295b2babd6 2023-05-31 1:
295b2babd6 2023-05-31 2: local str = {}
295b2babd6 2023-05-31 3: local fun = {}
295b2babd6 2023-05-31 4:
575dd955a8 2023-06-05 5: local cache_1
72d1cddb03 2023-06-26 6: local cache_2
295b2babd6 2023-05-31 7:
824b4dbb51 2023-06-18 8: fun["通关邀请"] = function()
93595441a0 2023-06-26 9: local effect_1
93595441a0 2023-06-26 10: effect_1 = Effect.GlobalEffect()
93595441a0 2023-06-26 11: effect_1:SetType(EFFECT_TYPE_FIELD
295b2babd6 2023-05-31 12: + EFFECT_TYPE_CONTINUOUS)
93595441a0 2023-06-26 13: effect_1:SetCode(EVENT_DAMAGE)
5e52ecd559 2023-06-18 14: function cache_1()
0309adcf33 2023-06-05 15: cache_1 = Duel.GetLP(1)
4fcda3f2e3 2023-06-18 16: if cache_1 <= 0 then
4fcda3f2e3 2023-06-18 17: cache_1 = true
4fcda3f2e3 2023-06-18 18: else
4fcda3f2e3 2023-06-18 19: cache_1 = false
4fcda3f2e3 2023-06-18 20: end
4fcda3f2e3 2023-06-18 21: return cache_1
295b2babd6 2023-05-31 22: end
93595441a0 2023-06-26 23: effect_1:SetCondition(cache_1)
93595441a0 2023-06-26 24: function cache_1()
93595441a0 2023-06-26 25: Debug.ShowHint("残局群181175613")
93595441a0 2023-06-26 26: return
93595441a0 2023-06-26 27: end
93595441a0 2023-06-26 28: effect_1:SetOperation(cache_1)
93595441a0 2023-06-26 29: Duel.RegisterEffect(effect_1
93595441a0 2023-06-26 30: , 0)
93595441a0 2023-06-26 31: end
93595441a0 2023-06-26 32:
93595441a0 2023-06-26 33: fun["开局添加手卡"] = function(str_1)
93595441a0 2023-06-26 34: local effect_1
64e1ec616c 2023-06-26 35: effect_1 = Effect["GlobalEffect"]()
64e1ec616c 2023-06-26 36: --~ effect_1 = Effect.GlobalEffect()
93595441a0 2023-06-26 37: effect_1:SetType(EFFECT_TYPE_FIELD
93595441a0 2023-06-26 38: + EFFECT_TYPE_CONTINUOUS)
93595441a0 2023-06-26 39: effect_1:SetCode(EVENT_ADJUST)
93595441a0 2023-06-26 40: effect_1:SetCountLimit(1)
93595441a0 2023-06-26 41: function cache_1()
1ccfd2b4b5 2023-06-26 42: return true
93595441a0 2023-06-26 43: end
93595441a0 2023-06-26 44: effect_1:SetCondition(cache_1)
d65bfdb245 2023-06-26 45: function cache_1(effect_event
d65bfdb245 2023-06-26 46: , player_who_activate_the_effect)
1ccfd2b4b5 2023-06-26 47: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
d65bfdb245 2023-06-26 48: , Card.IsAbleToHand
d65bfdb245 2023-06-26 49: , player_who_activate_the_effect
d65bfdb245 2023-06-26 50: , LOCATION_DECK
d65bfdb245 2023-06-26 51: , 0
d65bfdb245 2023-06-26 52: , str_1
d65bfdb245 2023-06-26 53: , str_1
d65bfdb245 2023-06-26 54: , nil)
1ccfd2b4b5 2023-06-26 55: Duel.SendtoHand(str["玩家选定的卡"]
1ccfd2b4b5 2023-06-26 56: , nil
1ccfd2b4b5 2023-06-26 57: , REASON_RULE)
93595441a0 2023-06-26 58: end
93595441a0 2023-06-26 59: effect_1:SetOperation(cache_1)
93595441a0 2023-06-26 60: Duel.RegisterEffect(effect_1
de01b7781c 2023-06-26 61: , 0)
295b2babd6 2023-05-31 62: end
ccc6274f8f 2023-06-18 63:
9adf9af520 2023-06-25 64: fun["通关邀请"]()
de01b7781c 2023-06-26 65: fun["开局添加手卡"](1)
de01b7781c 2023-06-26 66: