Free Hero Mesh

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Differences From Artifact [aa140ea55a]:

To Artifact [4504881799]:


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[58] 0=NewX, 1=NewY

[59*] Bit constant 0-31; the second byte is the number 0-31, and at
runtime it is replaced by the relevant 32-bit number.

[60*] Sound constant (see section about user sounds)

[61] 0=ClassCount/1* (I don't know what this does), 1=GetArray

[64/3*] SendMessage (to Self)

[65/4*] SendMessage

[66/3*] Broadcast; second byte is zero-based class number








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308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
[58] 0=NewX, 1=NewY

[59*] Bit constant 0-31; the second byte is the number 0-31, and at
runtime it is replaced by the relevant 32-bit number.

[60*] Sound constant (see section about user sounds)

[61] 0=ClassCount/1*, 1=GetArray

[64/3*] SendMessage (to Self)

[65/4*] SendMessage

[66/3*] Broadcast; second byte is zero-based class number