游戏王残局简化版

Check-in [204190fd46]
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Check-in [204190fd46]

Overview
Comment:慢来
Downloads: Tarball | ZIP archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 204190fd46b1e34ea545a1837fb60e7dfeb7b7dad13e4c07f5cabf08b2b654cb
User & Date: 顽雨沉风 on 2024-02-07 07:24:13.985
Other Links: manifest | tags
Context
2024-02-07
08:05
慢慢来 check-in: 753a221213 user: 顽雨沉风 tags: trunk
07:24
慢来 check-in: 204190fd46 user: 顽雨沉风 tags: trunk
06:55
慢慢来 check-in: 76da7195d2 user: 顽雨沉风 tags: trunk
Changes
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--[[message
察局:
简语]]
--puzzle1
Debug.SetAIName("LV-056_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8500, 0, 0)
Debug.SetPlayerInfo(1, 6900, 0, 0)



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--[[message
察局:
原局LV-056
]]
--puzzle1
Debug.SetAIName("LV-056_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8500, 0, 0)
Debug.SetPlayerInfo(1, 6900, 0, 0)

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--[[message
察局:

]]

Debug.SetAIName("base-2_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 9700, 0, 0)
Debug.AddCard(78835747, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)


>







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--[[message
察局:
原局:base-2
]]

Debug.SetAIName("base-2_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 9700, 0, 0)
Debug.AddCard(78835747, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
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--[[message

]]

Debug.SetAIName("LV-015")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)


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--[[message
察局:
]]

Debug.SetAIName("LV-015")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)




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--puzzle1
Debug.SetAIName("LV-085")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 4700, 0, 0)

Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
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--[[message
察局:
]]
--puzzle1
Debug.SetAIName("LV-085")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 4700, 0, 0)

Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
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--[[message
察局:

]]

Debug.SetAIName("base-2_衍生版_2")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 40300, 0, 0)
Debug.AddCard(7799906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)


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--[[message
察局:
原局:base-2
]]

Debug.SetAIName("base-2_衍生版_2")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 40300, 0, 0)
Debug.AddCard(7799906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
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--[[message
察局:

]]

Debug.SetAIName("LV-013_衍版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 4100, 0, 0)



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--[[message
察局:
原局:LV-013
]]

Debug.SetAIName("LV-013_衍版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 4100, 0, 0)

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--[[message
星圣 vs 入魔
]]

Debug.SetAIName("07.Constellar vs Evilswarm")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3250, 0, 0)
Debug.AddCard(70908596, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

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--[[message
简语:星圣 vs 入魔
]]

Debug.SetAIName("07.Constellar vs Evilswarm")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3250, 0, 0)
Debug.AddCard(70908596, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
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--[[message

进化帝之旗
]]

--puzzle1
Debug.SetAIName("09.Evolzar Flag")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 2200, 0, 0)

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--[[message
察局:
简语:进化帝之旗
]]

--puzzle1
Debug.SetAIName("09.Evolzar Flag")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 2200, 0, 0)
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--[[message
察局:

]]
--puzzle1
Debug.SetAIName("LV-143_衍版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 20000, 0, 0)



>







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--[[message
察局:
原局:LV-143
]]
--puzzle1
Debug.SetAIName("LV-143_衍版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 20000, 0, 0)




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--ABC
Debug.SetAIName("ABC")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 17450, 0, 0)
Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
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--[[message
察局:
]]
--ABC
Debug.SetAIName("ABC")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 17450, 0, 0)
Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
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--[[message
察局:
简语:抢夺艾克佐迪亚
原局:05.Snatch the Exodia
旧名:
]]

--puzzle1
Debug.SetAIName("05.Snatch the Exodia_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 10000, 0, 0)




<







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--[[message
察局:
简语:抢夺艾克佐迪亚
原局:05.Snatch the Exodia

]]

--puzzle1
Debug.SetAIName("05.Snatch the Exodia_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 10000, 0, 0)
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--[[message

]]

Debug.SetAIName("huamei01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 666, 0, 0)
Debug.SetPlayerInfo(1, 23333, 0, 0)


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--[[message
察局:
]]

Debug.SetAIName("huamei01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 666, 0, 0)
Debug.SetPlayerInfo(1, 23333, 0, 0)

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--[[message

看!飞机!

]]

--puzzle1
Debug.SetAIName("11.Look!Airplane!")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11300, 0, 0)
--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(4417407, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67922702, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

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--[[message
察局:
简语:看!飞机!
原局:11.Look!Airplane!
]]

--puzzle1
Debug.SetAIName("11.Look!Airplane!_衍版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11300, 0, 0)
--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(4417407, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67922702, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
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--[[message

恶魔融合

]]

--puzzle1
Debug.SetAIName("13.Archfiend Fusion_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 17100, 0, 0)

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>







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--[[message
察局:
简语:恶魔融合
原局:13.Archfiend Fusion
]]

--puzzle1
Debug.SetAIName("13.Archfiend Fusion_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 17100, 0, 0)
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--[[message

How much havoc can 1 Brilliant Fusion cause?
]]
Debug.SetAIName("AlphaKretin_08a_Brillliant")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI + DUEL_ATTACK_FIRST_TURN, 3)

Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 6100, 0, 0)


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--[[message
察局:
简语:How much havoc can 1 Brilliant Fusion cause?
]]
Debug.SetAIName("AlphaKretin_08a_Brillliant")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI + DUEL_ATTACK_FIRST_TURN, 3)

Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 6100, 0, 0)

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--[[Message

超越彩虹

]]

--puzzle1
Debug.SetAIName("21.Over The Rainbow_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 16100, 0, 0)

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--[[Message
察局:
简语:超越彩虹
原局:21.Over The Rainbow
]]

--puzzle1
Debug.SetAIName("21.Over The Rainbow_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 16100, 0, 0)
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--[[message

四征龙

]]

--puzzle1
Debug.SetAIName("26.4 Dragon Ruler_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 31000, 0, 0)

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--[[message
察局:
简语:四征龙
原局:26.4 Dragon Ruler
]]

--puzzle1
Debug.SetAIName("26.4 Dragon Ruler_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 31000, 0, 0)
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--[[message

Be cautious! Nekroz of Trishula will punish you if you do not get rid of your whole hand.

]]

-- Nekroz
Debug.SetAIName("Furtie_Hubo_14_Nekroz_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

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--[[message
察局:
简语:Be cautious! Nekroz of Trishula will punish you if you do not get rid of your whole hand.
原局:Furtie_Hubo_14_Nekroz
]]

-- Nekroz
Debug.SetAIName("Furtie_Hubo_14_Nekroz_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)
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--[[message

反转幻想

]]

--puzzle1
Debug.SetAIName("16.Flip Illusions_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 24300, 0, 0)

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--[[message
察局:
简语:反转幻想
原局:16.Flip Illusions
]]

--puzzle1
Debug.SetAIName("16.Flip Illusions_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 24300, 0, 0)