Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

13 check-ins using file FAQ version 48ec2c235c

2022-05-28
19:08
Add commands to select levels at random (either all levels or only unsolved levels) check-in: 61d1c94622 user: user tags: trunk
2022-05-05
20:33
Lump name suffixes in the sound file can be case-insensitive. check-in: 19bbb1f4aa user: user tags: trunk
2022-05-01
19:49
Allow the ,CollisionLayers to access classes as well as objects. check-in: 7d82163fa3 user: user tags: trunk
2022-04-30
23:18
Implement the one-based array operators. check-in: e895c451ce user: user tags: trunk
2022-04-29
05:04
A change to the parsing of strings in a level table definition block. check-in: 80dc8e429b user: user tags: trunk
2022-04-26
23:18
Ensure that undef_message is set when loading message numbers from the CLASS.DEF lump. check-in: e6ec7babc9 user: user tags: trunk
18:27
Add the Walkable instruction. check-in: 4436b9f0d2 user: user tags: trunk
2022-04-24
20:33
Implement (Rook), (Bishop), and (Queen) blocks in class definition blocks. check-in: 3a5d5440cc user: user tags: trunk
2022-04-22
20:11
Some corrections to parsing the (Order) block; the runtime handling still does not quite work properly yet check-in: 345563f394 user: user tags: trunk
03:22
Add the -U switch for experimental/unstable features. check-in: 747db98980 user: user tags: trunk
2022-04-21
22:53
A change in the implementation of ordered objects (currently not in use nor tested) check-in: 52e9907daf user: user tags: trunk
2022-04-20
04:36
Implement -+ switch to load level by ID number instead of by order number. check-in: 33f8d50d24 user: user tags: trunk
2022-04-07
06:44
Some additions to FAQ check-in: 9b1262140c user: user tags: trunk