Free Hero Mesh

Diff
Login
This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [5f066df71d]:

To Artifact [faf6f0af8d]:


1
2
3
4
5
6
7
8
9
10
11
12
1
2
3
4

5
6
7
8
9
10
11




-







* Sound effects
  * Compressed wave sounds (?)
  * Numeric sounds (?)
* Game engine features
  * Multiple connected objects moving as a unit
  * String data (partially implemented)
  * A ,PopUp command to use a popup with arguments starting from a mark
  * Returning a class from COLLIDE/COLLIDEBY to transform
  * Coordinate input (may be suitable for some kind of games)
  * Possibility to define auto-generation levels mode
* Editor
  * Mouse dragging
39
40
41
42
43
44
45
46

47
48
49
50
51
52
53
54
55
56
57
58
59
38
39
40
41
42
43
44

45
46
47
48
49
50
51
52
53
54
55
56
57
58







-
+













* Warning if file changed when uncommited data exists in the cache database
* Composite puzzle set format (implemented)
  * Optional hypertext help
  * Compressed class definitions (?)
* Option to auto display level titles
* Testing
  * Bizarro world
  * Deferred movement
  * Connection movement (it is partially tested, already)
  * Sweep, SweepEx, HitMe
  * Overriding order of execution
* Conversion from other games
  * DOS Hero Hearts
  * Berusky
  * PC Wanderer
  * Escape
  * Chroma
  * Xsok
  * PuzzleScript (limited; not everything is or will be capable)
  * Sokoban
  * Puzzle Boy
  * Pitman/Catrap