Free Hero Mesh

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50 events by user user occurring around 2021-10-30 00:01:47.

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2021-12-21
05:32
Improvements to list of levels. check-in: de3c1465df user: user tags: trunk
2021-12-17
03:01
Implement list of levels (currently the tall mode lacks details; this will be added in future). check-in: 2b9a22d541 user: user tags: trunk
2021-12-15
07:12
Auto-update the LEVELS table when it is appropriate to do so. check-in: 656b937843 user: user tags: trunk
2021-12-14
06:54
Start to implement the LEVELS table. check-in: c4208ea179 user: user tags: trunk
2021-12-10
00:00
Implement the (Control) block to define a global control object. check-in: 665dcd24be user: user tags: trunk
2021-12-04
06:13
Corrections in picedit.c due to recent things added check-in: 33fb27825a user: user tags: trunk
2021-12-03
23:44
Implement possibility of user-defined macros in picture editor. check-in: 9dce768c07 user: user tags: trunk
20:32
Implement the spare page in the picture editor. check-in: 72f318849b user: user tags: trunk
2021-11-30
04:36
Display descriptions of inventory items when clicking them. check-in: 4ff3818394 user: user tags: trunk
2021-11-26
05:28
Make the {include} macro safer, and allow it to work with composite puzzle sets too. check-in: 224148554e user: user tags: trunk
05:12
Implement the "fork ... else ... then" block. check-in: f949f9c20d user: user tags: trunk
04:57
A few minor corrections in config.doc (no changes to the program code). check-in: fe6e5facdc user: user tags: trunk
2021-11-25
01:17
Implement .autoWin option (to do something if you have won, e.g. auto advance to next level). check-in: ccc683e688 user: user tags: trunk
2021-11-18
19:39
Add FAQ entry about -lsqlite3 vs sqlite3.o check-in: 3a26643be9 user: user tags: trunk
18:53
Add smallxrm.o compile into compile program. check-in: 9932988954 user: user tags: trunk
18:52
Remove some conversion files from the misc/ directory; now only the Hero Hearts conversion is included and the others are distributed separately from this repository. check-in: c00fd07eb9 user: user tags: trunk
00:56
Implement batch import mode. check-in: c75006b3f9 user: user tags: trunk
2021-11-16
20:02
Some corrections to animate_ext and collide_with functions in exec.c. check-in: c76e659783 user: user tags: trunk
08:45
Fix the =Animate instruction. check-in: 222a54522d user: user tags: trunk
2021-11-09
08:22
Add SQL functions BCAT and BYTE for dealing with blobs. check-in: 50395b8093 user: user tags: trunk
2021-11-07
19:59
Remote note at top of document about being incomplete; it does not seem to be incomplete. check-in: ab03b51d6f user: user tags: trunk
2021-11-06
03:28
Implement importing solutions when importing the level data. check-in: aeb7bb0218 user: user tags: trunk
2021-11-01
05:42
In misc/vtower.class, ensure that you cannot stop flying while over a non-walkable tile. check-in: fbaada037f user: user tags: trunk
2021-10-31
23:05
Add more questions/answers in Frequently Asked Questions section. check-in: 41ebe83ec5 user: user tags: trunk
2021-10-30
00:01
Add imgtofhm.c check-in: 5a195fae37 user: user tags: trunk
2021-10-29
23:44
Add conversion from DOS game "Vampiric Tower". check-in: 69ea6fbdf0 user: user tags: trunk
23:07
Correct a mistake in picture importing check-in: ed2c776526 user: user tags: trunk
21:49
A few implement of TODO and CONTRIBUTING files check-in: 3c80bf33f6 user: user tags: trunk
21:05
Add CONTRIBUTING file (please tell me if I missed anything) check-in: ac69cddf8d user: user tags: trunk
2021-10-28
02:37
Implement ^x and also some , and = variants of a few instructions. check-in: 0d3bc1253d user: user tags: trunk
2021-10-24
07:41
Disallow inserting/deleting moves during the solution replay check-in: 730d600d55 user: user tags: trunk
2021-10-23
05:43
Implement move list deletion/insertion mode. check-in: d950a4244a user: user tags: trunk
2021-10-22
21:23
Improve ARCHITECTURE and internals.doc (documentation only) check-in: 1967c110f3 user: user tags: trunk
2021-10-15
06:47
Mention the UTI for Free Hero Mesh and improve code page documentation. (No changes to the program code.) check-in: a27d50ac26 user: user tags: trunk
2021-10-14
01:14
Complete implementation of (Order) block (mostly untested so far) check-in: 602616bb91 user: user tags: trunk
2021-10-10
00:08
More working in sound implementation (still incomplete, and some details are subject to being changed in future) check-in: 9692a28768 user: user tags: trunk
2021-10-08
04:26
More (still incomplete) implementation of (Order) block; also make a correction for the user flag blocks. check-in: df0935b0a3 user: user tags: trunk
02:27
Begin implementation of (Order) block (currently incomplete and doesn't work). check-in: a50cf8eac3 user: user tags: trunk
2021-10-07
05:51
Implement three new instructions: HitMe Sweep SweepEx check-in: a9bed7792c user: user tags: trunk
05:50
Add a FAQ entry relating to MIME types. check-in: 6f7620efc8 user: user tags: trunk
2021-10-05
00:26
Change the internal composite_slice function check-in: 2312d4d6df user: user tags: trunk
2021-10-02
01:55
Implement composite puzzle sets check-in: 4919d2c22e user: user tags: trunk
2021-09-30
21:08
Add SOLUTION_MOVE_LIST function, F9 to flash player location, shift and middle mouse button, and a documentation correction. check-in: 28b482dea1 user: user tags: trunk
03:21
Implement selection rectangles, and PLAYFIELD virtual table. check-in: 2119a02b07 user: user tags: trunk
2021-09-28
21:54
More improvements of documentation of game/editor check-in: 8d8766182a user: user tags: trunk
2021-09-27
21:22
Improve documentation, including game playing documentation. check-in: 2139f8602e user: user tags: trunk
2021-09-26
22:10
Add edit.doc (documentation of level editor) check-in: 887efd70b0 user: user tags: trunk
02:11
Implement the PIPE function. check-in: eb79705225 user: user tags: trunk
2021-09-22
01:11
Add missing documentation for MAX_LEVEL SQL function, and default key bindings for go to first/last level. check-in: f6ec7187a2 user: user tags: trunk
2021-09-19
06:08
Implement the INVENTORY virtual table. check-in: 84ff96ae0f user: user tags: trunk
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