP_AND 32792
#define OP_FORK 32793




#define OP_ADD 32794
#define OP_SUB 32795
#define OP_MUL 32796
#define OP_MUL_C 34844
#define OP_DIV 32797
#define OP_DIV_C 34845
#define OP_MOD 32798
#define OP_MOD_C 34846
#define OP_NEG 32799
#define OP_MIN 32800
#define OP_MIN_C 34848
#define OP_MAX 32801
#define OP_MAX_C 34849
#define OP_LSH 32802
#define OP_RSH 32803
#define OP_RSH_C 34851
#define OP_BAND 32804
#define OP_BOR 32805
#define OP_BXOR 32806
#define OP_BNOT 32807
#define OP_BIT 32808
#define OP_LAND 32809
#define OP_LOR 32810
#define OP_LXOR 32811
#define OP_LNOT 32812
#define OP_EQ 32813
#define OP_EQ2 32814
#define OP_NE 32815
#define OP_GT 32816
#define OP_GT_C 34864
#define OP_LT 32817
#define OP_LT_C 34865
#define OP_GE 32818
#define OP_GE_C 34866
#define OP_LE 32819
#define OP_LE_C 34867
#define OP_IS 32820
#define OP_QN 32821
#define OP_QC 32822
#define OP_QCZ 32823
#define OP_QM 32824
#define OP_QS 32825
#define OP_QO 32826
#define OP_QOZ 32827
#define OP_QA 32828
#define OP_CLASS 32829
#define OP_CLASS_C 34877
#define OP_TEMPERATURE 32830
#define OP_TEMPERATURE_C 34878
#define OP_TEMPERATURE_E 36926
#define OP_TEMPERATURE_EC 38974
#define OP_TEMPERATURE_EC16 38975

#define OP_TEMPERATURE_E16 36927

#define OP_SHAPE 32832
#define OP_SHAPE_C 34880
#define OP_SHAPE_E 36928
#define OP_SHAPE_EC 38976
#define OP_XLOC 32833
#define OP_XLOC_C 34881
#define OP_YLOC 32834
#define OP_YLOC_C 34882
#define OP_DIR 32835
#define OP_DIR_C 34883
#define OP_DIR_E 36931
#define OP_DIR_EC 38979
#define OP_IMAGE 32836
#define OP_IMAGE_C 34884
#define OP_IMAGE_E 36932
#define OP_IMAGE_EC 38980
#define OP_INERTIA 32837
#define OP_INERTIA_C 34885
#define OP_INERTIA_E 36933
#define OP_INERTIA_EC 38981
#define OP_INERTIA_EC16 38982
#define OP_INERTIA_E16 36934
#define OP_DISTANCE 32839
#define OP_DISTANCE_C 34887
#define OP_DISTANCE_E 36935
#define OP_DISTANCE_EC 38983


#define OP_DISTANCE_EC16 38984
#define OP_DISTANCE_E16 36936
#define OP_DENSITY 32841
#define OP_DENSITY_C 34889
#define OP_DENSITY_E 36937
#define OP_DENSITY_EC 38985
#define OP_DENSITY_EC16 38986
#define OP_DENSITY_E16 36938
#define OP_VOLUME 32843
#define OP_VOLUME_C 34891
#define OP_VOLUME_E 36939
#define OP_VOLUME_EC 38987
#define OP_VOLUME_EC16 38988
#define OP_VOLUME_E16 36940
#define OP_WEIGHT 32845
#define OP_WEIGHT_C 34893
#define OP_WEIGHT_E 36941
#define OP_WEIGHT_EC 38989
#define OP_WEIGHT_EC16 38990
#define OP_WEIGHT_E16 36942
#define OP_HEIGHT 32847
#define OP_HEIGHT_C 34895
#define OP_HEIGHT_E 36943
#define OP_HEIGHT_EC 38991
#define OP_HEIGHT_EC16 38992
#define OP_HEIGHT_E16 36944
#define OP_CLIMB 32849
#define OP_CLIMB_C 34897


#define OP_CLIMB_E 36945
#define OP_CLIMB_EC 38993
#define OP_CLIMB_EC16 38994
#define OP_CLIMB_E16 36946
#define OP_STRENGTH 32851
#define OP_STRENGTH_C 34899
#define OP_STRENGTH_E 36947
#define OP_STRENGTH_EC 38995
#define OP_STRENGTH_EC16 38996
#define OP_STRENGTH_E16 36948
#define OP_HARD 32853
#define OP_HARD_C 34901
#define OP_HARD_E 36949
#define OP_HARD_EC 38997
#define OP_SHARP 32854
#define OP_SHARP_C 34902
#define OP_SHARP_E 36950
#define OP_SHARP_EC 38998
#define OP_SHAPEDIR 32855
#define OP_SHAPEDIR_C 34903
#define OP_SHAPEDIR_E 36951
#define OP_SHAPEDIR_EC 38999
#define OP_SHOVABLE 32856
#define OP_SHOVABLE_C 34904
#define OP_SHOVABLE_E 36952
#define OP_SHOVABLE_EC 39000
#define OP_MISC1 32857
#define OP_MISC1_C 34905
#define OP_MISC1_E 36953
#define OP_MISC1_EC 39001
#define OP_MISC1_EC16 39002
#define OP_MISC1_E16 36954
#define OP_MISC2 32859
#define OP_MISC2_C 34907
#define OP_MISC2_E 36955
#define OP_MISC2_EC 39003
#define OP_MISC2_EC16 39004
#define OP_MISC2_E16 36956
#define OP_MISC3 32861
#define OP_MISC3_C 34909
#define OP_MISC3_E 36957
#define OP_MISC3_EC 39005
#define OP_MISC3_EC16 39006
#define OP_MISC3_E16 36958
#define OP_MISC4 32863
#define OP_MISC4_C 34911
#define OP_MISC4_E 36959
#define OP_MISC4_EC 39007
#define OP_MISC4_EC16 39008
#define OP_MISC4_E16 36960
#define OP_MISC5 32865
#define OP_MISC5_C 34913
#define OP_MISC5_E 36961
#define OP_MISC5_EC 39009
#define OP_MISC5_EC16 39010
#define OP_MISC5_E16 36962
#define OP_MISC6 32867
#define OP_MISC6_C 34915
#define OP_MISC6_E 36963
#define OP_MISC6_EC 39011
#define OP_MISC6_EC16 39012
#define OP_MISC6_E16 36964
#define OP_MISC7 32869
#define OP_MISC7_C 34917
#define OP_MISC7_E 36965
#define OP_MISC7_EC 39013
#define OP_MISC7_EC16 39014
#define OP_MISC7_E16 36966
#define OP_ARRIVED 32871
#define OP_ARRIVED_C 34919
#define OP_ARRIVED_E 36967
#define OP_ARRIVED_EC 39015
#define OP_DEPARTED 32872
#define OP_DEPARTED_C 34920
#define OP_DEPARTED_E 36968
#define OP_DEPARTED_EC 39016
#define OP_ARRIVALS 32873
#define OP_ARRIVALS_C 34921
#define OP_ARRIVALS_E 36969
#define OP_ARRIVALS_EC 39017
#define OP_DEPARTURES 32874
#define OP_DEPARTURES_C 34922
#define OP_DEPARTURES_E 36970
#define OP_DEPARTURES_EC 39018
#define OP_BUSY 32875
#define OP_BUSY_C 34923
#define OP_BUSY_E 36971
#define OP_BUSY_EC 39019
#define OP_INVISIBLE 32876
#define OP_INVISIBLE_C 34924
#define OP_INVISIBLE_E 36972
#define OP_INVISIBLE_EC 39020
#define OP_KEYCLEARED 32877
#define OP_KEYCLEARED_C 34925
#define OP_KEYCLEARED_E 36973
#define OP_KEYCLEARED_EC 39021
#define OP_USERSIGNAL 32878
#define OP_USERSIGNAL_C 34926
#define OP_USERSIGNAL_E 36974
#define OP_USERSIGNAL_EC 39022
#define OP_USERSTATE 32879
#define OP_USERSTATE_C 34927
#define OP_USERSTATE_E 36975
#define OP_USERSTATE_EC 39023
#define OP_VISUALONLY 32880
#define OP_VISUALONLY_C 34928
#define OP_VISUALONLY_E 36976
#define OP_VISUALONLY_EC 39024
#define OP_STEALTHY 32881
#define OP_STEALTHY_C 34929
#define OP_STEALTHY_E 36977
#define OP_STEALTHY_EC 39025
#define OP_MOVED 32882
#define OP_MOVED_C 34930
#define OP_MOVED_E 36978
#define OP_MOVED_EC 39026
#define OP_MOVING 32883
#define OP_MOVING_C 34931
#define OP_MOVING_E 36979
#define OP_MOVING_EC 39027
#define OP_DONE 32884
#define OP_DONE_C 34932
#define OP_DONE_E 36980
#define OP_DONE_EC 39028
#define OP_DESTROYED 32885
#define OP_DESTROYED_C 34933
#define OP_PLAYER 32886
#define OP_PLAYER_C 34934
#define OP_COMPATIBLE 32887
#define OP_COMPATIBLE_C 34935
#define OP_COLLISIONLAYERS 32888
#define OP_COLLISIONLAYERS_C 34936
#define OP_SELF 32889
#define OP_MSG 32890
#define OP_FROM 32891
#define OP_ARG1 32892
#define OP_ARG1_E 36988
#define OP_ARG2 32893
#define OP_ARG2_E 36989
#define OP_ARG3 32894
#define OP_ARG3_E 36990
#define OP_MOVENUMBER 32895
#define OP_MOVENUMBER_E 36991
#define OP_LEVEL 32896
#define OP_KEY 32897
#define OP_FINISHED 32898
#define OP_FINISHED_E 36994
#define OP_BACKGROUND 32899
#define OP_CODEPAGE 32900
#define OP_ORDER 32901
#define OP_CONTROL 32902
#define OP_LEVELTABLE 32903
#define OP_INPUT 32904
#define OP_QUIZ 32905
#define OP_INPLACE 32906
#define OP_DEFAULTIMAGE 32907
#define OP_HELP 32908
#define OP_EDITORHELP 32909
#define OP_OTHERS 32910
#define OP_SUBS 32911
#define OP_ANIMATE 32912
#define OP_ANIMATE_E 37008
#define OP_ANIMATEDEAD 32913
#define OP_ANIMATEDEAD_E 37009
#define OP_ASSASSINATE 32914
#define OP_ASSASSINATE_C 34962
#define OP_BROADCAST 32915
#define OP_BROADCAST_D 41107
#define OP_BROADCASTAND 32916
#define OP_BROADCASTANDEX 32917
#define OP_BROADCASTCLASS 32918
#define OP_BROADCASTEX 32919
#define OP_BROADCASTEX_D 41111
#define OP_BROADCASTLIST 32920
#define OP_BROADCASTLISTEX 32921
#define OP_BROADCASTSUM 32922
#define OP_BROADCASTSUMEX 32923
#define OP_CHAIN 32924
#define OP_CHEBYSHEV 32925
#define OP_CHEBYSHEV_C 34973
#define OP_COLOC 32926
#define OP_COLOC_C 34974
#define OP_CREATE 32927
#define OP_CREATE_D 41119
#define OP_DATA 32928
#define OP_DELINVENTORY 32929
#define OP_DELTA 32930
#define OP_DESTROY 32931
#define OP_DESTROY_C 34979
#define OP_DESTROY_D 41123
#define OP_DESTROY_CD 43171
#define OP_FLUSHCLASS 32932
#define OP_FLUSHOBJ 32933
#define OP_FLUSHOBJ_C 34981
#define OP_GETINVENTORY 32934
#define OP_HEIGHTAT 32935
#define OP_HITME 32936
#define OP_IGNOREKEY 32937
#define OP_INTMOVE 32938
#define OP_INTMOVE_C 34986
#define OP_INTMOVE_D 41130
#define OP_INTMOVE_CD 43178
#define OP_JUMPTO 32939
#define OP_JUMPTO_C 34987
#define OP_JUMPTO_D 41131
#define OP_JUMPTO_CD 43179
#define OP_LOC 32940
#define OP_LOC_C 34988
#define OP_LOCATEME 32941
#define OP_LOCATEME_C 34989
#define OP_LOSELEVEL 32942
#define OP_MANHATTAN 32943
#define OP_MANHATTAN_C 34991
#define OP_MAXINVENTORY 32944
#define OP_MOVE 32945
#define OP_MOVE_C 34993
#define OP_MOVE_D 41137
#define OP_MOVE_CD 43185
#define OP_MOVEPLUS 32946
#define OP_MOVEPLUS_C 34994
#define OP_MOVEPLUS_D 41138
#define OP_MOVEPLUS_CD 43186
#define OP_MOVETO 32947
#define OP_MOVETO_C 34995
#define OP_MOVETO_D 41139
#define OP_MOVETO_CD 43187
#define OP_PLUSMOVE 32948
#define OP_PLUSMOVE_C 34996
#define OP_PLUSMOVE_D 41140
#define OP_PLUSMOVE_CD 43188
#define OP_MINUSMOVE 32949
#define OP_MINUSMOVE_C 34997
#define OP_MINUSMOVE_D 41141
#define OP_MINUSMOVE_CD 43189
#define OP_NEWX 32950
#define OP_NEWXY 32951
#define OP_NEWY 32952
#define OP_OBJABOVE 32953
#define OP_OBJABOVE_C 35001
#define OP_OBJBELOW 32954
#define OP_OBJBELOW_C 35002
#define OP_OBJBOTTOMAT 32955
#define OP_OBJCLASSAT 32956
#define OP_OBJDIR 32957
#define OP_OBJDIR_C 35005
#define OP_OBJLAYERAT 32958
#define OP_OBJMOVINGTO 32959
#define OP_OBJTOPAT 32960
#define OP_POPUP 32961
#define OP_POPUPARGS 32962
#define OP_REL 32963
#define OP_REL_C 35011
#define OP_SEEK 32964
#define OP_SEEK_C 35012
#define OP_SEND 32965
#define OP_SEND_C 35013
#define OP_SEND_D 41157
#define OP_SEND_CD 43205
#define OP_SENDEX 32966
#define OP_SENDEX_C 35014
#define OP_SENDEX_D 41158
#define OP_SENDEX_CD 43206
#define OP_SETINVENTORY 32967
#define OP_SOUND 32968
#define OP_SWEEP 32969
#define OP_SWEEPEX 32970
#define OP_SYNCHRONIZE 32971
#define OP_TARGET 32972
#define OP_TARGET_C 35020
#define OP_TRACE 32973
#define OP_TRIGGER 32974
#define OP_TRIGGERAT 32975
#define OP_VOLUMEAT 32976
#define OP_WINLEVEL 32977
#define OP_XDIR 32978
#define OP_XDIR_C 35026
#define OP_XYDIR 32979
#define OP_YDIR 32980
#define OP_YDIR_C 35028
#define OP_MARK 32981
#define OP_TMARK 32982
#define OP_IN 32983
#define OP_NIN 32984
#define OP_MBEGIN 32985
#define OP_FLIP 32986
#define OP_COUNT 32987
#define OP_CLEAR 32988
#define OP_UNIQ 32989
#define OP_ARRAY 32990
#define OP_GETARRAY 32991
#define OP_INITARRAY 32992
#define OP_SETARRAY 32993
#define OP_ARRAYCELL 32994
#define OP_ARRAYSLICE 32995
#define OP_COPYARRAY 32996
#define OP_DOTPRODUCT 32997
#define OP_PATTERN 32998
#define OP_PATTERN_C 35046
#define OP_PATTERN_E 37094
#define OP_PATTERN_EC 39142
#define OP_PATTERNS 32999
#define OP_PATTERNS_C 35047
#define OP_PATTERNS_E 37095
#define OP_PATTERNS_EC 39143
#define OP_ROOK 33000
#define OP_BISHOP 33001
#define OP_QUEEN 33002
#define OP_CUT 33003
#define OP_BIZARRO 33004
#define OP_BIZARRO_C 35052
#define OP_BIZARRO_E 37100
#define OP_BIZARRO_EC 39148
#define OP_BIZARROSWAP 33005
#define OP_BIZARROSWAP_D 41197
#define OP_SWAPWORLD 33006
#define OP_ABSTRACT 33007
#define OP_SUPER 33008
#define OP_SUPER_C 35056
#define OP_FUNCTION 33009
#define OP_LOCAL 33010
#define OP_LABEL 33011
#define OP_STRING 33012
#define OP_INT16 33013
#define OP_INT32 33014
#define OP_DISPATCH 33015
#define OP_USERFLAG 33016
#ifdef HEROMESH_CLASS
static const Op_Names op_names[]={
{"*",8486940},
{"+",8421402},
{"+Move",10584244},
{"-",8421403},
{"-Move",10584245},
{"-rot",8421382},
{".",10518528},
{"/",8486941},
{"ANHH",8389394},
{"ARRIVED",8389124},
{"Abstract",8683759},
{"Animate",8552592},
{"AnimateDead",8552593},
{"Arg1",8552572},
{"Arg2",8552573},
{"Arg3",8552574},
{"Array",8683742},
{"ArrayCell",8421602},
{"ArraySlice",8421603},
{"Arrivals",8618089},
{"Arrived",8618087},
{"Assassinate",8487058},
{"B",9437196},
{"BANG",8389380},
{"BEDOINGNG",8389406},
{"BEEDEEP",8389404},
{"BEGIN_TURN",8389123},
{"BLOCKED",8389144},
{"BOOOM",8389410},
{"BOUNCE",8389415},
{"BRRREEET",8389396},
{"BRRRT",8389395},
{"BUZZER",8389420},
{"BWEEP",8389397},
{"Background",8683651},
{"Bishop",8683753},
{"Bizarro",8618220},
{"BizarroSwap",10518765},
{"Broadcast",10518675},
{"BroadcastAnd",8421524},
{"BroadcastAndEx",8421525},
{"BroadcastEx",10518679},
{"BroadcastList",8421528},
{"BroadcastListEx",8421529},
{"BroadcastSum",8421530},
{"BroadcastSumEx",8421531},
{"Busy",8618091},
{"CHEEP",8389393},
{"CHYEW",8389392},
{"CLICK",8389388},
{"COLLIDE",8389142},
{"COLLIDEBY",8389141},
{"COLLIDING",8389143},
{"CONFLICT",8389140},
{"CREATE",8389121},
{"CREATED",8389137},
{"Chebyshev",8487069},
{"Class",8486973},
{"Climb",9142353},
{"CodePage",8683652},
{"CollisionLayers",8487032},
{"Coloc",8487070},
{"Compatible",8487031},
{"Control",8421510},
{"CopyArray",8421604},
{"Create",10518687},
{"DEEP_POP",8389417},
{"DEPARTED",8389125},
{"DESTROY",8389122},
{"DESTROYED",8389136},
{"DINK",8389390},
{"DOOR",8389378},
{"DRLRLRINK",8389398},
{"DYUPE",8389413},
{"Data",8421536},
{"DefaultImage",8683659},
{"DelInventory",8421537},
{"Delta",8421538},
{"Density",9142345},
{"Departed",8618088},
{"Departures",8618090},
{"Destroy",10584227},
{"Destroyed",8487029},
{"Dir",8618051},
{"Distance",9142343},
{"Done",8618100},
{"DotProduct",8421605},
{"E",9437184},
{"END_TURN",8389139},
{"EditorHelp",8683661},
{"F",9437192},
{"FAROUT",8389421},
{"FFFFTT",8389399},
{"FLOATED",8389132},
{"FROG",8389383},
{"Finished",8552578},
{"FlushClass",8421540},
{"FlushObj",8487077},
{"From",8421499},
{"GLASS",8389379},
{"GLISSANT",8389419},
{"GetArray",8421599},
{"GetInventory",8421542},
{"HAWK",8389425},
{"HEARTBEAT",8389407},
{"HIT",8389134},
{"HITBY",8389135},
{"Hard",8618069},
{"Height",9142351},
{"HeightAt",8421543},
{"Help",8683660},
{"HitMe",8421544},
{"INIT",8389120},
{"IgnoreKey",8421545},
{"Image",8618052},
{"InPlace",8683658},
{"Inertia",9142341},
{"InitArray",8421600},
{"Input",8683656},
{"IntMove",10584234},
{"Invisible",8618092},
{"JAYAYAYNG",8389416},
{"JUMPED",8389128},
{"JumpTo",10584235},
{"KEWEL",8389422},
{"KEY",8389129},
{"KLECK",8389387},
{"KLINKK",8389385},
{"Key",8421505},
{"KeyCleared",8618093},
{"L",9437194},
{"LASTIMAGE",8389126},
{"LB",9437195},
{"LF",9437193},
{"LOCK",8389408},
{"LOOP",8388610},
{"Level",8421504},
{"LevelTable",8683655},
{"Loc",8487084},
{"LocateMe",8487085},
{"LoseLevel",8421550},
{"MOVED",8389127},
{"MOVING",8389130},
{"Manhattan",8487087},
{"MaxInventory",8421552},
{"Misc1",9142361},
{"Misc2",9142363},
{"Misc3",9142365},
{"Misc4",9142367},
{"Misc5",9142369},
{"Misc6",9142371},
{"Misc7",9142373},
{"Move",10584241},
{"Move+",10584242},
{"MoveNumber",8552575},
{"MoveTo",10584243},
{"Moved",8618098},
{"Moving",8618099},
{"Msg",8421498},
{"N",9437186},
{"NE",9437185},
{"NW",9437187},
{"NewX",8421558},
{"NewXY",8421559},
{"NewY",8421560},
{"OLDPHONE",8389402},
{"ONCE",8388609},
{"OSC",8388616},
{"OSCLOOP",8388618},
{"ObjAbove",8487097},
{"ObjBelow",8487098},
{"ObjBottomAt",8421563},
{"ObjClassAt",8421564},
{"ObjDir",8487101},
{"ObjLayerAt",8421566},
{"ObjMovingTo",8421567},
{"ObjTopAt",8421568},
{"Order",8683653},
{"Others",8683662},
{"P",8880358},
{"P*",8880359},
{"PLAYERMOVING",8389133},
{"POSTINIT",8389138},
{"POUR",8389377},
{"POWER",8389386},
{"Player",8487030},
{"PopUp",8421569},
{"Queen",8683754},
{"Quiz",8683657},
{"R",9437198},
{"RATCHET1",8389418},
{"RATCHET2",8389412},
{"RATTLE",8389403},
{"RB",9437197},
{"RF",9437199},
{"Rel",8487107},
{"Rook",8683752},
{"S",9437190},
{"SE",9437191},
{"SMALL_POP",8389389},
{"SPLASH",8389376},
{"STEAM",8389424},
{"STOP",8388608},
{"SUBS",8683663},
{"SUNK",8389131},
{"SW",9437189},
{"Seek",8487108},
{"Self",8421497},
{"Send",10584261},
{"SendEx",10584262},
{"SetArray",8421601},
{"SetInventory",8421575},
{"Shape",8618048},
{"ShapeDir",8618071},
{"Sharp",8618070},
{"Shovable",8618072},
{"Sound",8421576},
{"Stealthy",8618097},
{"Strength",9142355},
{"Super",8487152},
{"SwapWorld",8421614},
{"Sweep",8421577},
{"SweepEx",8421578},
{"Synchronize",8421579},
{"TAHTASHH",8389409},
{"THMP_thmp",8389405},
{"THWIT",8389384},
{"TICK",8389391},
{"Target",8487116},
{"Temperature",9142334},
{"Trace",8421581},
{"Trigger",8421582},
{"TriggerAt",8421583},
{"UH_OH",8389382},
{"UNCORK",8389414},
{"UNHH",8389381},
{"UserSignal",8618094},
{"UserState",8618095},
{"VACUUM",8389411},
{"VisualOnly",8618096},
{"Volume",9142347},
{"VolumeAt",8421584},
{"W",9437188},
{"WAHOO",8389400},
{"WHACK",8389423},
{"Weight",9142349},
{"WinLevel",8421585},
{"XDir",8487122},
{"XYDir",8421587},
{"Xloc",8486977},
{"YDir",8487124},
{"YEEHAW",8389401},
{"Yloc",8486978},
{"_",8421589},
{"a?",8421436},
{"again",8683533},
{"and",8683544},
{"band",8421412},
{"begin",8683532},
{"bit",8683560},
{"bit0",8388609},
{"bit1",8388610},
{"bit10",8423402},
{"bit11",8423403},
{"bit12",8423404},
{"bit13",8423405},
{"bit14",8423406},







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#define OP_GOTO 32787
#define OP_CALLSUB 32788
#define OP_RET 32789
#define OP_CASE 32790
#define OP_OR 32791
#define OP_AND 32792
#define OP_FORK 32793
#define OP_RTN 32794
#define OP_LINK 32795
#define OP_EXEC 32796
#define OP_EXEC_C 34844
#define OP_ADD 32797
#define OP_SUB 32798
#define OP_MUL 32799
#define OP_MUL_C 34847
#define OP_DIV 32800
#define OP_DIV_C 34848
#define OP_MOD 32801
#define OP_MOD_C 34849
#define OP_NEG 32802
#define OP_MIN 32803
#define OP_MIN_C 34851
#define OP_MAX 32804
#define OP_MAX_C 34852
#define OP_LSH 32805
#define OP_RSH 32806
#define OP_RSH_C 34854
#define OP_BAND 32807
#define OP_BOR 32808
#define OP_BXOR 32809
#define OP_BNOT 32810
#define OP_BIT 32811
#define OP_LAND 32812
#define OP_LOR 32813
#define OP_LXOR 32814
#define OP_LNOT 32815
#define OP_EQ 32816
#define OP_EQ2 32817
#define OP_NE 32818
#define OP_GT 32819
#define OP_GT_C 34867
#define OP_LT 32820
#define OP_LT_C 34868
#define OP_GE 32821
#define OP_GE_C 34869
#define OP_LE 32822
#define OP_LE_C 34870
#define OP_IS 32823
#define OP_QN 32824
#define OP_QC 32825
#define OP_QCZ 32826
#define OP_QM 32827
#define OP_QS 32828
#define OP_QO 32829
#define OP_QOZ 32830
#define OP_QA 32831
#define OP_CLASS 32832
#define OP_CLASS_C 34880
#define OP_TEMPERATURE 32833
#define OP_TEMPERATURE_C 34881
#define OP_TEMPERATURE_E 36929


#define OP_TEMPERATURE_EC 38977
#define OP_TEMPERATURE_EC16 38978
#define OP_TEMPERATURE_E16 36930
#define OP_SHAPE 32835
#define OP_SHAPE_C 34883
#define OP_SHAPE_E 36931
#define OP_SHAPE_EC 38979
#define OP_XLOC 32836
#define OP_XLOC_C 34884
#define OP_YLOC 32837
#define OP_YLOC_C 34885
#define OP_DIR 32838
#define OP_DIR_C 34886
#define OP_DIR_E 36934
#define OP_DIR_EC 38982
#define OP_IMAGE 32839
#define OP_IMAGE_C 34887
#define OP_IMAGE_E 36935
#define OP_IMAGE_EC 38983
#define OP_INERTIA 32840
#define OP_INERTIA_C 34888
#define OP_INERTIA_E 36936
#define OP_INERTIA_EC 38984
#define OP_INERTIA_EC16 38985
#define OP_INERTIA_E16 36937
#define OP_DISTANCE 32842
#define OP_DISTANCE_C 34890


#define OP_DISTANCE_E 36938
#define OP_DISTANCE_EC 38986
#define OP_DISTANCE_EC16 38987
#define OP_DISTANCE_E16 36939
#define OP_DENSITY 32844
#define OP_DENSITY_C 34892
#define OP_DENSITY_E 36940
#define OP_DENSITY_EC 38988
#define OP_DENSITY_EC16 38989
#define OP_DENSITY_E16 36941
#define OP_VOLUME 32846
#define OP_VOLUME_C 34894
#define OP_VOLUME_E 36942
#define OP_VOLUME_EC 38990
#define OP_VOLUME_EC16 38991
#define OP_VOLUME_E16 36943
#define OP_WEIGHT 32848
#define OP_WEIGHT_C 34896
#define OP_WEIGHT_E 36944
#define OP_WEIGHT_EC 38992
#define OP_WEIGHT_EC16 38993
#define OP_WEIGHT_E16 36945
#define OP_HEIGHT 32850
#define OP_HEIGHT_C 34898
#define OP_HEIGHT_E 36946
#define OP_HEIGHT_EC 38994
#define OP_HEIGHT_EC16 38995
#define OP_HEIGHT_E16 36947


#define OP_CLIMB 32852
#define OP_CLIMB_C 34900
#define OP_CLIMB_E 36948
#define OP_CLIMB_EC 38996
#define OP_CLIMB_EC16 38997
#define OP_CLIMB_E16 36949
#define OP_STRENGTH 32854
#define OP_STRENGTH_C 34902
#define OP_STRENGTH_E 36950
#define OP_STRENGTH_EC 38998
#define OP_STRENGTH_EC16 38999
#define OP_STRENGTH_E16 36951
#define OP_HARD 32856
#define OP_HARD_C 34904
#define OP_HARD_E 36952
#define OP_HARD_EC 39000
#define OP_SHARP 32857
#define OP_SHARP_C 34905
#define OP_SHARP_E 36953
#define OP_SHARP_EC 39001
#define OP_SHAPEDIR 32858
#define OP_SHAPEDIR_C 34906
#define OP_SHAPEDIR_E 36954
#define OP_SHAPEDIR_EC 39002
#define OP_SHOVABLE 32859
#define OP_SHOVABLE_C 34907
#define OP_SHOVABLE_E 36955
#define OP_SHOVABLE_EC 39003
#define OP_MISC1 32860
#define OP_MISC1_C 34908
#define OP_MISC1_E 36956
#define OP_MISC1_EC 39004
#define OP_MISC1_EC16 39005
#define OP_MISC1_E16 36957
#define OP_MISC2 32862
#define OP_MISC2_C 34910
#define OP_MISC2_E 36958
#define OP_MISC2_EC 39006
#define OP_MISC2_EC16 39007
#define OP_MISC2_E16 36959
#define OP_MISC3 32864
#define OP_MISC3_C 34912
#define OP_MISC3_E 36960
#define OP_MISC3_EC 39008
#define OP_MISC3_EC16 39009
#define OP_MISC3_E16 36961
#define OP_MISC4 32866
#define OP_MISC4_C 34914
#define OP_MISC4_E 36962
#define OP_MISC4_EC 39010
#define OP_MISC4_EC16 39011
#define OP_MISC4_E16 36963
#define OP_MISC5 32868
#define OP_MISC5_C 34916
#define OP_MISC5_E 36964
#define OP_MISC5_EC 39012
#define OP_MISC5_EC16 39013
#define OP_MISC5_E16 36965
#define OP_MISC6 32870
#define OP_MISC6_C 34918
#define OP_MISC6_E 36966
#define OP_MISC6_EC 39014
#define OP_MISC6_EC16 39015
#define OP_MISC6_E16 36967
#define OP_MISC7 32872
#define OP_MISC7_C 34920
#define OP_MISC7_E 36968
#define OP_MISC7_EC 39016
#define OP_MISC7_EC16 39017
#define OP_MISC7_E16 36969
#define OP_ARRIVED 32874
#define OP_ARRIVED_C 34922
#define OP_ARRIVED_E 36970
#define OP_ARRIVED_EC 39018
#define OP_DEPARTED 32875
#define OP_DEPARTED_C 34923
#define OP_DEPARTED_E 36971
#define OP_DEPARTED_EC 39019
#define OP_ARRIVALS 32876
#define OP_ARRIVALS_C 34924
#define OP_ARRIVALS_E 36972
#define OP_ARRIVALS_EC 39020
#define OP_DEPARTURES 32877
#define OP_DEPARTURES_C 34925
#define OP_DEPARTURES_E 36973
#define OP_DEPARTURES_EC 39021
#define OP_BUSY 32878
#define OP_BUSY_C 34926
#define OP_BUSY_E 36974
#define OP_BUSY_EC 39022
#define OP_INVISIBLE 32879
#define OP_INVISIBLE_C 34927
#define OP_INVISIBLE_E 36975
#define OP_INVISIBLE_EC 39023
#define OP_KEYCLEARED 32880
#define OP_KEYCLEARED_C 34928
#define OP_KEYCLEARED_E 36976
#define OP_KEYCLEARED_EC 39024
#define OP_USERSIGNAL 32881
#define OP_USERSIGNAL_C 34929
#define OP_USERSIGNAL_E 36977
#define OP_USERSIGNAL_EC 39025
#define OP_USERSTATE 32882
#define OP_USERSTATE_C 34930
#define OP_USERSTATE_E 36978
#define OP_USERSTATE_EC 39026
#define OP_VISUALONLY 32883
#define OP_VISUALONLY_C 34931
#define OP_VISUALONLY_E 36979
#define OP_VISUALONLY_EC 39027
#define OP_STEALTHY 32884
#define OP_STEALTHY_C 34932
#define OP_STEALTHY_E 36980
#define OP_STEALTHY_EC 39028
#define OP_MOVED 32885
#define OP_MOVED_C 34933
#define OP_MOVED_E 36981
#define OP_MOVED_EC 39029
#define OP_MOVING 32886
#define OP_MOVING_C 34934
#define OP_MOVING_E 36982
#define OP_MOVING_EC 39030
#define OP_DONE 32887
#define OP_DONE_C 34935
#define OP_DONE_E 36983
#define OP_DONE_EC 39031
#define OP_DESTROYED 32888
#define OP_DESTROYED_C 34936
#define OP_PLAYER 32889
#define OP_PLAYER_C 34937
#define OP_COMPATIBLE 32890
#define OP_COMPATIBLE_C 34938
#define OP_COLLISIONLAYERS 32891
#define OP_COLLISIONLAYERS_C 34939
#define OP_SELF 32892
#define OP_MSG 32893
#define OP_FROM 32894
#define OP_ARG1 32895
#define OP_ARG1_E 36991
#define OP_ARG2 32896
#define OP_ARG2_E 36992
#define OP_ARG3 32897
#define OP_ARG3_E 36993
#define OP_MOVENUMBER 32898
#define OP_MOVENUMBER_E 36994
#define OP_LEVEL 32899
#define OP_KEY 32900
#define OP_FINISHED 32901
#define OP_FINISHED_E 36997
#define OP_BACKGROUND 32902
#define OP_CODEPAGE 32903
#define OP_ORDER 32904
#define OP_CONTROL 32905
#define OP_LEVELTABLE 32906
#define OP_INPUT 32907
#define OP_QUIZ 32908
#define OP_INPLACE 32909
#define OP_DEFAULTIMAGE 32910
#define OP_HELP 32911
#define OP_EDITORHELP 32912
#define OP_OTHERS 32913
#define OP_SUBS 32914
#define OP_ANIMATE 32915
#define OP_ANIMATE_E 37011
#define OP_ANIMATEDEAD 32916
#define OP_ANIMATEDEAD_E 37012
#define OP_ASSASSINATE 32917
#define OP_ASSASSINATE_C 34965
#define OP_BROADCAST 32918
#define OP_BROADCAST_D 41110
#define OP_BROADCASTAND 32919
#define OP_BROADCASTANDEX 32920
#define OP_BROADCASTCLASS 32921
#define OP_BROADCASTEX 32922
#define OP_BROADCASTEX_D 41114
#define OP_BROADCASTLIST 32923
#define OP_BROADCASTLISTEX 32924
#define OP_BROADCASTSUM 32925
#define OP_BROADCASTSUMEX 32926
#define OP_CHAIN 32927
#define OP_CHEBYSHEV 32928
#define OP_CHEBYSHEV_C 34976
#define OP_COLOC 32929
#define OP_COLOC_C 34977
#define OP_CREATE 32930
#define OP_CREATE_D 41122
#define OP_DATA 32931
#define OP_DELINVENTORY 32932
#define OP_DELTA 32933
#define OP_DESTROY 32934
#define OP_DESTROY_C 34982
#define OP_DESTROY_D 41126
#define OP_DESTROY_CD 43174
#define OP_FLUSHCLASS 32935
#define OP_FLUSHOBJ 32936
#define OP_FLUSHOBJ_C 34984
#define OP_GETINVENTORY 32937
#define OP_HEIGHTAT 32938
#define OP_HITME 32939
#define OP_IGNOREKEY 32940
#define OP_INTMOVE 32941
#define OP_INTMOVE_C 34989
#define OP_INTMOVE_D 41133
#define OP_INTMOVE_CD 43181
#define OP_JUMPTO 32942
#define OP_JUMPTO_C 34990
#define OP_JUMPTO_D 41134
#define OP_JUMPTO_CD 43182
#define OP_LOC 32943
#define OP_LOC_C 34991
#define OP_LOCATEME 32944
#define OP_LOCATEME_C 34992
#define OP_LOSELEVEL 32945
#define OP_MANHATTAN 32946
#define OP_MANHATTAN_C 34994
#define OP_MAXINVENTORY 32947
#define OP_MOVE 32948
#define OP_MOVE_C 34996
#define OP_MOVE_D 41140
#define OP_MOVE_CD 43188
#define OP_MOVEPLUS 32949
#define OP_MOVEPLUS_C 34997
#define OP_MOVEPLUS_D 41141
#define OP_MOVEPLUS_CD 43189
#define OP_MOVETO 32950
#define OP_MOVETO_C 34998
#define OP_MOVETO_D 41142
#define OP_MOVETO_CD 43190
#define OP_PLUSMOVE 32951
#define OP_PLUSMOVE_C 34999
#define OP_PLUSMOVE_D 41143
#define OP_PLUSMOVE_CD 43191
#define OP_MINUSMOVE 32952
#define OP_MINUSMOVE_C 35000
#define OP_MINUSMOVE_D 41144
#define OP_MINUSMOVE_CD 43192
#define OP_NEWX 32953
#define OP_NEWXY 32954
#define OP_NEWY 32955
#define OP_OBJABOVE 32956
#define OP_OBJABOVE_C 35004
#define OP_OBJBELOW 32957
#define OP_OBJBELOW_C 35005
#define OP_OBJBOTTOMAT 32958
#define OP_OBJCLASSAT 32959
#define OP_OBJDIR 32960
#define OP_OBJDIR_C 35008
#define OP_OBJLAYERAT 32961
#define OP_OBJMOVINGTO 32962
#define OP_OBJTOPAT 32963
#define OP_POPUP 32964
#define OP_POPUPARGS 32965
#define OP_REL 32966
#define OP_REL_C 35014
#define OP_SEEK 32967
#define OP_SEEK_C 35015
#define OP_SEND 32968
#define OP_SEND_C 35016
#define OP_SEND_D 41160
#define OP_SEND_CD 43208
#define OP_SENDEX 32969
#define OP_SENDEX_C 35017
#define OP_SENDEX_D 41161
#define OP_SENDEX_CD 43209
#define OP_SETINVENTORY 32970
#define OP_SOUND 32971
#define OP_SWEEP 32972
#define OP_SWEEPEX 32973
#define OP_SYNCHRONIZE 32974
#define OP_TARGET 32975
#define OP_TARGET_C 35023
#define OP_TRACE 32976
#define OP_TRIGGER 32977
#define OP_TRIGGERAT 32978
#define OP_VOLUMEAT 32979
#define OP_WINLEVEL 32980
#define OP_XDIR 32981
#define OP_XDIR_C 35029
#define OP_XYDIR 32982
#define OP_YDIR 32983
#define OP_YDIR_C 35031
#define OP_MARK 32984
#define OP_TMARK 32985
#define OP_IN 32986
#define OP_NIN 32987
#define OP_MBEGIN 32988
#define OP_FLIP 32989
#define OP_COUNT 32990
#define OP_CLEAR 32991
#define OP_UNIQ 32992
#define OP_ARRAY 32993
#define OP_GETARRAY 32994
#define OP_INITARRAY 32995
#define OP_SETARRAY 32996
#define OP_ARRAYCELL 32997
#define OP_ARRAYSLICE 32998
#define OP_COPYARRAY 32999
#define OP_DOTPRODUCT 33000
#define OP_PATTERN 33001
#define OP_PATTERN_C 35049
#define OP_PATTERN_E 37097
#define OP_PATTERN_EC 39145
#define OP_PATTERNS 33002
#define OP_PATTERNS_C 35050
#define OP_PATTERNS_E 37098
#define OP_PATTERNS_EC 39146
#define OP_ROOK 33003
#define OP_BISHOP 33004
#define OP_QUEEN 33005
#define OP_CUT 33006
#define OP_BIZARRO 33007
#define OP_BIZARRO_C 35055
#define OP_BIZARRO_E 37103
#define OP_BIZARRO_EC 39151
#define OP_BIZARROSWAP 33008
#define OP_BIZARROSWAP_D 41200
#define OP_SWAPWORLD 33009
#define OP_ABSTRACT 33010
#define OP_SUPER 33011
#define OP_SUPER_C 35059
#define OP_FUNCTION 33012
#define OP_LOCAL 33013
#define OP_LABEL 33014
#define OP_STRING 33015
#define OP_INT16 33016
#define OP_INT32 33017
#define OP_DISPATCH 33018
#define OP_USERFLAG 33019
#ifdef HEROMESH_CLASS
static const Op_Names op_names[]={
{"*",8486943},
{"+",8421405},
{"+Move",10584247},
{"-",8421406},
{"-Move",10584248},
{"-rot",8421382},
{".",10518528},
{"/",8486944},
{"ANHH",8389394},
{"ARRIVED",8389124},
{"Abstract",8683762},
{"Animate",8552595},
{"AnimateDead",8552596},
{"Arg1",8552575},
{"Arg2",8552576},
{"Arg3",8552577},
{"Array",8683745},
{"ArrayCell",8421605},
{"ArraySlice",8421606},
{"Arrivals",8618092},
{"Arrived",8618090},
{"Assassinate",8487061},
{"B",9437196},
{"BANG",8389380},
{"BEDOINGNG",8389406},
{"BEEDEEP",8389404},
{"BEGIN_TURN",8389123},
{"BLOCKED",8389144},
{"BOOOM",8389410},
{"BOUNCE",8389415},
{"BRRREEET",8389396},
{"BRRRT",8389395},
{"BUZZER",8389420},
{"BWEEP",8389397},
{"Background",8683654},
{"Bishop",8683756},
{"Bizarro",8618223},
{"BizarroSwap",10518768},
{"Broadcast",10518678},
{"BroadcastAnd",8421527},
{"BroadcastAndEx",8421528},
{"BroadcastEx",10518682},
{"BroadcastList",8421531},
{"BroadcastListEx",8421532},
{"BroadcastSum",8421533},
{"BroadcastSumEx",8421534},
{"Busy",8618094},
{"CHEEP",8389393},
{"CHYEW",8389392},
{"CLICK",8389388},
{"COLLIDE",8389142},
{"COLLIDEBY",8389141},
{"COLLIDING",8389143},
{"CONFLICT",8389140},
{"CREATE",8389121},
{"CREATED",8389137},
{"Chebyshev",8487072},
{"Class",8486976},
{"Climb",9142356},
{"CodePage",8683655},
{"CollisionLayers",8487035},
{"Coloc",8487073},
{"Compatible",8487034},
{"Control",8421513},
{"CopyArray",8421607},
{"Create",10518690},
{"DEEP_POP",8389417},
{"DEPARTED",8389125},
{"DESTROY",8389122},
{"DESTROYED",8389136},
{"DINK",8389390},
{"DOOR",8389378},
{"DRLRLRINK",8389398},
{"DYUPE",8389413},
{"Data",8421539},
{"DefaultImage",8683662},
{"DelInventory",8421540},
{"Delta",8421541},
{"Density",9142348},
{"Departed",8618091},
{"Departures",8618093},
{"Destroy",10584230},
{"Destroyed",8487032},
{"Dir",8618054},
{"Distance",9142346},
{"Done",8618103},
{"DotProduct",8421608},
{"E",9437184},
{"END_TURN",8389139},
{"EditorHelp",8683664},
{"F",9437192},
{"FAROUT",8389421},
{"FFFFTT",8389399},
{"FLOATED",8389132},
{"FROG",8389383},
{"Finished",8552581},
{"FlushClass",8421543},
{"FlushObj",8487080},
{"From",8421502},
{"GLASS",8389379},
{"GLISSANT",8389419},
{"GetArray",8421602},
{"GetInventory",8421545},
{"HAWK",8389425},
{"HEARTBEAT",8389407},
{"HIT",8389134},
{"HITBY",8389135},
{"Hard",8618072},
{"Height",9142354},
{"HeightAt",8421546},
{"Help",8683663},
{"HitMe",8421547},
{"INIT",8389120},
{"IgnoreKey",8421548},
{"Image",8618055},
{"InPlace",8683661},
{"Inertia",9142344},
{"InitArray",8421603},
{"Input",8683659},
{"IntMove",10584237},
{"Invisible",8618095},
{"JAYAYAYNG",8389416},
{"JUMPED",8389128},
{"JumpTo",10584238},
{"KEWEL",8389422},
{"KEY",8389129},
{"KLECK",8389387},
{"KLINKK",8389385},
{"Key",8421508},
{"KeyCleared",8618096},
{"L",9437194},
{"LASTIMAGE",8389126},
{"LB",9437195},
{"LF",9437193},
{"LOCK",8389408},
{"LOOP",8388610},
{"Level",8421507},
{"LevelTable",8683658},
{"Loc",8487087},
{"LocateMe",8487088},
{"LoseLevel",8421553},
{"MOVED",8389127},
{"MOVING",8389130},
{"Manhattan",8487090},
{"MaxInventory",8421555},
{"Misc1",9142364},
{"Misc2",9142366},
{"Misc3",9142368},
{"Misc4",9142370},
{"Misc5",9142372},
{"Misc6",9142374},
{"Misc7",9142376},
{"Move",10584244},
{"Move+",10584245},
{"MoveNumber",8552578},
{"MoveTo",10584246},
{"Moved",8618101},
{"Moving",8618102},
{"Msg",8421501},
{"N",9437186},
{"NE",9437185},
{"NW",9437187},
{"NewX",8421561},
{"NewXY",8421562},
{"NewY",8421563},
{"OLDPHONE",8389402},
{"ONCE",8388609},
{"OSC",8388616},
{"OSCLOOP",8388618},
{"ObjAbove",8487100},
{"ObjBelow",8487101},
{"ObjBottomAt",8421566},
{"ObjClassAt",8421567},
{"ObjDir",8487104},
{"ObjLayerAt",8421569},
{"ObjMovingTo",8421570},
{"ObjTopAt",8421571},
{"Order",8683656},
{"Others",8683665},
{"P",8880361},
{"P*",8880362},
{"PLAYERMOVING",8389133},
{"POSTINIT",8389138},
{"POUR",8389377},
{"POWER",8389386},
{"Player",8487033},
{"PopUp",8421572},
{"Queen",8683757},
{"Quiz",8683660},
{"R",9437198},
{"RATCHET1",8389418},
{"RATCHET2",8389412},
{"RATTLE",8389403},
{"RB",9437197},
{"RF",9437199},
{"Rel",8487110},
{"Rook",8683755},
{"S",9437190},
{"SE",9437191},
{"SMALL_POP",8389389},
{"SPLASH",8389376},
{"STEAM",8389424},
{"STOP",8388608},
{"SUBS",8683666},
{"SUNK",8389131},
{"SW",9437189},
{"Seek",8487111},
{"Self",8421500},
{"Send",10584264},
{"SendEx",10584265},
{"SetArray",8421604},
{"SetInventory",8421578},
{"Shape",8618051},
{"ShapeDir",8618074},
{"Sharp",8618073},
{"Shovable",8618075},
{"Sound",8421579},
{"Stealthy",8618100},
{"Strength",9142358},
{"Super",8487155},
{"SwapWorld",8421617},
{"Sweep",8421580},
{"SweepEx",8421581},
{"Synchronize",8421582},
{"TAHTASHH",8389409},
{"THMP_thmp",8389405},
{"THWIT",8389384},
{"TICK",8389391},
{"Target",8487119},
{"Temperature",9142337},
{"Trace",8421584},
{"Trigger",8421585},
{"TriggerAt",8421586},
{"UH_OH",8389382},
{"UNCORK",8389414},
{"UNHH",8389381},
{"UserSignal",8618097},
{"UserState",8618098},
{"VACUUM",8389411},
{"VisualOnly",8618099},
{"Volume",9142350},
{"VolumeAt",8421587},
{"W",9437188},
{"WAHOO",8389400},
{"WHACK",8389423},
{"Weight",9142352},
{"WinLevel",8421588},
{"XDir",8487125},
{"XYDir",8421590},
{"Xloc",8486980},
{"YDir",8487127},
{"YEEHAW",8389401},
{"Yloc",8486981},
{"_",8421592},
{"a?",8421439},
{"again",8683533},
{"and",8683544},
{"band",8421415},
{"begin",8683532},
{"bit",8683563},
{"bit0",8388609},
{"bit1",8388610},
{"bit10",8423402},
{"bit11",8423403},
{"bit12",8423404},
{"bit13",8423405},
{"bit14",8423406},
755
756
757
758
759
760
761
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763
764
765
766
767
768
769
770
771
772
773
774
775

776
777
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779
780
781
782
783
784
785

786
787
788
789
790
791
792
793
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795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810

811
812
813
814
815
816
817
818
819
820
821
{"bit31",8423423},
{"bit4",8388624},
{"bit5",8388640},
{"bit6",8388672},
{"bit7",8388736},
{"bit8",8423400},
{"bit9",8423401},
{"bnot",8421415},
{"bor",8421413},
{"bxor",8421414},
{"c?",8421430},
{"case",8683542},
{"chain",8421532},
{"clear",8421596},
{"count",8421595},
{"cut",8683755},
{"cz?",8421431},
{"dup",8421377},
{"else",8683530},
{"eq",8421421},
{"eq2",8421422},

{"flip",8421594},
{"for",8683537},
{"fork",8683545},
{"ge",8486962},
{"gt",8486960},
{"if",8683529},
{"in",8421591},
{"is",8421428},
{"land",8421417},
{"le",8486963},

{"lnot",8421420},
{"lor",8421418},
{"lsh",8421410},
{"lt",8486961},
{"lxor",8421419},
{"m?",8421432},
{"max",8486945},
{"mbegin",8683737},
{"min",8486944},
{"mod",8486942},
{"n?",8421429},
{"ne",8421423},
{"neg",8421407},
{"next",8683538},
{"nin",8421592},
{"nip",8421379},
{"o?",8421434},
{"or",8683543},
{"over",8421384},
{"oz?",8421435},
{"pick",8421383},
{"repeat",8683536},
{"ret",8421397},
{"rot",8421381},
{"rsh",8486947},

{"s?",8421433},
{"swap",8421378},
{"then",8683531},
{"tmark",8421590},
{"tuck",8421380},
{"uniq",8421597},
{"until",8683534},
{"while",8683535},
};
#define N_OP_NAMES 349
#endif







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759
760
761
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765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
{"bit31",8423423},
{"bit4",8388624},
{"bit5",8388640},
{"bit6",8388672},
{"bit7",8388736},
{"bit8",8423400},
{"bit9",8423401},
{"bnot",8421418},
{"bor",8421416},
{"bxor",8421417},
{"c?",8421433},
{"case",8683542},
{"chain",8421535},
{"clear",8421599},
{"count",8421598},
{"cut",8683758},
{"cz?",8421434},
{"dup",8421377},
{"else",8683530},
{"eq",8421424},
{"eq2",8421425},
{"exec",8486940},
{"flip",8421597},
{"for",8683537},
{"fork",8683545},
{"ge",8486965},
{"gt",8486963},
{"if",8683529},
{"in",8421594},
{"is",8421431},
{"land",8421420},
{"le",8486966},
{"link",8683547},
{"lnot",8421423},
{"lor",8421421},
{"lsh",8421413},
{"lt",8486964},
{"lxor",8421422},
{"m?",8421435},
{"max",8486948},
{"mbegin",8683740},
{"min",8486947},
{"mod",8486945},
{"n?",8421432},
{"ne",8421426},
{"neg",8421410},
{"next",8683538},
{"nin",8421595},
{"nip",8421379},
{"o?",8421437},
{"or",8683543},
{"over",8421384},
{"oz?",8421438},
{"pick",8421383},
{"repeat",8683536},
{"ret",8421397},
{"rot",8421381},
{"rsh",8486950},
{"rtn",8683546},
{"s?",8421436},
{"swap",8421378},
{"then",8683531},
{"tmark",8421593},
{"tuck",8421380},
{"uniq",8421600},
{"until",8683534},
{"while",8683535},
};
#define N_OP_NAMES 352
#endif

Modified internals.doc from [2706851862] to [6ca9d9a4d9].

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* TY_MARK: A mark; u is always zero.

* TY_ARRAY: An array reference. The low 16-bits of u are the starting
index of the array (pointed by array_data), the next 10-bits and the high
6-bits indicate the size of the array.

* TY_CODE: Currently only used in case blocks; there are no values of this
type in local or global variables.


* Numbers more than TY_MAXTYPE (15) means it is a generation number of an
object, and u is the index number of that object. In the internal code,
VOIDLINK means no object; this is represented in a Value structure as
t=0 (TY_NUMBER) and u=0. (Generation numbers are internally used so that
it can detect invalid references; once a reference becomes invalid, it
can never become valid again.)







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* TY_MARK: A mark; u is always zero.

* TY_ARRAY: An array reference. The low 16-bits of u are the starting
index of the array (pointed by array_data), the next 10-bits and the high
6-bits indicate the size of the array.

* TY_CODE: Used in case blocks to denote a branch to another address. Also
used for link values; the high 16-bits are the class number and the low
16-bits are the address within the class codes for that class.

* Numbers more than TY_MAXTYPE (15) means it is a generation number of an
object, and u is the index number of that object. In the internal code,
VOIDLINK means no object; this is represented in a Value structure as
t=0 (TY_NUMBER) and u=0. (Generation numbers are internally used so that
it can detect invalid references; once a reference becomes invalid, it
can never become valid again.)