50 ancestors of 1d52f98ea277e850
2022-01-05
| ||
03:59 | Set the correct name of the DIVISION.IDX lump when creating it. check-in: 1d52f98ea2 user: user tags: trunk | |
2022-01-04
| ||
06:02 | Change documentation about code page numbers (the effectiveness is the same as before), and treat code page 367 the same as 437 (which is a superset of 367 anyways, so it is OK). check-in: 561f982c9c user: user tags: trunk | |
02:21 | Implement level index editor, including divisions. (Currently, the divisions is not used outside of the level index editor; later, this should be fixed) check-in: 8117ec3cff user: user tags: trunk | |
2022-01-02
| ||
21:04 | Implement loading the level divisions table; currently it does not do anything with this table, which will be implemented later. check-in: a731b53535 user: user tags: trunk | |
2022-01-01
| ||
01:20 | Move frequently questions to the separate file, and mention custom columns of LEVELS table in SQL documentation. check-in: c7613ace1d user: user tags: trunk | |
2021-12-31
| ||
07:02 | Use ll_append_str for literal strings too, in case they contain \x escapes. check-in: 7b627ca618 user: user tags: trunk | |
2021-12-30
| ||
23:44 | More explanation of how the results of calculations are used for the level table. check-in: 30d372f39a user: user tags: trunk | |
21:49 | Implement pattern strings and some other commands, an da few more corrections, in the (LevelTable) block implementation. check-in: b629fea66f user: user tags: trunk | |
2021-12-29
| ||
00:29 | Implement all of the rest of the (LevelTable) block and its displaying and processing, except the string matching, which will be implemented later. check-in: d24dfda327 user: user tags: trunk | |
00:04 | Add a entry to the Frequently Asked Questions section about use of Free Hero Mesh with gdb. check-in: b3b7b53f2b user: user tags: trunk | |
2021-12-27
| ||
20:33 | More corrections, and more work on implementation, of custom level table definitions. check-in: 702847e470 user: user tags: trunk | |
2021-12-25
| ||
06:33 | Some corrections of custom level table, including initializing the schema properly; start a few more parts of its implementation too. check-in: 66cf1d39ad user: user tags: trunk | |
00:11 | Start to implement (LevelTable) definition (untested so far, and currently only the definition and not the implementation). check-in: 3b02288a18 user: user tags: trunk | |
2021-12-21
| ||
05:32 | Improvements to list of levels. check-in: de3c1465df user: user tags: trunk | |
2021-12-17
| ||
03:01 | Implement list of levels (currently the tall mode lacks details; this will be added in future). check-in: 2b9a22d541 user: user tags: trunk | |
2021-12-15
| ||
07:12 | Auto-update the LEVELS table when it is appropriate to do so. check-in: 656b937843 user: user tags: trunk | |
2021-12-14
| ||
06:54 | Start to implement the LEVELS table. check-in: c4208ea179 user: user tags: trunk | |
2021-12-10
| ||
00:00 | Implement the (Control) block to define a global control object. check-in: 665dcd24be user: user tags: trunk | |
2021-12-04
| ||
06:13 | Corrections in picedit.c due to recent things added check-in: 33fb27825a user: user tags: trunk | |
2021-12-03
| ||
23:44 | Implement possibility of user-defined macros in picture editor. check-in: 9dce768c07 user: user tags: trunk | |
20:32 | Implement the spare page in the picture editor. check-in: 72f318849b user: user tags: trunk | |
2021-11-30
| ||
04:36 | Display descriptions of inventory items when clicking them. check-in: 4ff3818394 user: user tags: trunk | |
2021-11-26
| ||
05:28 | Make the {include} macro safer, and allow it to work with composite puzzle sets too. check-in: 224148554e user: user tags: trunk | |
05:12 | Implement the "fork ... else ... then" block. check-in: f949f9c20d user: user tags: trunk | |
04:57 | A few minor corrections in config.doc (no changes to the program code). check-in: fe6e5facdc user: user tags: trunk | |
2021-11-25
| ||
01:17 | Implement .autoWin option (to do something if you have won, e.g. auto advance to next level). check-in: ccc683e688 user: user tags: trunk | |
2021-11-18
| ||
19:39 | Add FAQ entry about -lsqlite3 vs sqlite3.o check-in: 3a26643be9 user: user tags: trunk | |
18:53 | Add smallxrm.o compile into compile program. check-in: 9932988954 user: user tags: trunk | |
18:52 | Remove some conversion files from the misc/ directory; now only the Hero Hearts conversion is included and the others are distributed separately from this repository. check-in: c00fd07eb9 user: user tags: trunk | |
00:56 | Implement batch import mode. check-in: c75006b3f9 user: user tags: trunk | |
2021-11-16
| ||
20:02 | Some corrections to animate_ext and collide_with functions in exec.c. check-in: c76e659783 user: user tags: trunk | |
08:45 | Fix the =Animate instruction. check-in: 222a54522d user: user tags: trunk | |
2021-11-09
| ||
08:22 | Add SQL functions BCAT and BYTE for dealing with blobs. check-in: 50395b8093 user: user tags: trunk | |
2021-11-07
| ||
19:59 | Remote note at top of document about being incomplete; it does not seem to be incomplete. check-in: ab03b51d6f user: user tags: trunk | |
2021-11-06
| ||
03:28 | Implement importing solutions when importing the level data. check-in: aeb7bb0218 user: user tags: trunk | |
2021-11-01
| ||
05:42 | In misc/vtower.class, ensure that you cannot stop flying while over a non-walkable tile. check-in: fbaada037f user: user tags: trunk | |
2021-10-31
| ||
23:05 | Add more questions/answers in Frequently Asked Questions section. check-in: 41ebe83ec5 user: user tags: trunk | |
2021-10-30
| ||
00:01 | Add imgtofhm.c check-in: 5a195fae37 user: user tags: trunk | |
2021-10-29
| ||
23:44 | Add conversion from DOS game "Vampiric Tower". check-in: 69ea6fbdf0 user: user tags: trunk | |
23:07 | Correct a mistake in picture importing check-in: ed2c776526 user: user tags: trunk | |
21:49 | A few implement of TODO and CONTRIBUTING files check-in: 3c80bf33f6 user: user tags: trunk | |
21:05 | Add CONTRIBUTING file (please tell me if I missed anything) check-in: ac69cddf8d user: user tags: trunk | |
2021-10-28
| ||
02:37 | Implement ^x and also some , and = variants of a few instructions. check-in: 0d3bc1253d user: user tags: trunk | |
2021-10-24
| ||
07:41 | Disallow inserting/deleting moves during the solution replay check-in: 730d600d55 user: user tags: trunk | |
2021-10-23
| ||
05:43 | Implement move list deletion/insertion mode. check-in: d950a4244a user: user tags: trunk | |
2021-10-22
| ||
21:23 | Improve ARCHITECTURE and internals.doc (documentation only) check-in: 1967c110f3 user: user tags: trunk | |
2021-10-15
| ||
06:47 | Mention the UTI for Free Hero Mesh and improve code page documentation. (No changes to the program code.) check-in: a27d50ac26 user: user tags: trunk | |
2021-10-14
| ||
01:14 | Complete implementation of (Order) block (mostly untested so far) check-in: 602616bb91 user: user tags: trunk | |
2021-10-10
| ||
00:08 | More working in sound implementation (still incomplete, and some details are subject to being changed in future) check-in: 9692a28768 user: user tags: trunk | |
2021-10-08
| ||
04:26 | More (still incomplete) implementation of (Order) block; also make a correction for the user flag blocks. check-in: df0935b0a3 user: user tags: trunk | |
02:27 | Begin implementation of (Order) block (currently incomplete and doesn't work). check-in: a50cf8eac3 user: user tags: trunk | |