游戏王残局简化版

Check-in [446406c1b9]
Login

Check-in [446406c1b9]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 446406c1b9404b32ec8f6c10e740edd64ad5462fce18e3c4c7ff210b0c88db50
User & Date: 顽雨沉风 on 2024-08-05 13:18:09
Other Links: manifest | tags
Context
2024-08-05
13:19
0 check-in: ae417ee6ad user: 顽雨沉风 tags: trunk
13:18
0 check-in: 446406c1b9 user: 顽雨沉风 tags: trunk
13:17
0 check-in: d34d74e59a user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_50_010_2.lua from [a56fade80a] to [8b249e29cf].

1
2
3
4
5
6
7
8
9
10
11




12
13


14
15

16
17
18
19
20
21
22



23
24
25
26
27
28
29
30
31
32
33
34
35
--[[message
综合残局2
#sample9
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽




Debug.AddCard(89631139, 1, 1, k1, 1, k2)
Debug.AddCard(74677422, 1, 1, k1, 2, k2)


local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(00027551, 0, 0, k1, 2, k2)

local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(63060238, 0, 0, k1, 0, k2)
Debug.AddCard(15839054, 0, 0, k1, 0, k2)
Debug.AddCard(24094653, 0, 0, k1, 0, k2)
Debug.AddCard(45906428, 0, 0, k1, 0, k2)
Debug.AddCard(01845204, 0, 0, k1, 0, k2)



local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(16304628, 0, 0, k1, 0, k2)
Debug.AddCard(45815891, 0, 0, k1, 1, k2)
Debug.AddCard(34086406, 0, 0, k1, 2, k2)
Debug.AddCard(17412721, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(67441435, 0, 0, k1, 0, k2)
Debug.AddCard(50720316, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

<
|




|
|


>
>
>
>

|
>
>

|
>


|
|
|
|
|
>
>
>

|
|
|
<

|
<





1

2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35

36
37

38
39
40
41
42
--[[message

#MH-20230405
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(64463828, 0, 0, k1, 0, k2)
Debug.AddCard(15150371, 0, 0, k1, 1, k2)
Debug.AddCard(77637979, 0, 0, k1, 5, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 1, k2)
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 3, k2)
Debug.AddCard(89631139, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(25669282, 0, 0, k1, 1, k2)
Debug.AddCard(80758812, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72305034, 0, 0, k1, 0, k2)
Debug.AddCard(16146511, 0, 0, k1, 0, k2)
Debug.AddCard(65959844, 0, 0, k1, 0, k2)
Debug.AddCard(90965652, 0, 0, k1, 0, k2)
Debug.AddCard(44088292, 0, 0, k1, 0, k2)
Debug.AddCard(80476891, 0, 0, k1, 0, k2)
Debug.AddCard(55100740, 0, 0, k1, 0, k2)
Debug.AddCard(81599449, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(38026562, 0, 0, k1, 0, k2)
Debug.AddCard(68300121, 0, 0, k1, 0, k2)
Debug.AddCard(27381364, 0, 0, k1, 0, k2)

local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(16984449, 0, 0, k1, 0, k2)

local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_51_010_13.lua version [a56fade80a].







































































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
--[[message
综合残局2
#sample9
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 1, k2)
Debug.AddCard(74677422, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(00027551, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(63060238, 0, 0, k1, 0, k2)
Debug.AddCard(15839054, 0, 0, k1, 0, k2)
Debug.AddCard(24094653, 0, 0, k1, 0, k2)
Debug.AddCard(45906428, 0, 0, k1, 0, k2)
Debug.AddCard(01845204, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(16304628, 0, 0, k1, 0, k2)
Debug.AddCard(45815891, 0, 0, k1, 1, k2)
Debug.AddCard(34086406, 0, 0, k1, 2, k2)
Debug.AddCard(17412721, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(67441435, 0, 0, k1, 0, k2)
Debug.AddCard(50720316, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版__52_010_6.lua version [8b249e29cf].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
--[[message
#MH-20230405
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(64463828, 0, 0, k1, 0, k2)
Debug.AddCard(15150371, 0, 0, k1, 1, k2)
Debug.AddCard(77637979, 0, 0, k1, 5, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 1, k2)
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 3, k2)
Debug.AddCard(89631139, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(25669282, 0, 0, k1, 1, k2)
Debug.AddCard(80758812, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72305034, 0, 0, k1, 0, k2)
Debug.AddCard(16146511, 0, 0, k1, 0, k2)
Debug.AddCard(65959844, 0, 0, k1, 0, k2)
Debug.AddCard(90965652, 0, 0, k1, 0, k2)
Debug.AddCard(44088292, 0, 0, k1, 0, k2)
Debug.AddCard(80476891, 0, 0, k1, 0, k2)
Debug.AddCard(55100740, 0, 0, k1, 0, k2)
Debug.AddCard(81599449, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(38026562, 0, 0, k1, 0, k2)
Debug.AddCard(68300121, 0, 0, k1, 0, k2)
Debug.AddCard(27381364, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(16984449, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<