Free Hero Mesh

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Overview
Comment:Implement properly (hopefully) the mouse button down event in edit.c and game.c
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA1: 8119f365c2904a398525c322b6d8e2c4198b3942
User & Date: user on 2020-11-16 04:51:13
Other Links: manifest | tags
Context
2020-11-16
04:55
Correct the license check-in: f14e1a7d44 user: user tags: trunk
04:51
Implement properly (hopefully) the mouse button down event in edit.c and game.c check-in: 8119f365c2 user: user tags: trunk
2020-10-20
23:21
Add game.c file (not implemented much) check-in: 9d982f0655 user: user tags: trunk
Changes

Modified edit.c from [3d325ead70] to [9c9daca4d1].

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        set_cursor(ev.motion.x<left_margin?XC_arrow:XC_tcross);
        show_mouse_xy(&ev);
        break;
      case SDL_MOUSEBUTTONDOWN:
        if(ev.button.x<left_margin) {
          
          break;



        }
        // fallthrough
      case SDL_KEYDOWN:
        i=exec_key_binding(&ev,1,0,0,editor_command,0);

        if(i==-1) exit(0);
        if(i==-2) {
          main_options['e']=0;
          return;
        }
        redraw_editor();
        break;
    }
  }
}







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        set_cursor(ev.motion.x<left_margin?XC_arrow:XC_tcross);
        show_mouse_xy(&ev);
        break;
      case SDL_MOUSEBUTTONDOWN:
        if(ev.button.x<left_margin) {
          
          break;
        } else {
          i=exec_key_binding(&ev,1,(ev.button.x-left_margin)/picture_size+1,ev.button.y/picture_size+1,editor_command,0);
          goto command;
        }

      case SDL_KEYDOWN:
        i=exec_key_binding(&ev,1,0,0,editor_command,0);
      command:
        if(i==-1) exit(0);
        if(i==-2) {
          main_options['e']=0;
          return;
        }
        redraw_editor();
        break;
    }
  }
}

Modified exec.c from [5cd8b5f27b] to [47586b49e3].

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  nobjects=0;
  free(objects);
  objects=0;
  gameover=0;
}

const char*execute_turn(int key) {

  if(setjmp(my_env)) return my_error;
  changed=0;
  key_ignored=0;
  lastimage_processing=0;
  vstackptr=0;
  
  if(key_ignored && changed) return "Invalid use of IgnoreKey";
  
  if(key_ignored && changed) return "Invalid use of IgnoreKey";
  return 0;
}







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  nobjects=0;
  free(objects);
  objects=0;
  gameover=0;
}

const char*execute_turn(int key) {
  // Set key=0 for initialization
  if(setjmp(my_env)) return my_error;
  changed=0;
  key_ignored=0;
  lastimage_processing=0;
  vstackptr=0;
  
  if(key_ignored && changed) return "Invalid use of IgnoreKey";
  
  if(key_ignored && changed) return "Invalid use of IgnoreKey";
  return 0;
}

Modified game.c from [39a9a6de05] to [adfd260a0a].

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      case SDL_QUIT:
        exit(0);
        break;
      case SDL_MOUSEBUTTONDOWN:
        if(ev.button.x<left_margin) {
          
          break;



        }
        // fallthrough
      case SDL_KEYDOWN:
        i=exec_key_binding(&ev,0,0,0,game_command,0);

        if(i==-1) exit(0);
        if(i==-2) {
          main_options['e']=1;
          return;
        }
        redraw_game();
        break;
    }
  }
}







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      case SDL_QUIT:
        exit(0);
        break;
      case SDL_MOUSEBUTTONDOWN:
        if(ev.button.x<left_margin) {
          
          break;
        } else {
          i=exec_key_binding(&ev,0,(ev.button.x-left_margin)/picture_size+1,ev.button.y/picture_size+1,game_command,0);
          goto command;
        }

      case SDL_KEYDOWN:
        i=exec_key_binding(&ev,0,0,0,game_command,0);
      command:
        if(i==-1) exit(0);
        if(i==-2) {
          main_options['e']=1;
          return;
        }
        redraw_game();
        break;
    }
  }
}

Modified picture.c from [0cf3fc6eed] to [66da19aea7].

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        draw_text(0,8,t,0xF1,0xFF);
        draw_text(n<<3,8,"\xB1",0xF1,0xFB);
        SDL_UnlockSurface(screen);
        SDL_Flip(screen);
    }
  }
}






















static Uint16 decide_picture_size(int nwantsize,const Uint8*wantsize,const Uint16*havesize,int n) {
  int i,j;
  if(!nwantsize) fatal("Unable to determine what picture size is wanted\n");
  for(i=0;i<nwantsize;i++) if(havesize[j=wantsize[i]]==n) return j;
  for(i=*wantsize;i;--i) if(havesize[i]) return i;
  fatal("Unable to determine what picture size is wanted\n");







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        draw_text(0,8,t,0xF1,0xFF);
        draw_text(n<<3,8,"\xB1",0xF1,0xFB);
        SDL_UnlockSurface(screen);
        SDL_Flip(screen);
    }
  }
}

void screen_message(const char*txt) {
  SDL_Rect r;
  SDL_Event ev;
  
  set_cursor(XC_iron_cross);
  SDL_Flip(screen);
  while(SDL_WaitEvent(&ev)) {
    switch(ev.type) {
      case SDL_QUIT:
        SDL_PushEvent(&ev);
        return;
      case SDL_KEYDOWN:
        
        return;
      case SDL_MOUSEBUTTONDOWN:
        
        return;
    }
  }
}

static Uint16 decide_picture_size(int nwantsize,const Uint8*wantsize,const Uint16*havesize,int n) {
  int i,j;
  if(!nwantsize) fatal("Unable to determine what picture size is wanted\n");
  for(i=0;i<nwantsize;i++) if(havesize[j=wantsize[i]]==n) return j;
  for(i=*wantsize;i;--i) if(havesize[i]) return i;
  fatal("Unable to determine what picture size is wanted\n");