Free Hero Mesh

Timeline
Login
This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

16 check-ins using file game.c version 0ea21b73a0

2020-12-15
02:21
Implement Level, MoveNumber, rot, and -rot instructions check-in: 10053de140 user: user tags: trunk
2020-12-14
22:31
Handle departures/arrivals while the object is not linked into the playfield, so that it doesn't trigger itself check-in: cfacb2c35a user: user tags: trunk
22:30
Implement FlushClass, FlushObj, and IgnoreKey. check-in: ccfd090a7a user: user tags: trunk
08:24
Implement the tuck instruction check-in: 7f3d502de0 user: user tags: trunk
07:27
Improve compatibility (by testing the behaviours), add ObjLayerAt and Done instructions, implement collisions, implement MoveTo and JumpTo and Assassinate check-in: b323d9054c user: user tags: trunk
2020-12-13
21:28
Implement the CollisionLayers and Inertia instructions. check-in: c08f797ece user: user tags: trunk
08:41
Implement the Destroy instruction (currently untested). check-in: eb593e0796 user: user tags: trunk
2020-12-12
21:12
Remove NoIgnore() from writes to the Distance variable; it is safe to alter this variable during ignored turns check-in: 3ec2889a26 user: user tags: trunk
06:30
Implement lsh, rsh, ObjTopAt, ObjBottomAt, ObjDir, and Xloc/Yloc of non-self. check-in: 3d4fc6dc98 user: user tags: trunk
05:56
Implement for/next loops, and add NoIgnore() in some more places where needed check-in: ba612cfc1c user: user tags: trunk
2020-12-11
22:25
Add instructions to read/write many of the flags check-in: 862a62fb30 user: user tags: trunk
21:52
Implement Create check-in: 2a1d28770b user: user tags: trunk
18:51
Implement the instructions for message local variables, and fix a mistake in the level loading check-in: 442c84b49d user: user tags: trunk
18:25
Add instructions to read/write more variables (including the special case of Density), and add NoIgnore() on writes check-in: 2710ac5f6c user: user tags: trunk
03:22
Implement more instructions, and fix v_send_message so that it doesn't crash if the target is 0 check-in: 5b1c214aab user: user tags: trunk
2020-12-10
22:26
Implement object examine mode better now. check-in: a84d299534 user: user tags: trunk