Overview
Comment: | Add instructions for checking types of values |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
ef4096f8169cf1ab2d6c0f2718661c67 |
User & Date: | user on 2021-01-06 07:31:04 |
Other Links: | manifest | tags |
Context
2021-01-06
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22:07 | Implement clicking on the move list to rewind/replay, and display the move number when hovering the move list check-in: 6aab82917f user: user tags: trunk | |
07:31 | Add instructions for checking types of values check-in: ef4096f816 user: user tags: trunk | |
01:14 | Change the code that sends MSG_CREATED and MSG_DESTROYED according to my testing of how Hero Mesh is working check-in: d81bafda40 user: user tags: trunk | |
Changes
Modified class.doc from [7351e72438] to [688e54123c].
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975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 | treated as 1. Other non-numeric return values are errors. BroadcastSumEx ( class message arg1 arg2 arg3 -- total ) As BroadcastSum but with three message arguments. bxor ( in1 in2 -- out ) Bitwise XOR. Create ( class x y image dir -- obj ) ** Creates a new object at the specified location, and returns it. The result is zero if the class is zero, the coordinates are out of range, the object cannot be created due to the CollisionLayers, or if the new object is destroyed before its CREATE message returns. DelInventory ( class image -- ) ** Delete an item from the inventory; see SetInventory for more details. Delta ( in1 in2 -- out ) Subtracts the smaller input from the larger (unsigned). Destroy ( -- value ) ** | > > > > > > > > | 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 | treated as 1. Other non-numeric return values are errors. BroadcastSumEx ( class message arg1 arg2 arg3 -- total ) As BroadcastSum but with three message arguments. bxor ( in1 in2 -- out ) Bitwise XOR. c? ( any -- bool ) True if the value is a class, or false if it is any other type. Error if it is a sound. Create ( class x y image dir -- obj ) ** Creates a new object at the specified location, and returns it. The result is zero if the class is zero, the coordinates are out of range, the object cannot be created due to the CollisionLayers, or if the new object is destroyed before its CREATE message returns. cz? ( any -- bool ) True if the value is a class or zero, or false if it is neither a class nor zero. Error if it is a sound. DelInventory ( class image -- ) ** Delete an item from the inventory; see SetInventory for more details. Delta ( in1 in2 -- out ) Subtracts the smaller input from the larger (unsigned). Destroy ( -- value ) ** |
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1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 | Test if first input is less than second input (unsigned). ,lt ( in1 in2 -- bool ) Test if first input is less than second input (signed). lxor ( in1 in2 -- out ) Logical XOR. MaxInventory ( number -- ) Results in an error and loss of game if the number of different inventory items exceeds the given number, otherwise no effect. mod ( in1 in2 -- out ) Unsigned divide in1 by in2 producing the remainder. | > > > > | 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 | Test if first input is less than second input (unsigned). ,lt ( in1 in2 -- bool ) Test if first input is less than second input (signed). lxor ( in1 in2 -- out ) Logical XOR. m? ( any -- bool ) True if the value is a message, or false if it is any other type. Error if it is a sound. MaxInventory ( number -- ) Results in an error and loss of game if the number of different inventory items exceeds the given number, otherwise no effect. mod ( in1 in2 -- out ) Unsigned divide in1 by in2 producing the remainder. |
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1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 | departures, and send FLOATED and SUNK messages as appropriate. ,MoveTo ( obj x y -- bool ) ** As MoveTo but for a specified object, not necessarily this one. Msg ( -- message ) The current message being processed. ne ( in1 in2 -- bool ) As eq but the result is inverted (like "eq lnot"). neg ( in -- out ) Multiply by negative one. NewX ( oldx dir -- newx ) Advance the number in the direction as though it is a X coordinate. If the direction is north or south, leaves it alone, but if it is east or west then it is increased or decreased by one. The output is never less than zero nor exceeding the playfield width by more than one. NewY ( oldx dir -- newy ) Advance the number in the direction as though it is a Y coordinate. nip ( x y -- y ) ObjAbove ( -- obj ) The object above this one (0 if this one is at the top). "Above" means it overlaps this object, not upward on the screen (north). ,ObjAbove ( obj -- obj ) The object above the specified object (0 if there isn't any). | > > > > > > > > | 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 | departures, and send FLOATED and SUNK messages as appropriate. ,MoveTo ( obj x y -- bool ) ** As MoveTo but for a specified object, not necessarily this one. Msg ( -- message ) The current message being processed. n? ( any -- bool ) True if the value is a number, or false if it is any other type. Error if it is a sound. ne ( in1 in2 -- bool ) As eq but the result is inverted (like "eq lnot"). neg ( in -- out ) Multiply by negative one. NewX ( oldx dir -- newx ) Advance the number in the direction as though it is a X coordinate. If the direction is north or south, leaves it alone, but if it is east or west then it is increased or decreased by one. The output is never less than zero nor exceeding the playfield width by more than one. NewY ( oldx dir -- newy ) Advance the number in the direction as though it is a Y coordinate. nip ( x y -- y ) o? ( any -- bool ) True if the value is an object (whether or not it has been garbage collected), or false for any other type. Error if it is a sound. ObjAbove ( -- obj ) The object above this one (0 if this one is at the top). "Above" means it overlaps this object, not upward on the screen (north). ,ObjAbove ( obj -- obj ) The object above the specified object (0 if there isn't any). |
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1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 | If you specify multiple bits, it finds one with any of those bits. (It is not possible for there to be more than one such object.) ObjTopAt ( x y -- obj ) Find the object on the top at the specified location. The result will be zero if that location is vacant or out of range. PopUp ( value -- ) Displays a popup message. Normally, the value is a string, but it can be another type, and it will try to display it. If the text contains any \q commands, then dismissing the popup message will send a KEY message to the object which created the popup message. If there is already another existing popup message, only the first one set up will be displayed, and the others will be ignored. IgnoreKey also affects what happens when a | > > > > > | 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 | If you specify multiple bits, it finds one with any of those bits. (It is not possible for there to be more than one such object.) ObjTopAt ( x y -- obj ) Find the object on the top at the specified location. The result will be zero if that location is vacant or out of range. oz? ( any -- bool ) True if the value is an object or zero, or false if it is neither an object nor zero. (Even if the object has been garbage collected, it is still true.) Error if it is a sound. PopUp ( value -- ) Displays a popup message. Normally, the value is a string, but it can be another type, and it will try to display it. If the text contains any \q commands, then dismissing the popup message will send a KEY message to the object which created the popup message. If there is already another existing popup message, only the first one set up will be displayed, and the others will be ignored. IgnoreKey also affects what happens when a |
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1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 | Logical right shift. If the shift amount is out of the range 0-31, then all bits are shifted out and the result is zero. ,rsh ( in shift -- out ) Arithmetic right shift. If the shift amount is out of the range 0-31, then all bits are shifted out; the result will be -1 if the input is negative, or 0 otherwise. Self ( -- obj ) The reference to the current object. Send ( message arg1 arg2 -- value ) Similar to ,Send but this object sends the message to itself. | > > > > > | 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 | Logical right shift. If the shift amount is out of the range 0-31, then all bits are shifted out and the result is zero. ,rsh ( in shift -- out ) Arithmetic right shift. If the shift amount is out of the range 0-31, then all bits are shifted out; the result will be -1 if the input is negative, or 0 otherwise. s? ( any -- bool ) True if the value is a string (which may be either a string in the class codes or a string in the level), or false if it is any other type. Error if it is a sound. Self ( -- obj ) The reference to the current object. Send ( message arg1 arg2 -- value ) Similar to ,Send but this object sends the message to itself. |
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Modified exec.c from [101a0036ee] to [790ffffb30].
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1247 1248 1249 1250 1251 1252 1253 | #define NoIgnore() do{ changed=1; }while(0) #define GetVariableOf(a,b) (i=v_object(Pop()),i==VOIDLINK?NVALUE(0):b(objects[i]->a)) #define GetVariableOrAttributeOf(a,b) (t2=Pop(),t2.t==TY_CLASS?NVALUE(classes[t2.u]->a):(i=v_object(t2),i==VOIDLINK?NVALUE(0):b(objects[i]->a))) #define Numeric(a) do{ if((a).t!=TY_NUMBER) Throw("Type mismatch"); }while(0) #define DivideBy(a) do{ Numeric(a); if(!(a).u) Throw("Division by zero"); }while(0) #define GetFlagOf(a) t2=Pop(),Push(t2.t==TY_CLASS?NVALUE(classes[t2.u]->oflags&a?1:0):(i=v_object(t2),i==VOIDLINK?NVALUE(0):NVALUE(objects[i]->oflags&a?1:0))) #define GetClassFlagOf(a) t2=Pop(),Push(t2.t==TY_CLASS?NVALUE(classes[t2.u]->cflags&a?1:0):(i=v_object(t2),i==VOIDLINK?NVALUE(0):NVALUE(classes[objects[i]->class]->cflags&a?1:0))) | | > | 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 | #define NoIgnore() do{ changed=1; }while(0) #define GetVariableOf(a,b) (i=v_object(Pop()),i==VOIDLINK?NVALUE(0):b(objects[i]->a)) #define GetVariableOrAttributeOf(a,b) (t2=Pop(),t2.t==TY_CLASS?NVALUE(classes[t2.u]->a):(i=v_object(t2),i==VOIDLINK?NVALUE(0):b(objects[i]->a))) #define Numeric(a) do{ if((a).t!=TY_NUMBER) Throw("Type mismatch"); }while(0) #define DivideBy(a) do{ Numeric(a); if(!(a).u) Throw("Division by zero"); }while(0) #define GetFlagOf(a) t2=Pop(),Push(t2.t==TY_CLASS?NVALUE(classes[t2.u]->oflags&a?1:0):(i=v_object(t2),i==VOIDLINK?NVALUE(0):NVALUE(objects[i]->oflags&a?1:0))) #define GetClassFlagOf(a) t2=Pop(),Push(t2.t==TY_CLASS?NVALUE(classes[t2.u]->cflags&a?1:0):(i=v_object(t2),i==VOIDLINK?NVALUE(0):NVALUE(classes[objects[i]->class]->cflags&a?1:0))) #define SetFlagOf(a) do{ t2=Pop(); i=v_object(Pop()); if(i!=VOIDLINK) { if(v_bool(t2)) objects[i]->oflags|=a; else objects[i]->oflags&=~a; } }while(0) #define NotSound(a) do{ if((a).t==TY_SOUND || (a).t==TY_USOUND) Throw("Cannot convert sound to type"); }while(0) static void execute_program(Uint16*code,int ptr,Uint32 obj) { Uint32 i,j; Object*o=objects[obj]; Value t1,t2; static Value t3,t4,t5; if(StackProtection()) Throw("Call stack overflow"); // Note about bit shifting: At least when running Hero Mesh in DOSBOX, out of range bit shifts produce zero. |
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1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 | case OP_OBJDIR_C: StackReq(2,1); t2=Pop(); Numeric(t2); i=obj_dir(v_object(Pop()),t2.u); Push(OVALUE(i)); break; case OP_OBJLAYERAT: StackReq(3,1); t3=Pop(); Numeric(t3); t2=Pop(); Numeric(t2); t1=Pop(); Numeric(t1); i=obj_layer_at(t1.u,t2.u,t3.u); Push(OVALUE(i)); break; case OP_OBJTOPAT: StackReq(2,1); t2=Pop(); Numeric(t2); t1=Pop(); Numeric(t1); i=obj_top_at(t1.u,t2.u); Push(OVALUE(i)); break; case OP_PLAYER: StackReq(0,1); if(classes[o->class]->cflags&CF_PLAYER) Push(NVALUE(1)); else Push(NVALUE(0)); break; case OP_PLAYER_C: StackReq(1,1); GetClassFlagOf(CF_PLAYER); break; case OP_POPUP: StackReq(1,0); v_set_popup(obj,0); break; case OP_POPUPARGS: i=code[ptr++]; StackReq(i+1,0); v_set_popup(obj,i); break; case OP_RET: return; case OP_ROT: StackReq(3,3); t3=Pop(); t2=Pop(); t1=Pop(); Push(t2); Push(t3); Push(t1); break; case OP_ROTBACK: StackReq(3,3); t3=Pop(); t2=Pop(); t1=Pop(); Push(t3); Push(t1); Push(t2); break; case OP_RSH: StackReq(2,1); t2=Pop(); Numeric(t2); t1=Pop(); Numeric(t1); Push(NVALUE(t2.u&~31?0:t1.u>>t2.u)); break; case OP_RSH_C: StackReq(2,1); t2=Pop(); Numeric(t2); t1=Pop(); Numeric(t1); Push(NVALUE(t2.u&~31?(t1.s<0?-1:0):t1.s>>t2.u)); break; case OP_SELF: StackReq(0,1); Push(OVALUE(obj)); break; case OP_SEND: StackReq(3,1); t4=Pop(); t3=Pop(); t2=Pop(); Push(v_send_self(obj,t2,t3,t4,NVALUE(0))); break; | > > > > > > > | 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 | case OP_OBJDIR_C: StackReq(2,1); t2=Pop(); Numeric(t2); i=obj_dir(v_object(Pop()),t2.u); Push(OVALUE(i)); break; case OP_OBJLAYERAT: StackReq(3,1); t3=Pop(); Numeric(t3); t2=Pop(); Numeric(t2); t1=Pop(); Numeric(t1); i=obj_layer_at(t1.u,t2.u,t3.u); Push(OVALUE(i)); break; case OP_OBJTOPAT: StackReq(2,1); t2=Pop(); Numeric(t2); t1=Pop(); Numeric(t1); i=obj_top_at(t1.u,t2.u); Push(OVALUE(i)); break; case OP_PLAYER: StackReq(0,1); if(classes[o->class]->cflags&CF_PLAYER) Push(NVALUE(1)); else Push(NVALUE(0)); break; case OP_PLAYER_C: StackReq(1,1); GetClassFlagOf(CF_PLAYER); break; case OP_POPUP: StackReq(1,0); v_set_popup(obj,0); break; case OP_POPUPARGS: i=code[ptr++]; StackReq(i+1,0); v_set_popup(obj,i); break; case OP_QC: StackReq(1,1); t1=Pop(); NotSound(t1); if(t1.t==TY_CLASS) Push(NVALUE(1)); else Push(NVALUE(0)); break; case OP_QCZ: StackReq(1,1); t1=Pop(); NotSound(t1); if(t1.t==TY_CLASS || (t1.t==TY_NUMBER && !t1.u)) Push(NVALUE(1)); else Push(NVALUE(0)); break; case OP_QM: StackReq(1,1); t1=Pop(); NotSound(t1); if(t1.t==TY_MESSAGE) Push(NVALUE(1)); else Push(NVALUE(0)); break; case OP_QN: StackReq(1,1); t1=Pop(); NotSound(t1); if(t1.t==TY_NUMBER) Push(NVALUE(1)); else Push(NVALUE(0)); break; case OP_QO: StackReq(1,1); t1=Pop(); NotSound(t1); if(t1.t>TY_MAXTYPE) Push(NVALUE(1)); else Push(NVALUE(0)); break; case OP_QOZ: StackReq(1,1); t1=Pop(); NotSound(t1); if(t1.t>TY_MAXTYPE || (t1.t==TY_NUMBER && !t1.u)) Push(NVALUE(1)); else Push(NVALUE(0)); break; case OP_QS: StackReq(1,1); t1=Pop(); NotSound(t1); if(t1.t==TY_STRING || t1.t==TY_LEVELSTRING) Push(NVALUE(1)); else Push(NVALUE(0)); break; case OP_RET: return; case OP_ROT: StackReq(3,3); t3=Pop(); t2=Pop(); t1=Pop(); Push(t2); Push(t3); Push(t1); break; case OP_ROTBACK: StackReq(3,3); t3=Pop(); t2=Pop(); t1=Pop(); Push(t3); Push(t1); Push(t2); break; case OP_RSH: StackReq(2,1); t2=Pop(); Numeric(t2); t1=Pop(); Numeric(t1); Push(NVALUE(t2.u&~31?0:t1.u>>t2.u)); break; case OP_RSH_C: StackReq(2,1); t2=Pop(); Numeric(t2); t1=Pop(); Numeric(t1); Push(NVALUE(t2.u&~31?(t1.s<0?-1:0):t1.s>>t2.u)); break; case OP_SELF: StackReq(0,1); Push(OVALUE(obj)); break; case OP_SEND: StackReq(3,1); t4=Pop(); t3=Pop(); t2=Pop(); Push(v_send_self(obj,t2,t3,t4,NVALUE(0))); break; |
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Modified instruc from [651dfa2b24] to [ad8994f3d8].
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118 119 120 121 122 123 124 125 126 127 128 129 130 131 | eq ne ,gt ,lt ,ge ,le is ; Standard variables ,Class ,=!Temperature ,=Shape ,Xloc ,Yloc | > > > > > > > > > | 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 | eq ne ,gt ,lt ,ge ,le is ; Type checks qn "n?" qc "c?" qcz "cz?" qm "m?" qs "s?" qo "o?" qoz "oz?" ; Standard variables ,Class ,=!Temperature ,=Shape ,Xloc ,Yloc |
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Modified instruc.h from [ebbc66b70f] to [0ce4d3ad81].
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56 57 58 59 60 61 62 | #define OP_LT 32809 #define OP_LT_C 34857 #define OP_GE 32810 #define OP_GE_C 34858 #define OP_LE 32811 #define OP_LE_C 34859 #define OP_IS 32812 | > > > > > > > | | | | | | | | | | | | < | > | | | | | | | | | | | | | | | | | < < < < > > > > | | | | | | | | | | | | | < | | < < | > > > | | | | | | | | | | | | | | | < < > > | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | < | > | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 | #define OP_LT 32809 #define OP_LT_C 34857 #define OP_GE 32810 #define OP_GE_C 34858 #define OP_LE 32811 #define OP_LE_C 34859 #define OP_IS 32812 #define OP_QN 32813 #define OP_QC 32814 #define OP_QCZ 32815 #define OP_QM 32816 #define OP_QS 32817 #define OP_QO 32818 #define OP_QOZ 32819 #define OP_CLASS 32820 #define OP_CLASS_C 34868 #define OP_TEMPERATURE 32821 #define OP_TEMPERATURE_C 34869 #define OP_TEMPERATURE_E 36917 #define OP_TEMPERATURE_EC 38965 #define OP_TEMPERATURE_EC16 38966 #define OP_TEMPERATURE_E16 36918 #define OP_SHAPE 32823 #define OP_SHAPE_C 34871 #define OP_SHAPE_E 36919 #define OP_SHAPE_EC 38967 #define OP_XLOC 32824 #define OP_XLOC_C 34872 #define OP_YLOC 32825 #define OP_YLOC_C 34873 #define OP_DIR 32826 #define OP_DIR_C 34874 #define OP_DIR_E 36922 #define OP_DIR_EC 38970 #define OP_IMAGE 32827 #define OP_IMAGE_C 34875 #define OP_IMAGE_E 36923 #define OP_IMAGE_EC 38971 #define OP_INERTIA 32828 #define OP_INERTIA_C 34876 #define OP_INERTIA_E 36924 #define OP_INERTIA_EC 38972 #define OP_INERTIA_EC16 38973 #define OP_INERTIA_E16 36925 #define OP_DISTANCE 32830 #define OP_DISTANCE_C 34878 #define OP_DISTANCE_E 36926 #define OP_DISTANCE_EC 38974 #define OP_DISTANCE_EC16 38975 #define OP_DISTANCE_E16 36927 #define OP_DENSITY 32832 #define OP_DENSITY_C 34880 #define OP_DENSITY_E 36928 #define OP_DENSITY_EC 38976 #define OP_DENSITY_EC16 38977 #define OP_DENSITY_E16 36929 #define OP_VOLUME 32834 #define OP_VOLUME_C 34882 #define OP_VOLUME_E 36930 #define OP_VOLUME_EC 38978 #define OP_VOLUME_EC16 38979 #define OP_VOLUME_E16 36931 #define OP_WEIGHT 32836 #define OP_WEIGHT_C 34884 #define OP_WEIGHT_E 36932 #define OP_WEIGHT_EC 38980 #define OP_WEIGHT_EC16 38981 #define OP_WEIGHT_E16 36933 #define OP_HEIGHT 32838 #define OP_HEIGHT_C 34886 #define OP_HEIGHT_E 36934 #define OP_HEIGHT_EC 38982 #define OP_HEIGHT_EC16 38983 #define OP_HEIGHT_E16 36935 #define OP_CLIMB 32840 #define OP_CLIMB_C 34888 #define OP_CLIMB_E 36936 #define OP_CLIMB_EC 38984 #define OP_CLIMB_EC16 38985 #define OP_CLIMB_E16 36937 #define OP_STRENGTH 32842 #define OP_STRENGTH_C 34890 #define OP_STRENGTH_E 36938 #define OP_STRENGTH_EC 38986 #define OP_STRENGTH_EC16 38987 #define OP_STRENGTH_E16 36939 #define OP_HARD 32844 #define OP_HARD_C 34892 #define OP_HARD_E 36940 #define OP_HARD_EC 38988 #define OP_SHARP 32845 #define OP_SHARP_C 34893 #define OP_SHARP_E 36941 #define OP_SHARP_EC 38989 #define OP_SHAPEDIR 32846 #define OP_SHAPEDIR_C 34894 #define OP_SHAPEDIR_E 36942 #define OP_SHAPEDIR_EC 38990 #define OP_SHOVABLE 32847 #define OP_SHOVABLE_C 34895 #define OP_SHOVABLE_E 36943 #define OP_SHOVABLE_EC 38991 #define OP_MISC1 32848 #define OP_MISC1_C 34896 #define OP_MISC1_E 36944 #define OP_MISC1_EC 38992 #define OP_MISC1_EC16 38993 #define OP_MISC1_E16 36945 #define OP_MISC2 32850 #define OP_MISC2_C 34898 #define OP_MISC2_E 36946 #define OP_MISC2_EC 38994 #define OP_MISC2_EC16 38995 #define OP_MISC2_E16 36947 #define OP_MISC3 32852 #define OP_MISC3_C 34900 #define OP_MISC3_E 36948 #define OP_MISC3_EC 38996 #define OP_MISC3_EC16 38997 #define OP_MISC3_E16 36949 #define OP_MISC4 32854 #define OP_MISC4_C 34902 #define OP_MISC4_E 36950 #define OP_MISC4_EC 38998 #define OP_MISC4_EC16 38999 #define OP_MISC4_E16 36951 #define OP_MISC5 32856 #define OP_MISC5_C 34904 #define OP_MISC5_E 36952 #define OP_MISC5_EC 39000 #define OP_MISC5_EC16 39001 #define OP_MISC5_E16 36953 #define OP_MISC6 32858 #define OP_MISC6_C 34906 #define OP_MISC6_E 36954 #define OP_MISC6_EC 39002 #define OP_MISC6_EC16 39003 #define OP_MISC6_E16 36955 #define OP_MISC7 32860 #define OP_MISC7_C 34908 #define OP_MISC7_E 36956 #define OP_MISC7_EC 39004 #define OP_MISC7_EC16 39005 #define OP_MISC7_E16 36957 #define OP_ARRIVED 32862 #define OP_ARRIVED_C 34910 #define OP_ARRIVED_E 36958 #define OP_ARRIVED_EC 39006 #define OP_DEPARTED 32863 #define OP_DEPARTED_C 34911 #define OP_DEPARTED_E 36959 #define OP_DEPARTED_EC 39007 #define OP_ARRIVALS 32864 #define OP_ARRIVALS_C 34912 #define OP_ARRIVALS_E 36960 #define OP_ARRIVALS_EC 39008 #define OP_DEPARTURES 32865 #define OP_DEPARTURES_C 34913 #define OP_DEPARTURES_E 36961 #define OP_DEPARTURES_EC 39009 #define OP_BUSY 32866 #define OP_BUSY_C 34914 #define OP_BUSY_E 36962 #define OP_BUSY_EC 39010 #define OP_INVISIBLE 32867 #define OP_INVISIBLE_C 34915 #define OP_INVISIBLE_E 36963 #define OP_INVISIBLE_EC 39011 #define OP_KEYCLEARED 32868 #define OP_KEYCLEARED_C 34916 #define OP_KEYCLEARED_E 36964 #define OP_KEYCLEARED_EC 39012 #define OP_USERSIGNAL 32869 #define OP_USERSIGNAL_C 34917 #define OP_USERSIGNAL_E 36965 #define OP_USERSIGNAL_EC 39013 #define OP_USERSTATE 32870 #define OP_USERSTATE_C 34918 #define OP_USERSTATE_E 36966 #define OP_USERSTATE_EC 39014 #define OP_VISUALONLY 32871 #define OP_VISUALONLY_C 34919 #define OP_VISUALONLY_E 36967 #define OP_VISUALONLY_EC 39015 #define OP_STEALTHY 32872 #define OP_STEALTHY_C 34920 #define OP_STEALTHY_E 36968 #define OP_STEALTHY_EC 39016 #define OP_MOVED 32873 #define OP_MOVED_C 34921 #define OP_MOVED_E 36969 #define OP_MOVED_EC 39017 #define OP_DONE 32874 #define OP_DONE_C 34922 #define OP_DONE_E 36970 #define OP_DONE_EC 39018 #define OP_DESTROYED 32875 #define OP_DESTROYED_C 34923 #define OP_PLAYER 32876 #define OP_PLAYER_C 34924 #define OP_COMPATIBLE 32877 #define OP_COMPATIBLE_C 34925 #define OP_COLLISIONLAYERS 32878 #define OP_COLLISIONLAYERS_C 34926 #define OP_SELF 32879 #define OP_MSG 32880 #define OP_FROM 32881 #define OP_ARG1 32882 #define OP_ARG1_E 36978 #define OP_ARG2 32883 #define OP_ARG2_E 36979 #define OP_ARG3 32884 #define OP_ARG3_E 36980 #define OP_MOVENUMBER 32885 #define OP_LEVEL 32886 #define OP_KEY 32887 #define OP_BACKGROUND 32888 #define OP_INPUT 32889 #define OP_QUIZ 32890 #define OP_INPLACE 32891 #define OP_DEFAULTIMAGE 32892 #define OP_HELP 32893 #define OP_EDITORHELP 32894 #define OP_SUBS 32895 #define OP_ANIMATE 32896 #define OP_ASSASSINATE 32897 #define OP_ASSASSINATE_C 34945 #define OP_BROADCAST 32898 #define OP_BROADCAST_D 41090 #define OP_BROADCASTCLASS 32899 #define OP_BROADCASTEX 32900 #define OP_BROADCASTEX_D 41092 #define OP_BROADCASTSUM 32901 #define OP_BROADCASTSUMEX 32902 #define OP_CREATE 32903 #define OP_CREATE_D 41095 #define OP_DELINVENTORY 32904 #define OP_DELTA 32905 #define OP_DESTROY 32906 #define OP_DESTROY_C 34954 #define OP_DESTROY_D 41098 #define OP_DESTROY_CD 43146 #define OP_FLUSHCLASS 32907 #define OP_FLUSHOBJ 32908 #define OP_FLUSHOBJ_C 34956 #define OP_GETINVENTORY 32909 #define OP_HEIGHTAT 32910 #define OP_IGNOREKEY 32911 #define OP_INTMOVE 32912 #define OP_INTMOVE_C 34960 #define OP_INTMOVE_D 41104 #define OP_INTMOVE_CD 43152 #define OP_JUMPTO 32913 #define OP_JUMPTO_C 34961 #define OP_JUMPTO_D 41105 #define OP_JUMPTO_CD 43153 #define OP_LOC 32914 #define OP_LOC_C 34962 #define OP_LOCATEME 32915 #define OP_LOSELEVEL 32916 #define OP_MAXINVENTORY 32917 #define OP_MOVE 32918 #define OP_MOVE_C 34966 #define OP_MOVE_D 41110 #define OP_MOVE_CD 43158 #define OP_MOVEPLUS 32919 #define OP_MOVEPLUS_C 34967 #define OP_MOVEPLUS_D 41111 #define OP_MOVEPLUS_CD 43159 #define OP_MOVETO 32920 #define OP_MOVETO_C 34968 #define OP_MOVETO_D 41112 #define OP_MOVETO_CD 43160 #define OP_NEWX 32921 #define OP_NEWY 32922 #define OP_OBJABOVE 32923 #define OP_OBJABOVE_C 34971 #define OP_OBJBELOW 32924 #define OP_OBJBELOW_C 34972 #define OP_OBJBOTTOMAT 32925 #define OP_OBJCLASSAT 32926 #define OP_OBJDIR 32927 #define OP_OBJDIR_C 34975 #define OP_OBJLAYERAT 32928 #define OP_OBJTOPAT 32929 #define OP_POPUP 32930 #define OP_POPUPARGS 32931 #define OP_QUEUETURN 32932 #define OP_SEND 32933 #define OP_SEND_C 34981 #define OP_SEND_D 41125 #define OP_SEND_CD 43173 #define OP_SENDEX 32934 #define OP_SENDEX_C 34982 #define OP_SENDEX_D 41126 #define OP_SENDEX_CD 43174 #define OP_SETINVENTORY 32935 #define OP_SOUND 32936 #define OP_SYNCHRONIZE 32937 #define OP_TRACE 32938 #define OP_VOLUMEAT 32939 #define OP_WINLEVEL 32940 #define OP_XDIR 32941 #define OP_XDIR_C 34989 #define OP_YDIR 32942 #define OP_YDIR_C 34990 #define OP_FUNCTION 32943 #define OP_LOCAL 32944 #define OP_LABEL 32945 #define OP_STRING 32946 #define OP_INT16 32947 #define OP_INT32 32948 #ifdef HEROMESH_CLASS static const Op_Names op_names[]={ {"*",8486935}, {"+",8421397}, {"-",8421398}, {"-rot",8421382}, {".",10518528}, {"/",8486936}, {"ANHH",8389394}, {"ARRIVED",8389124}, {"Animate",8421504}, {"Arg1",8552562}, {"Arg2",8552563}, {"Arg3",8552564}, {"Arrivals",8618080}, {"Arrived",8618078}, {"Assassinate",8487041}, {"B",9437196}, {"BANG",8389380}, {"BEDOINGNG",8389406}, {"BEEDEEP",8389404}, {"BEGIN_TURN",8389123}, {"BIZARRO_SWAP",8389143}, {"BOOOM",8389410}, {"BOUNCE",8389415}, {"BRRREEET",8389396}, {"BRRRT",8389395}, {"BUZZER",8389420}, {"BWEEP",8389397}, {"Background",8683640}, {"Broadcast",10518658}, {"BroadcastEx",10518660}, {"BroadcastSum",8421509}, {"BroadcastSumEx",8421510}, {"Busy",8618082}, {"CHEEP",8389393}, {"CHYEW",8389392}, {"CLEANUP",8389140}, {"CLICK",8389388}, {"COLLIDE",8389142}, {"COLLIDEBY",8389141}, {"CREATE",8389121}, {"CREATED",8389137}, {"Class",8486964}, {"Climb",9142344}, {"CollisionLayers",8487022}, {"Compatible",8487021}, {"Create",10518663}, {"DEEP_POP",8389417}, {"DEPARTED",8389125}, {"DESTROY",8389122}, {"DESTROYED",8389136}, {"DINK",8389390}, {"DOOR",8389378}, {"DRLRLRINK",8389398}, {"DYUPE",8389413}, {"DefaultImage",8683644}, {"DelInventory",8421512}, {"Delta",8421513}, {"Density",9142336}, {"Departed",8618079}, {"Departures",8618081}, {"Destroy",10584202}, {"Destroyed",8487019}, {"Dir",8618042}, {"Distance",9142334}, {"Done",8618090}, {"E",9437184}, {"END_TURN",8389139}, {"EditorHelp",8683646}, {"F",9437192}, {"FAROUT",8389421}, {"FFFFTT",8389399}, {"FLOATED",8389132}, {"FROG",8389383}, {"FlushClass",8421515}, {"FlushObj",8487052}, {"From",8421489}, {"GLASS",8389379}, {"GLISSANT",8389419}, {"GetInventory",8421517}, {"HAWK",8389425}, {"HEARTBEAT",8389407}, {"HIT",8389134}, {"HITBY",8389135}, {"Hard",8618060}, {"Height",9142342}, {"HeightAt",8421518}, {"Help",8683645}, {"INIT",8389120}, {"IgnoreKey",8421519}, {"Image",8618043}, {"InPlace",8683643}, {"Inertia",9142332}, {"Input",8683641}, {"IntMove",10584208}, {"Invisible",8618083}, {"JAYAYAYNG",8389416}, {"JUMPED",8389128}, {"JumpTo",10584209}, {"KEWEL",8389422}, {"KEY",8389129}, {"KLECK",8389387}, {"KLINKK",8389385}, {"Key",8421495}, {"KeyCleared",8618084}, {"L",9437194}, {"LASTIMAGE",8389126}, {"LB",9437195}, {"LF",9437193}, {"LOCK",8389408}, {"LOOP",8388610}, {"Level",8421494}, {"Loc",8487058}, {"LocateMe",8421523}, {"LoseLevel",8421524}, {"MOVED",8389127}, {"MOVING",8389130}, {"MaxInventory",8421525}, {"Misc1",9142352}, {"Misc2",9142354}, {"Misc3",9142356}, {"Misc4",9142358}, {"Misc5",9142360}, {"Misc6",9142362}, {"Misc7",9142364}, {"Move",10584214}, {"Move+",10584215}, {"MoveNumber",8421493}, {"MoveTo",10584216}, {"Moved",8618089}, {"Msg",8421488}, {"N",9437186}, {"NE",9437185}, {"NW",9437187}, {"NewX",8421529}, {"NewY",8421530}, {"OLDPHONE",8389402}, {"ONCE",8388609}, {"OSC",8388616}, {"OSCLOOP",8388618}, {"ObjAbove",8487067}, {"ObjBelow",8487068}, {"ObjBottomAt",8421533}, {"ObjClassAt",8421534}, {"ObjDir",8487071}, {"ObjLayerAt",8421536}, {"ObjTopAt",8421537}, {"PLAYERMOVING",8389133}, {"POSTINIT",8389138}, {"POUR",8389377}, {"POWER",8389386}, {"Player",8487020}, {"PopUp",8421538}, {"QueueTurn",8421540}, {"Quiz",8683642}, {"R",9437198}, {"RATCHET1",8389418}, {"RATCHET2",8389412}, {"RATTLE",8389403}, {"RB",9437197}, {"RF",9437199}, {"S",9437190}, {"SE",9437191}, {"SMALL_POP",8389389}, {"SPLASH",8389376}, {"STEAM",8389424}, {"STOP",8388608}, {"SUBS",8683647}, {"SUNK",8389131}, {"SW",9437189}, {"Self",8421487}, {"Send",10584229}, {"SendEx",10584230}, {"SetInventory",8421543}, {"Shape",8618039}, {"ShapeDir",8618062}, {"Sharp",8618061}, {"Shovable",8618063}, {"Sound",8421544}, {"Stealthy",8618088}, {"Strength",9142346}, {"Synchronize",8421545}, {"TAHTASHH",8389409}, {"THMP_thmp",8389405}, {"THWIT",8389384}, {"TICK",8389391}, {"Temperature",9142325}, {"Trace",8421546}, {"UH_OH",8389382}, {"UNCORK",8389414}, {"UNHH",8389381}, {"UserSignal",8618085}, {"UserState",8618086}, {"VACUUM",8389411}, {"VisualOnly",8618087}, {"Volume",9142338}, {"VolumeAt",8421547}, {"W",9437188}, {"WAHOO",8389400}, {"WHACK",8389423}, {"Weight",9142340}, {"WinLevel",8421548}, {"XDir",8487085}, {"Xloc",8486968}, {"YDir",8487086}, {"YEEHAW",8389401}, {"Yloc",8486969}, {"again",8683532}, {"band",8421405}, {"begin",8683531}, {"bit",8683553}, {"bit0",8388609}, {"bit1",8388610}, {"bit10",8423402}, |
︙ | ︙ | |||
601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 | {"bit6",8388672}, {"bit7",8388736}, {"bit8",8423400}, {"bit9",8423401}, {"bnot",8421408}, {"bor",8421406}, {"bxor",8421407}, {"dup",8486913}, {"el",8683530}, {"else",8683528}, {"eq",8421414}, {"for",8683536}, {"ge",8486954}, {"gt",8486952}, {"if",8683527}, {"is",8421420}, {"land",8421410}, {"le",8486955}, {"lnot",8421413}, {"lor",8421411}, {"lsh",8421403}, {"lt",8486953}, {"lxor",8421412}, {"mod",8486937}, {"ne",8421415}, {"neg",8421402}, {"next",8683537}, {"nip",8421379}, {"repeat",8683535}, {"ret",8421396}, {"rot",8421381}, {"rsh",8486940}, {"swap",8421378}, {"then",8683529}, {"tuck",8421380}, {"until",8683533}, {"while",8683534}, }; | > > > > > > > | | 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 | {"bit6",8388672}, {"bit7",8388736}, {"bit8",8423400}, {"bit9",8423401}, {"bnot",8421408}, {"bor",8421406}, {"bxor",8421407}, {"c?",8421422}, {"cz?",8421423}, {"dup",8486913}, {"el",8683530}, {"else",8683528}, {"eq",8421414}, {"for",8683536}, {"ge",8486954}, {"gt",8486952}, {"if",8683527}, {"is",8421420}, {"land",8421410}, {"le",8486955}, {"lnot",8421413}, {"lor",8421411}, {"lsh",8421403}, {"lt",8486953}, {"lxor",8421412}, {"m?",8421424}, {"mod",8486937}, {"n?",8421421}, {"ne",8421415}, {"neg",8421402}, {"next",8683537}, {"nip",8421379}, {"o?",8421426}, {"oz?",8421427}, {"repeat",8683535}, {"ret",8421396}, {"rot",8421381}, {"rsh",8486940}, {"s?",8421425}, {"swap",8421378}, {"then",8683529}, {"tuck",8421380}, {"until",8683533}, {"while",8683534}, }; #define N_OP_NAMES 282 #endif |