Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

10 descendants and 10 ancestors of 561f982c9c2d1918e1c6afb5f9cfa4e79dc9664c

2022-01-25
06:31
Implement (attribute userflags) syntax, in order to access bit patterns of user flags directly in class codes (e.g. so that they can be passed to subroutines, etc). check-in: a724f44255 user: user tags: trunk
2022-01-21
05:17
Implement loading standard sounds, and working in sound test menu. (Free replacements for standard sounds are not yet available, though.) check-in: b43c838ca3 user: user tags: trunk
2022-01-20
06:37
Explain the "Attempt to use a nonexistent object" error when attempting to move a Sliding Door after one side has been destroyed. check-in: 1977494fc3 user: user tags: trunk
2022-01-16
03:11
Some more fixes of sound effect including a few of documentation check-in: 45529d48c7 user: user tags: trunk
2022-01-15
05:59
Implement the user sounds (uncompressed) and MML sounds; does not work in the game yet, and built-in sounds are not yet implemented. check-in: 5c902e7a3f user: user tags: trunk
2022-01-13
06:48
Implement cryptographic hash algorithms. (These are not currently used by Free Hero Mesh but is expected to be used in future.) check-in: 1293433867 user: user tags: trunk
2022-01-12
02:28
Use 23-bit code page numbers. check-in: 0ced76ece7 user: user tags: trunk
2022-01-08
06:06
Flush output in SQL command line mode. check-in: 70ae21443d user: user tags: trunk
2022-01-07
05:46
Implement divisions of levels in the list of levels menu in the game (only for puzzle sets that have any divisions). check-in: 5c59b19d96 user: user tags: trunk
2022-01-05
03:59
Set the correct name of the DIVISION.IDX lump when creating it. check-in: 1d52f98ea2 user: user tags: trunk
2022-01-04
06:02
Change documentation about code page numbers (the effectiveness is the same as before), and treat code page 367 the same as 437 (which is a superset of 367 anyways, so it is OK). check-in: 561f982c9c user: user tags: trunk
02:21
Implement level index editor, including divisions. (Currently, the divisions is not used outside of the level index editor; later, this should be fixed) check-in: 8117ec3cff user: user tags: trunk
2022-01-02
21:04
Implement loading the level divisions table; currently it does not do anything with this table, which will be implemented later. check-in: a731b53535 user: user tags: trunk
2022-01-01
01:20
Move frequently questions to the separate file, and mention custom columns of LEVELS table in SQL documentation. check-in: c7613ace1d user: user tags: trunk
2021-12-31
07:02
Use ll_append_str for literal strings too, in case they contain \x escapes. check-in: 7b627ca618 user: user tags: trunk
2021-12-30
23:44
More explanation of how the results of calculations are used for the level table. check-in: 30d372f39a user: user tags: trunk
21:49
Implement pattern strings and some other commands, an da few more corrections, in the (LevelTable) block implementation. check-in: b629fea66f user: user tags: trunk
2021-12-29
00:29
Implement all of the rest of the (LevelTable) block and its displaying and processing, except the string matching, which will be implemented later. check-in: d24dfda327 user: user tags: trunk
00:04
Add a entry to the Frequently Asked Questions section about use of Free Hero Mesh with gdb. check-in: b3b7b53f2b user: user tags: trunk
2021-12-27
20:33
More corrections, and more work on implementation, of custom level table definitions. check-in: 702847e470 user: user tags: trunk
2021-12-25
06:33
Some corrections of custom level table, including initializing the schema properly; start a few more parts of its implementation too. check-in: 66cf1d39ad user: user tags: trunk