游戏王残局简化版

Check-in [e397e69d58]
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Check-in [e397e69d58]

Overview
Comment:0.0.810
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: e397e69d5847980bb016c08a1542c89eaa5403ef415707c8e41d57d5326ddffe
User & Date: 顽雨沉风 on 2023-07-07 07:45:51
Other Links: manifest | tags
Context
2023-07-07
08:25
0.0.811 check-in: b493816157 user: 顽雨沉风 tags: trunk
07:45
0.0.810 check-in: e397e69d58 user: 顽雨沉风 tags: trunk
07:00
0.0.809 check-in: 6d0000f97e user: 顽雨沉风 tags: trunk
Changes

Modified single/NH-02.lua from [4482f864ad] to [cd8230ea22].

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--[[message
卡数:49
规则:大师3
大风起兮云飞扬!
]]






Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,3100,0,0)
Debug.SetPlayerInfo(1,123700,0,0)

local e0=Effect.GlobalEffect()
e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e0:SetCode(EVENT_ADJUST)
e0:SetCountLimit(1)
e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,8,8,nil)
if g:GetCount()>0 then
  Duel.SendtoHand(g,nil,REASON_RULE)
end end)
Duel.RegisterEffect(e0,0)

Debug.AddCard(7198399,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(99666430,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK,true)
Debug.AddCard(68815132,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(46247516,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(96945958,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
Debug.AddCard(17658803,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)

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--[[message


大风起兮云飞扬!
]]

--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)


Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,3100,0,0)
Debug.SetPlayerInfo(1,123700,0,0)













Debug.AddCard(7198399,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(99666430,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK,true)
Debug.AddCard(68815132,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(46247516,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(96945958,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
Debug.AddCard(17658803,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
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Debug.AddCard(29401950,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)

Debug.AddCard(64554883,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
Debug.AddCard(7198399,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
Debug.AddCard(67949763,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)
Debug.AddCard(67949763,1,1,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK)
Debug.ReloadFieldEnd()

Debug.ShowHint("从卡组中选择八张卡加入手卡!")
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)










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Debug.AddCard(29401950,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)

Debug.AddCard(64554883,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
Debug.AddCard(7198399,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
Debug.AddCard(67949763,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)
Debug.AddCard(67949763,1,1,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK)
Debug.ReloadFieldEnd()


aux.BeginPuzzle()









fun["开局添加手卡"](8)