10 descendants and 10 ancestors of 34870ce7e8199730416aa0a45f5018afaec963be
2021-01-16
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23:19 | Another more work in picture editor check-in: 776f8eb358 user: user tags: trunk | |
03:28 | More work in picture editor check-in: fcb6460dfe user: user tags: trunk | |
2021-01-14
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05:15 | More implementation of picture editor (still incomplete) check-in: 1a77804796 user: user tags: trunk | |
2021-01-11
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07:09 | Add keyicons/1.xbm check-in: 7597620f97 user: user tags: trunk | |
06:22 | Start to implement the picture editor check-in: 6e1b1bf6d3 user: user tags: trunk | |
2021-01-10
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23:58 | Mention in the documentation about the autotest mode, regular expression to find errors check-in: 839e21c938 user: user tags: trunk | |
03:23 | Implement autotest mode and add the config.doc file check-in: 42f95966ca user: user tags: trunk | |
2021-01-09
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03:03 | Fix a mistake in the solution replay and document that command. check-in: 8524828a0e user: user tags: trunk | |
01:32 | Fix the logic for sending CREATED and DESTROYED messages check-in: 00378e2e14 user: user tags: trunk | |
00:56 | Implement the solution replay check-in: 3edc879c32 user: user tags: trunk | |
2021-01-08
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09:14 | Implement defining the CollisionLayers value for a class. check-in: 34870ce7e8 user: user tags: trunk | |
02:29 | Implement loading/saving the move list check-in: eb23399aef user: user tags: trunk | |
00:32 | Change read_lump function; also add read_userstate and write_userstate. check-in: 7dab93e8a9 user: user tags: trunk | |
2021-01-07
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07:42 | Add a placeholder icon for the new move at the end of the move list check-in: 7a6ec6b4a1 user: user tags: trunk | |
2021-01-06
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22:33 | Write more about the WinLevel instruction check-in: 44aa200a8a user: user tags: trunk | |
22:07 | Implement clicking on the move list to rewind/replay, and display the move number when hovering the move list check-in: 6aab82917f user: user tags: trunk | |
07:31 | Add instructions for checking types of values check-in: ef4096f816 user: user tags: trunk | |
01:14 | Change the code that sends MSG_CREATED and MSG_DESTROYED according to my testing of how Hero Mesh is working check-in: d81bafda40 user: user tags: trunk | |
2021-01-05
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19:20 | Write more in class.doc check-in: 01f32e4d01 user: user tags: trunk | |
07:12 | Implement displaying the replay list check-in: d308a8c8ca user: user tags: trunk | |
06:39 | Add the rest of the key code icons check-in: d01ca44575 user: user tags: trunk | |