Overview
| Comment: | 0.0.249 |
|---|---|
| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA3-256: |
93595441a04183aee57544a9f8a1e9ad |
| User & Date: | 顽雨沉风 on 2023-06-26 00:48:29.349 |
| Other Links: | manifest | tags |
Context
|
2023-06-26
| ||
| 00:49 | 0.0.250 check-in: fe7145c403 user: 顽雨沉风 tags: trunk | |
| 00:48 | 0.0.249 check-in: 93595441a0 user: 顽雨沉风 tags: trunk | |
| 00:29 | 0.0.248 check-in: 5985f1c474 user: 顽雨沉风 tags: trunk | |
Changes
Modified 19.Let's GaGaGa.lua
from [70ff28c35b]
to [67b63b34dd].
| ︙ | ︙ | |||
44 45 46 47 48 49 50 |
local str = {}
local fun = {}
local cache_1
local cache_2
fun["通关邀请"] = function()
| | | | | | | | | | | | | | | | | 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 |
local str = {}
local fun = {}
local cache_1
local cache_2
fun["通关邀请"] = function()
local effect_1
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
effect_1:SetCode(EVENT_DAMAGE)
function cache_1()
cache_1 = Duel.GetLP(1)
if cache_1 <= 0 then
cache_1 = true
else
cache_1 = false
end
return cache_1
end
effect_1:SetCondition(cache_1)
function cache_1()
Debug.ShowHint("残局群181175613")
return
end
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1
, 0)
end
fun["开局添加手卡"] = function(str_1)
local effect_1
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
effect_1:SetCode(EVENT_ADJUST)
effect_1:SetCountLimit(1)
function cache_1()
cache_1 = Duel.GetLP(0)
if cache_1 > 0 then
cache_1 = true
else
cache_1 = false
end
return cache_1
end
effect_1:SetCondition(cache_1)
function cache_1(effect_event
, player_who_activate_the_effect)
cache_1 = Duel.SelectMatchingCard(player_who_activate_the_effect
, Card.IsAbleToHand
, player_who_activate_the_effect
, LOCATION_DECK
, 0
, str_1
, str_1
, nil)
cache_2 = cache_1:GetCount()
if cache_2 > 0 then
Duel.SendtoHand(cache_1
, nil
, REASON_RULE)
end
end
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1
, 0)
end
fun["通关邀请"]()
fun["开局添加手卡"](6)
|
Modified 残局函数库/残局函数库.lua
from [c9ca4d3bd4]
to [7a84282bee].
1 2 3 4 5 6 7 8 |
local str = {}
local fun = {}
local cache_1
local cache_2
fun["通关邀请"] = function()
| | | | | | | | | | | | | | | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 |
local str = {}
local fun = {}
local cache_1
local cache_2
fun["通关邀请"] = function()
local effect_1
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
effect_1:SetCode(EVENT_DAMAGE)
function cache_1()
cache_1 = Duel.GetLP(1)
if cache_1 <= 0 then
cache_1 = true
else
cache_1 = false
end
return cache_1
end
effect_1:SetCondition(cache_1)
function cache_1()
Debug.ShowHint("残局群181175613")
return
end
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1
, 0)
end
fun["开局添加手卡"] = function(str_1)
local effect_1
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
effect_1:SetCode(EVENT_ADJUST)
effect_1:SetCountLimit(1)
function cache_1()
cache_1 = Duel.GetLP(0)
if cache_1 > 0 then
cache_1 = true
else
cache_1 = false
end
return cache_1
end
effect_1:SetCondition(cache_1)
function cache_1(effect_event
, player_who_activate_the_effect)
cache_1 = Duel.SelectMatchingCard(player_who_activate_the_effect
, Card.IsAbleToHand
, player_who_activate_the_effect
, LOCATION_DECK
, 0
, str_1
, str_1
, nil)
cache_2 = cache_1:GetCount()
if cache_2 > 0 then
Duel.SendtoHand(cache_1
, nil
, REASON_RULE)
end
end
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1
, 0)
end
fun["通关邀请"]()
fun["开局添加手卡"](1)
|