Overview
Comment: | 0.0.251 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
1ccfd2b4b575ea75cb12ace0ec6b9ebe |
User & Date: | 顽雨沉风 on 2023-06-26 01:04:28 |
Other Links: | manifest | tags |
Context
2023-06-26
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01:06 | 0.0.252 check-in: 1759c92880 user: 顽雨沉风 tags: trunk | |
01:04 | 0.0.251 check-in: 1ccfd2b4b5 user: 顽雨沉风 tags: trunk | |
00:49 | 0.0.250 check-in: fe7145c403 user: 顽雨沉风 tags: trunk | |
Changes
Modified 19.Let's GaGaGa.lua from [fddebabdda] to [9346f5ffe3].
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79 80 81 82 83 84 85 | local effect_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_ADJUST) effect_1:SetCountLimit(1) function cache_1() | | | | | | | | | < < | | | < | | 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 | local effect_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_ADJUST) effect_1:SetCountLimit(1) function cache_1() --~ cache_1 = Duel.GetLP(0) --~ if cache_1 > 0 then --~ cache_1 = true --~ else --~ cache_1 = false --~ end return true end effect_1:SetCondition(cache_1) function cache_1(effect_event , player_who_activate_the_effect) str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect , Card.IsAbleToHand , player_who_activate_the_effect , LOCATION_DECK , 0 , str_1 , str_1 , nil) Duel.SendtoHand(str["玩家选定的卡"] , nil , REASON_RULE) end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) end fun["通关邀请"]() fun["开局添加手卡"](1) |
Modified 残局函数库/残局函数库.lua from [7a84282bee] to [6a5e52b611].
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37 38 39 40 41 42 43 | local effect_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_ADJUST) effect_1:SetCountLimit(1) function cache_1() | | | | | | | | | < < | | | < | 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 | local effect_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_ADJUST) effect_1:SetCountLimit(1) function cache_1() --~ cache_1 = Duel.GetLP(0) --~ if cache_1 > 0 then --~ cache_1 = true --~ else --~ cache_1 = false --~ end return true end effect_1:SetCondition(cache_1) function cache_1(effect_event , player_who_activate_the_effect) str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect , Card.IsAbleToHand , player_who_activate_the_effect , LOCATION_DECK , 0 , str_1 , str_1 , nil) Duel.SendtoHand(str["玩家选定的卡"] , nil , REASON_RULE) end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) end fun["通关邀请"]() |
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