Overview
Comment: | 0.0.2544 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
e1b217bace15a80d46944603dc5eb414 |
User & Date: | 顽雨沉风 on 2023-09-09 03:13:26 |
Other Links: | manifest | tags |
Context
2023-09-09
| ||
03:27 | 0.0.2545 check-in: 580b09114c user: 顽雨沉风 tags: trunk | |
03:13 | 0.0.2544 check-in: e1b217bace user: 顽雨沉风 tags: trunk | |
02:28 | 0.0.2543 check-in: d608be2cc6 user: 顽雨沉风 tags: trunk | |
Changes
Deleted single/0.lua version [89bfbead68].
|
| < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < |
Added single_doc/三个绑定函数.html version [df99a18179].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 | <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml" lang xml:lang> <head> <meta charset="utf-8" /> <meta name="generator" content="pandoc" /> <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" /> <title>三个绑定函数</title> <style> code{white-space: pre-wrap;} span.smallcaps{font-variant: small-caps;} div.columns{display: flex; gap: min(4vw, 1.5em);} div.column{flex: auto; overflow-x: auto;} div.hanging-indent{margin-left: 1.5em; text-indent: -1.5em;} ul.task-list[class]{list-style: none;} ul.task-list li input[type="checkbox"] { font-size: inherit; width: 0.8em; margin: 0 0.8em 0.2em -1.6em; vertical-align: middle; } .display.math{display: block; text-align: center; margin: 0.5rem auto;} </style> <style type="text/css">@media screen and (min-aspect-ratio:1/1) {html {background-color: f8f8f8;background-image:linear-gradient(45deg, #eee 25%, transparent 25%, transparent 75%, #eee 75%), linear-gradient(45deg, #eee 25%, transparent 25%, transparent 75%, #eee 75%);background-size: 8px 8px;background-position: 0 0, 16px 8px;}body {border: solid #a0a0a0 1px ;border-radius: 20px ;padding: 26px ;margin: 16px ;color: #101010 ;background: linear-gradient(to right, #efefefff, #efefeffc);padding: 2em 18%;line-height: 2.1em;box-shadow: 0px 0px 1px rgba(160, 160, 160, 1), 0px 0px 1px rgba(160, 160, 160, 1);}}h1,h2,h3,h4,h5,h6 {font-size: 1.5em;color: #3F5770;border-bottom: 0.1em solid #666666;margin: 1.2em 0em;}a {list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;background-color: white;text-decoration-color: blue;}a:visited {color: blue;text-decoration-color: white;}a:active {color: red;}nav ul li {margin: 1.2em 0em;}p::before {content: " ";}p {margin: 1.2em 0;}.title {background-color: white;font-size: 2em;text-align: center;}b {background-color: white;list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;}details > summary {list-style: none;border-right: 0.3em solid #5183C466;border-left: 0.3em solid #5183C466;padding: 0.2em 0.4em;margin-bottom: 0.2em;margin-top: 0.3em;}details > summary:active {color: red;}pre {background: #f6f6f6;border-left: 0.5em solid #ccc;padding: 0.4em;border-radius: 0.2em;overflow-wrap:break-word;}pre:active {color: red;}code {font-family: "Verdana";}button {background: #ffffff;color: #20894d;}button:active {color: red;}</style> <!--[if lt IE 9]> <script src="//cdnjs.cloudflare.com/ajax/libs/html5shiv/3.7.3/html5shiv-printshiv.min.js"></script> <![endif]--> </head> <body> <header id="title-block-header"> <h1 class="title">三个绑定函数</h1> </header> <nav id="TOC" role="doc-toc"> <ul> <li><a href="#presummon" id="toc-presummon"><span class="toc-section-number">1</span> PreSummon</a></li> </ul> </nav> <h1 data-number="1" id="presummon"><span class="header-section-number">1</span> PreSummon</h1> <p>Debug.PreSummon(卡, 召唤类型[, 从哪个区域特召到场上])</p> <details> <summary> 补充 </summary> <pre><code>●void Debug.PreSummon(Card c, int sum_type[, int sum_location=0]) 设置卡片c的召唤信息:以 sum_type 方法(通常召唤、特殊召唤等)[从 sum_location]出场</code></pre> </details> <p>sum_type的可选值:</p> <pre><code>--Summon Type --召唤类型 SUMMON_TYPE_NORMAL =0x10000000 --通常召唤(EFFECT_SUMMON_PROC,EFFECT_SET_PROC 可用Value修改數值) SUMMON_TYPE_ADVANCE =0x11000000 --上级召唤 SUMMON_TYPE_DUAL =0x12000000 --再度召唤(二重) SUMMON_TYPE_FLIP =0x20000000 --翻转召唤 SUMMON_TYPE_SPECIAL =0x40000000 --特殊召唤(EFFECT_SPSUMMON_PROC,EFFECT_SPSUMMON_PROC_G 可用Value修改數值) SUMMON_TYPE_FUSION =0x43000000 --融合召唤 SUMMON_TYPE_RITUAL =0x45000000 --仪式召唤 SUMMON_TYPE_SYNCHRO =0x46000000 --同调召唤 SUMMON_TYPE_XYZ =0x49000000 --超量召唤 SUMMON_TYPE_PENDULUM =0x4a000000 --灵摆召唤 SUMMON_TYPE_LINK =0x4c000000 --连接召唤</code></pre> <p>●bool Debug.PreEquip(Card equip_card, Card target) 为target添加装备equip_card ,返回值表示是否成功</p> <p>●void Debug.PreSetTarget(Card c, Card target) 把target选为c的永续对象</p> <script> document.onclick = function(event) { var target = event.target if (target.tagName == "PRE" || target.tagName == "CODE") { if (window.getSelection().toString() !== "") { return } var range = document.createRange(); range.selectNodeContents(target); window.getSelection().removeAllRanges(); window.getSelection().addRange(range); var successful = document.execCommand("copy"); target.removeAttribute("contenteditable"); window.getSelection().removeAllRanges(); } } </script> </body> </html> |
Added single_doc/三个绑定函数.md version [7af8520fe2].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | % 三个绑定函数 # PreSummon Debug.PreSummon(卡, 召唤类型[, 从哪个区域特召到场上]) <details> <summary> 补充 </summary> ~~~ ●void Debug.PreSummon(Card c, int sum_type[, int sum_location=0]) 设置卡片c的召唤信息:以 sum_type 方法(通常召唤、特殊召唤等)[从 sum_location]出场 ~~~ </details> 召唤类型的可选值: 1. SUMMON_TYPE_NORMAL =0x10000000 --通常召唤(EFFECT_SUMMON_PROC,EFFECT_SET_PROC 可用Value修改數值) 1. SUMMON_TYPE_ADVANCE =0x11000000 --上级召唤 1. SUMMON_TYPE_DUAL =0x12000000 --再度召唤(二重) 1. SUMMON_TYPE_FLIP =0x20000000 --翻转召唤 1. SUMMON_TYPE_SPECIAL =0x40000000 --特殊召唤(EFFECT_SPSUMMON_PROC,EFFECT_SPSUMMON_PROC_G 可用Value修改數值) 1. SUMMON_TYPE_FUSION =0x43000000 --融合召唤 1. SUMMON_TYPE_RITUAL =0x45000000 --仪式召唤 1. SUMMON_TYPE_SYNCHRO =0x46000000 --同调召唤 1. SUMMON_TYPE_XYZ =0x49000000 --超量召唤 1. SUMMON_TYPE_PENDULUM =0x4a000000 --灵摆召唤 1. SUMMON_TYPE_LINK =0x4c000000 --连接召唤 sum_type的可选值: ~~~ --Summon Type --召唤类型 SUMMON_TYPE_NORMAL =0x10000000 --通常召唤(EFFECT_SUMMON_PROC,EFFECT_SET_PROC 可用Value修改數值) SUMMON_TYPE_ADVANCE =0x11000000 --上级召唤 SUMMON_TYPE_DUAL =0x12000000 --再度召唤(二重) SUMMON_TYPE_FLIP =0x20000000 --翻转召唤 SUMMON_TYPE_SPECIAL =0x40000000 --特殊召唤(EFFECT_SPSUMMON_PROC,EFFECT_SPSUMMON_PROC_G 可用Value修改數值) SUMMON_TYPE_FUSION =0x43000000 --融合召唤 SUMMON_TYPE_RITUAL =0x45000000 --仪式召唤 SUMMON_TYPE_SYNCHRO =0x46000000 --同调召唤 SUMMON_TYPE_XYZ =0x49000000 --超量召唤 SUMMON_TYPE_PENDULUM =0x4a000000 --灵摆召唤 SUMMON_TYPE_LINK =0x4c000000 --连接召唤 ~~~ ●bool Debug.PreEquip(Card equip_card, Card target) 为target添加装备equip_card ,返回值表示是否成功 ●void Debug.PreSetTarget(Card c, Card target) 把target选为c的永续对象 |