游戏王残局简化版

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Comment:0.0.2636
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SHA3-256: f56651ade69cea952f18a68920b20da726b5f7e2535101004b5e01a6c67558c6
User & Date: 顽雨沉风 on 2023-10-07 12:31:34
Other Links: manifest | tags
Context
2023-10-07
12:34
0.0.2637 check-in: 32b786d7ed user: 顽雨沉风 tags: trunk
12:31
0.0.2636 check-in: f56651ade6 user: 顽雨沉风 tags: trunk
12:00
0.0.2635 check-in: 0f7bd7c960 user: 顽雨沉风 tags: trunk
Changes

Modified single_doc/场景.html from [0491fb69e0] to [9d38657bfb].

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<li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">1.2.22</span> </a></li>
<li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">1.2.23</span> </a></li>
<li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">1.2.24</span> </a></li>
<li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">1.2.25</span> </a></li>
<li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">1.2.26</span> </a></li>
<li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">1.2.27</span> </a></li>
<li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">1.2.28</span> </a></li>

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</nav>
<h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
<h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
<h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>







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<li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">1.2.22</span> </a></li>
<li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">1.2.23</span> </a></li>
<li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">1.2.24</span> </a></li>
<li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">1.2.25</span> </a></li>
<li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">1.2.26</span> </a></li>
<li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">1.2.27</span> </a></li>
<li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">1.2.28</span> </a></li>
<li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">1.2.29</span> </a></li>
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</ul></li>
</ul>
</nav>
<h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
<h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
<h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
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Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)

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Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)





































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Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)

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Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)

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Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h3 data-number="1.2.29" id="section-48"><span class="header-section-number">1.2.29</span> </h3>
<p>应该要用龙星作为素材。</p>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

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Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)

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Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

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Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)

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Modified single_doc/场景.md from [3ef284ca0f] to [fbe543d366].

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Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)

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Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)










































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Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)

-----------------

Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)

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Debug.ReloadFieldEnd()
aux.BeginPuzzle()

~~~

###

应该要用龙星作为素材。

~~~
Debug.SetAIName("base-2")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

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Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)

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Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

-----------------

Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)

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