游戏王残局简化版

Check-in [753a221213]
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Check-in [753a221213]

Overview
Comment:慢慢来
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 753a2212133dd465a54701a5378fcf4226ea01134a7cecef59f3c78cf669dbd5
User & Date: 顽雨沉风 on 2024-02-07 08:05:09
Other Links: manifest | tags
Context
2024-02-07
08:30
慢慢来 check-in: c89a027a7a user: 顽雨沉风 tags: trunk
08:05
慢慢来 check-in: 753a221213 user: 顽雨沉风 tags: trunk
07:24
慢来 check-in: 204190fd46 user: 顽雨沉风 tags: trunk
Changes

Deleted single/3_22_四妹_幻兽.lua version [108ad71c6f].

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--[[message
察局:
简语:看!飞机!
原局:11.Look!Airplane!
]]

--puzzle1
Debug.SetAIName("11.Look!Airplane!_衍版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11300, 0, 0)
--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(4417407, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67922702, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15854426, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(68815132, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67922702, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(83054225, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(89399912, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(5556499, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(22110647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(79575620, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_22_枯岳说书人_幻兽.lua version [108ad71c6f].












































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--[[message
察局:
简语:看!飞机!
原局:11.Look!Airplane!
]]

--puzzle1
Debug.SetAIName("11.Look!Airplane!_衍版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11300, 0, 0)
--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(4417407, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67922702, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15854426, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(68815132, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67922702, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(83054225, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(89399912, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(5556499, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(22110647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(79575620, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Modified single/3_34_枯岳说书人_大日.lua from [06d7bcca1c] to [34377f9be8].

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--[[message
察局:
静寂大日
简语:静寂大日
]]

--puzzle1
Debug.SetAIName("20.Silence Vylon_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 11200, 0, 0)

Modified single/3_34_枯岳说书人_幻影.lua from [1ebd916333] to [9823dc6942].

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--[[message
察局:
念动力
简语:念动力
原局:Fedo-04
]]

Debug.SetAIName("Fedo-04")
Debug.SetAIName("Fedo-04_衍版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 5000, 0, 0)
Debug.SetPlayerInfo(1, 38500, 0, 0)

--自己的怪兽区
Debug.AddCard(1834753, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --最大瞬移者
--对方的怪兽区

Deleted single/3_35_四妹_电子.lua version [1669fc49ab].

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--[[message
永恒进化
]]

Debug.SetAIName("37.Eternal Evolution")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 23900, 0, 0)

Debug.AddCard(25774450, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(86686671, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(70095155, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(3405259, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(77411244, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(30012506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(63737050, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(46659709, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23893227, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(8783685, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(10443957, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(43202238, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(89112729, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(84058253, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1561110, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(3897065, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(98850929, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(32104431, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(78193831, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97940434, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(86240887, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(59822133, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(56532353, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(20960340, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(15155568, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle(3)

Added single/3_35_枯岳说书人_电子.lua version [302754a943].
























































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--[[message
察局:
简语:永恒进化
原局:37.Eternal Evolution
]]

Debug.SetAIName("37.Eternal Evolution_衍版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 23900, 0, 0)

Debug.AddCard(25774450, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(86686671, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(70095155, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(3405259, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(77411244, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(30012506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(63737050, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(46659709, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23893227, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(8783685, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(10443957, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(43202238, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(89112729, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(84058253, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1561110, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(3897065, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(98850929, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(32104431, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(78193831, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97940434, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(86240887, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(59822133, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(56532353, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.AddCard(20960340, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(15155568, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle(3)

Deleted single/3_37_四妹_No..lua version [7f6385c95a].

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--[[message
编号卡斗争
]]

--puzzle1
Debug.SetAIName("12.Number Battle")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 32000, 0, 0)
Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10275411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(42851643, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(94220427, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(94693857, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(23571046, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(29669359,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(73445448, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39272762, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(33776843, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(1992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(65703851, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(30585393, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/3_37_枯岳说书人_No..lua version [8fd13535f3].
























































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--[[message
察局:
简语:编号卡斗争
原版:12.Number Battle
]]

--puzzle1
Debug.SetAIName("12.Number Battle_衍版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 32000, 0, 0)
Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10275411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(42851643, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(94220427, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(94693857, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(23571046, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(29669359,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(73445448, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39272762, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(33776843, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(1992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(65703851, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(30585393, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Modified single/3_41_枯岳说书人_No..lua from [9888377b80] to [41ca79c5c2].

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--[[message
察局:
控敌的纹章
简语:控敌的纹章
原局:32.Enemy Controlled Heraldry
]]

Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 109125, 0, 0)

Modified single/3_41_枯岳说书人_No._1.lua from [5347e1fcbe] to [ef7e00218d].

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--[[message
察局:
控敌的纹章
简语:控敌的纹章
原局:32.Enemy Controlled Heraldry
]]

Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_2")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 168150, 0, 0)

Modified 残局文料/补记.md from [be5f2bdc05] to [72472de3bb].

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无序号+系名+局名,因软件名宽不够。
序号+局名,如四妹系列,其益或在见名而知局内主字段,然英语差者不得此。
大量局名用阿斯克码表,因软件早期不许汉语。
今已许汉语,故欲用之。
除几人有多系名外,系名实为作者简称。
见某人怨局名,序号多而不显内。
再虑重名,综上,得下:
> [特殊序号(数字)_]规名(数字)_效卡数(数字)_作者简称_局内一字段名[_避重序号(数字)]
> 规名(数字)_效卡数(数字)_局内一字段名_作者简称[_避重序号(数字)]
中括号内为可选,小括号内为形式。
他人多用连接线,而此用下划线,以避混。
好,试之,例如:
> MH01
改为:
> 5_19_棉花_魔轰神
> 5_19_魔轰神_棉花_a01
似可行,按此办。
# 追加说明
欲知何时可解,故有察局。
作者欲言,故有简语。
有衍生版,故有原局。
综上,则:
~~~