Overview
Comment: | 0.0.2543 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
d608be2cc66f29547a402204fa1b8a6c |
User & Date: | 顽雨沉风 on 2023-09-09 02:28:19 |
Other Links: | manifest | tags |
Context
2023-09-09
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03:13 | 0.0.2544 check-in: e1b217bace user: 顽雨沉风 tags: trunk | |
02:28 | 0.0.2543 check-in: d608be2cc6 user: 顽雨沉风 tags: trunk | |
02:25 | 0.0.2542 check-in: 350ed9b98e user: 顽雨沉风 tags: trunk | |
Changes
Modified single/0.lua from [9b78ff2a36] to [89bfbead68].
︙ | ︙ | |||
15 16 17 18 19 20 21 | Debug.PreSummon(m1, SUMMON_TYPE_LINK, LOCATION_EXTRA) local m2=Debug.AddCard(65741786,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) Debug.PreSummon(m2, SUMMON_TYPE_LINK, LOCATION_EXTRA) Debug.AddCard(21887175,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) local m3 = Debug.AddCard(27548199,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) | | > > > > > > > > > > > > > > > > | 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | Debug.PreSummon(m1, SUMMON_TYPE_LINK, LOCATION_EXTRA) local m2=Debug.AddCard(65741786,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) Debug.PreSummon(m2, SUMMON_TYPE_LINK, LOCATION_EXTRA) Debug.AddCard(21887175,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) local m3 = Debug.AddCard(27548199,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) local s3 = Debug.AddCard(65741786,0,0,LOCATION_GRAVE,0,POS_FACEUP) local e1=Effect.CreateEffect(m3) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE_START+PHASE_DRAW) e1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local te=c:GetActivateEffect() c:CreateEffectRelation(te) local tg=te:GetTarget() local op=te:GetOperation() if tg then tg(te,tp,eg,ep,ev,re,r,rp,1) end if op then op(te,tp,eg,ep,ev,re,r,rp) end c:ReleaseEffectRelation(te) end) Duel.RegisterEffect(e1,1) local g12=Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local g11=Debug.AddCard(46986414,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) Debug.ReloadFieldEnd() aux.BeginPuzzle() --~ Debug.PreSetTarget(m3, s3) |