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--[[message
综合残局2
#sample9
#MH-20230405
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14200, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(64463828, 0, 0, k1, 0, k2)
Debug.AddCard(15150371, 0, 0, k1, 1, k2)
Debug.AddCard(77637979, 0, 0, k1, 5, k2)
Debug.AddCard(89631139, 1, 1, k1, 0, k2)
Debug.AddCard(89631139, 1, 1, k1, 1, k2)
Debug.AddCard(74677422, 1, 1, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 3, k2)
Debug.AddCard(89631139, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(00027551, 0, 0, k1, 2, k2)
Debug.AddCard(25669282, 0, 0, k1, 1, k2)
Debug.AddCard(80758812, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(63060238, 0, 0, k1, 0, k2)
Debug.AddCard(15839054, 0, 0, k1, 0, k2)
Debug.AddCard(24094653, 0, 0, k1, 0, k2)
Debug.AddCard(45906428, 0, 0, k1, 0, k2)
Debug.AddCard(01845204, 0, 0, k1, 0, k2)
Debug.AddCard(72305034, 0, 0, k1, 0, k2)
Debug.AddCard(16146511, 0, 0, k1, 0, k2)
Debug.AddCard(65959844, 0, 0, k1, 0, k2)
Debug.AddCard(90965652, 0, 0, k1, 0, k2)
Debug.AddCard(44088292, 0, 0, k1, 0, k2)
Debug.AddCard(80476891, 0, 0, k1, 0, k2)
Debug.AddCard(55100740, 0, 0, k1, 0, k2)
Debug.AddCard(81599449, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(16304628, 0, 0, k1, 0, k2)
Debug.AddCard(45815891, 0, 0, k1, 1, k2)
Debug.AddCard(34086406, 0, 0, k1, 2, k2)
Debug.AddCard(38026562, 0, 0, k1, 0, k2)
Debug.AddCard(68300121, 0, 0, k1, 0, k2)
Debug.AddCard(27381364, 0, 0, k1, 0, k2)
Debug.AddCard(17412721, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(67441435, 0, 0, k1, 0, k2)
Debug.AddCard(16984449, 0, 0, k1, 0, k2)
Debug.AddCard(50720316, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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