Overview
Comment: | 0.0.243 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
de01b7781c85cf53ae88310e0cb047a2 |
User & Date: | 顽雨沉风 on 2023-06-26 00:13:05 |
Other Links: | manifest | tags |
Context
2023-06-26
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00:13 | 0.0.244 check-in: 03c37a1f5b user: 顽雨沉风 tags: trunk | |
00:13 | 0.0.243 check-in: de01b7781c user: 顽雨沉风 tags: trunk | |
00:10 | 0.0.242 check-in: 3b85b0d9d6 user: 顽雨沉风 tags: trunk | |
Changes
Modified 19.Let's GaGaGa.lua from [7bd29374e2] to [b9933890c6].
1 2 3 4 5 6 7 8 9 10 | --[[message 卡数:27 规则:大师3 一起来我我我 ]] Debug.SetAIName("四妹") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) Debug.SetPlayerInfo(0,700,0,0) Debug.SetPlayerInfo(1,12200,0,0) | < < < < < < < < < < < < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | --[[message 卡数:27 规则:大师3 一起来我我我 ]] Debug.SetAIName("四妹") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) Debug.SetPlayerInfo(0,700,0,0) Debug.SetPlayerInfo(1,12200,0,0) Debug.AddCard(14785765,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(71453557,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(72355441,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(90673413,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(81816475,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(12298909,0,0,LOCATION_DECK,0,POS_FACEDOWN) |
︙ | ︙ | |||
47 48 49 50 51 52 53 | Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local g1=Debug.AddCard(66235877,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) g1:CompleteProcedure() Debug.AddCard(44095762,1,1,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.ReloadFieldEnd() | < > | 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 | Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local g1=Debug.AddCard(66235877,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) g1:CompleteProcedure() Debug.AddCard(44095762,1,1,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() local str = {} local fun = {} local cache_1 fun["通关邀请"] = function() local effect_100 |
︙ | ︙ | |||
81 82 83 84 85 86 87 88 89 | Debug.ShowHint("残局群181175613") return end effect_100:SetOperation(cache_1) Duel.RegisterEffect(effect_100 , 0) end fun["通关邀请"]() | > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 | Debug.ShowHint("残局群181175613") return end effect_100:SetOperation(cache_1) Duel.RegisterEffect(effect_100 , 0) end fun["开局添加手卡"] = function(str_1) local effect_101 effect_101 = Effect.GlobalEffect() effect_101:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_101:SetCode(EVENT_ADJUST) effect_101:SetCountLimit(1) function cache_1() cache_1 = Duel.GetLP(0) if cache_1 > 0 then cache_1 = true else cache_1 = false end return cache_1 end effect_101:SetCondition(cache_1) function cache_1(effect_event , player_who_activate_the_effect) cache_1 = Duel.SelectMatchingCard(player_who_activate_the_effect , Card.IsAbleToHand , player_who_activate_the_effect , LOCATION_DECK , 0 , str_1 , str_1 , nil) cache_1 = cache_1::GetCount() if cache_1 > 0 then Duel.SendtoHand(cache_1 , nil , REASON_RULE) end end effect_101:SetOperation(cache_1) Duel.RegisterEffect(effect_101 , 0) end fun["通关邀请"]() fun["开局添加手卡"](6) |
Modified 残局函数库/残局函数库.lua from [a694b45404] to [60ec66adda].
︙ | ︙ | |||
62 63 64 65 66 67 68 69 70 71 | cache_1 = cache_1::GetCount() if cache_1 > 0 then Duel.SendtoHand(cache_1 , nil , REASON_RULE) end end end fun["通关邀请"]() | > > > > > | 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 | cache_1 = cache_1::GetCount() if cache_1 > 0 then Duel.SendtoHand(cache_1 , nil , REASON_RULE) end end effect_101:SetOperation(cache_1) Duel.RegisterEffect(effect_101 , 0) end fun["通关邀请"]() fun["开局添加手卡"](1) |