10 descendants and 10 ancestors of 6683ba987865e405f94cdc3593fa9b6a4903a936
2020-12-04
| ||
06:07 | Implement many more opcodes and correct a few check-in: 9aed95654b user: user tags: trunk | |
02:08 | Remove Transform and add CollisionLayers and fix some other names. check-in: 68ea2a92ca user: user tags: trunk | |
2020-12-02
| ||
21:08 | Implement the Send instruction and its variants check-in: b58b5e017d user: user tags: trunk | |
08:12 | Implement the Broadcast opcode and its variants. check-in: 7b7f59d288 user: user tags: trunk | |
05:41 | Implement begin_level() and screen_message() check-in: 435ee485bb user: user tags: trunk | |
05:41 | Fix several mistakes in exec.c check-in: 646a69c999 user: user tags: trunk | |
00:39 | Fix send_message so that it correctly skips sending if the message pointer is 0xFFFF, not zero check-in: 166412b059 user: user tags: trunk | |
2020-12-01
| ||
22:09 | Add traceAll resource check-in: 165d3cd4f7 user: user tags: trunk | |
2020-11-30
| ||
21:37 | Add names for Transform, TRANSFORMING, and TRANSFORMED; not implemented yet check-in: 56fff32581 user: user tags: trunk | |
2020-11-29
| ||
23:50 | Implement message tracing, fix a few mistakes, start to implement level initialization check-in: d1b2616e10 user: user tags: trunk | |
2020-11-27
| ||
00:27 | Start to implement tracing. check-in: 6683ba9878 user: user tags: trunk | |
2020-11-26
| ||
01:53 | Fix implementation of some opcodes. check-in: 5aa3128a59 user: user tags: trunk | |
01:41 | Implement objtrash() and generation number increasing; move initialization to a separate subroutine check-in: daf44d7fbb user: user tags: trunk | |
2020-11-24
| ||
00:45 | Add a file for copying sounds from HEROFALL.EXE check-in: 043f25eb8d user: user tags: trunk | |
2020-11-22
| ||
04:29 | Implement level selection in game play mode (not yet complete; needs to initialize the level too), and add some more keyboard commands to the class selection menu in the editor. check-in: c1e8833d15 user: user tags: trunk | |
02:05 | Fix the level conversion/loading by changing the MRU logic slightly. check-in: 1939e893b0 user: user tags: trunk | |
2020-11-19
| ||
00:00 | Correct a mistake in the level conversion check-in: 086b55093c user: user tags: trunk | |
2020-11-17
| ||
00:51 | Add possibility to select levels. check-in: 5b7677692b user: user tags: trunk | |
2020-11-16
| ||
22:44 | Correct some mistakes in the level loading check-in: 8809d628a4 user: user tags: trunk | |
04:55 | Correct the license check-in: f14e1a7d44 user: user tags: trunk | |
04:51 | Implement properly (hopefully) the mouse button down event in edit.c and game.c check-in: 8119f365c2 user: user tags: trunk | |