50 check-ins occurring on or before 2020-12-15 03:23:55.
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2020-12-15
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03:23 | Add some mode-independent binding commands check-in: df17ecd054 user: user tags: trunk | |
02:26 | Change the command code of the "select level" command from '^L' to 'go' since a ^ command is not helpful for this situation check-in: 870cc89301 user: user tags: trunk | |
02:21 | Implement Level, MoveNumber, rot, and -rot instructions check-in: 10053de140 user: user tags: trunk | |
2020-12-14
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22:31 | Handle departures/arrivals while the object is not linked into the playfield, so that it doesn't trigger itself check-in: cfacb2c35a user: user tags: trunk | |
22:30 | Implement FlushClass, FlushObj, and IgnoreKey. check-in: ccfd090a7a user: user tags: trunk | |
08:24 | Implement the tuck instruction check-in: 7f3d502de0 user: user tags: trunk | |
07:27 | Improve compatibility (by testing the behaviours), add ObjLayerAt and Done instructions, implement collisions, implement MoveTo and JumpTo and Assassinate check-in: b323d9054c user: user tags: trunk | |
2020-12-13
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21:28 | Implement the CollisionLayers and Inertia instructions. check-in: c08f797ece user: user tags: trunk | |
08:41 | Implement the Destroy instruction (currently untested). check-in: eb593e0796 user: user tags: trunk | |
2020-12-12
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21:12 | Remove NoIgnore() from writes to the Distance variable; it is safe to alter this variable during ignored turns check-in: 3ec2889a26 user: user tags: trunk | |
06:30 | Implement lsh, rsh, ObjTopAt, ObjBottomAt, ObjDir, and Xloc/Yloc of non-self. check-in: 3d4fc6dc98 user: user tags: trunk | |
05:56 | Implement for/next loops, and add NoIgnore() in some more places where needed check-in: ba612cfc1c user: user tags: trunk | |
2020-12-11
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22:25 | Add instructions to read/write many of the flags check-in: 862a62fb30 user: user tags: trunk | |
21:52 | Implement Create check-in: 2a1d28770b user: user tags: trunk | |
18:51 | Implement the instructions for message local variables, and fix a mistake in the level loading check-in: 442c84b49d user: user tags: trunk | |
18:25 | Add instructions to read/write more variables (including the special case of Density), and add NoIgnore() on writes check-in: 2710ac5f6c user: user tags: trunk | |
03:22 | Implement more instructions, and fix v_send_message so that it doesn't crash if the target is 0 check-in: 5b1c214aab user: user tags: trunk | |
2020-12-10
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22:26 | Implement object examine mode better now. check-in: a84d299534 user: user tags: trunk | |
08:09 | Remove an improper division by zero error check-in: 23b475cc02 user: user tags: trunk | |
05:37 | Start to implement object examination menu in game.c; this revealed that there are still some duplicate objects being loaded, though check-in: 76cf67a257 user: user tags: trunk | |
2020-12-08
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03:53 | Add a few structures and stuff related to animation; not complete check-in: 8d8bcb34ca user: user tags: trunk | |
2020-12-06
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21:50 | Add some corrected dealing with destroyed objects and other corrections in exec.c check-in: 35eb3bec31 user: user tags: trunk | |
2020-12-05
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22:29 | Add a few of the things necessary to implement timers, for animation. check-in: 3ec62d29f5 user: user tags: trunk | |
08:02 | Remove the IOF_DEAD and IOF_ANIM flags; use a different implementation check-in: 2f7b9e4144 user: user tags: trunk | |
03:51 | Implement some more instructions, and correct a mistake in the instruction compiler check-in: aa53c20de4 user: user tags: trunk | |
2020-12-04
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06:07 | Implement many more opcodes and correct a few check-in: 9aed95654b user: user tags: trunk | |
02:08 | Remove Transform and add CollisionLayers and fix some other names. check-in: 68ea2a92ca user: user tags: trunk | |
2020-12-02
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21:08 | Implement the Send instruction and its variants check-in: b58b5e017d user: user tags: trunk | |
08:12 | Implement the Broadcast opcode and its variants. check-in: 7b7f59d288 user: user tags: trunk | |
05:41 | Implement begin_level() and screen_message() check-in: 435ee485bb user: user tags: trunk | |
05:41 | Fix several mistakes in exec.c check-in: 646a69c999 user: user tags: trunk | |
00:39 | Fix send_message so that it correctly skips sending if the message pointer is 0xFFFF, not zero check-in: 166412b059 user: user tags: trunk | |
2020-12-01
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22:09 | Add traceAll resource check-in: 165d3cd4f7 user: user tags: trunk | |
2020-11-30
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21:37 | Add names for Transform, TRANSFORMING, and TRANSFORMED; not implemented yet check-in: 56fff32581 user: user tags: trunk | |
2020-11-29
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23:50 | Implement message tracing, fix a few mistakes, start to implement level initialization check-in: d1b2616e10 user: user tags: trunk | |
2020-11-27
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00:27 | Start to implement tracing. check-in: 6683ba9878 user: user tags: trunk | |
2020-11-26
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01:53 | Fix implementation of some opcodes. check-in: 5aa3128a59 user: user tags: trunk | |
01:41 | Implement objtrash() and generation number increasing; move initialization to a separate subroutine check-in: daf44d7fbb user: user tags: trunk | |
2020-11-24
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00:45 | Add a file for copying sounds from HEROFALL.EXE check-in: 043f25eb8d user: user tags: trunk | |
2020-11-22
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04:29 | Implement level selection in game play mode (not yet complete; needs to initialize the level too), and add some more keyboard commands to the class selection menu in the editor. check-in: c1e8833d15 user: user tags: trunk | |
02:05 | Fix the level conversion/loading by changing the MRU logic slightly. check-in: 1939e893b0 user: user tags: trunk | |
2020-11-19
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00:00 | Correct a mistake in the level conversion check-in: 086b55093c user: user tags: trunk | |
2020-11-17
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00:51 | Add possibility to select levels. check-in: 5b7677692b user: user tags: trunk | |
2020-11-16
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22:44 | Correct some mistakes in the level loading check-in: 8809d628a4 user: user tags: trunk | |
04:55 | Correct the license check-in: f14e1a7d44 user: user tags: trunk | |
04:51 | Implement properly (hopefully) the mouse button down event in edit.c and game.c check-in: 8119f365c2 user: user tags: trunk | |
2020-10-20
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23:21 | Add game.c file (not implemented much) check-in: 9d982f0655 user: user tags: trunk | |
2019-07-15
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03:27 | Add gameover,key_ignored,changed variables for future use check-in: b39ff189b9 user: user tags: trunk | |
2019-05-18
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03:37 | Start writing code for executing class codes (untested) check-in: 52a2dcb87d user: user tags: trunk | |
2019-02-10
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18:10 | Allow left and right arrow keys in class select menu to select which image check-in: 2da745c85b user: user tags: trunk | |