Artifact bcb7b1d5e27a9a4858d5722420b3fd0b585de72754de913c403ca65c815920d5:
- File single_doc/副_容冗/卡组测试教程.md — part of check-in [60c256f91b] at 2024-06-27 23:36:58 on branch trunk — 0 (user: 顽雨沉风, size: 1181) [annotate] [blame] [check-ins using]
- File single_doc/卡组测试教程.md — part of check-in [2c3d669a3e] at 2023-07-24 11:08:40 on branch trunk — 0.0.2117 (user: 顽雨沉风, size: 1181) [annotate] [blame] [check-ins using]
- File 残局文料/副_容冗/卡组测试教程.md — part of check-in [86658a4973] at 2024-02-14 12:55:33 on branch trunk — 好 (user: 顽雨沉风, size: 1181) [annotate] [blame] [check-ins using]
- File 残局文料/卡组测试教程.md — part of check-in [1cea8ec3df] at 2024-01-21 03:26:37 on branch trunk — (/ω\) (user: 顽雨沉风, size: 1181) [annotate] [blame] [check-ins using]
- File 残局文档/卡组测试教程.md — part of check-in [f09bc1b37d] at 2024-01-21 03:17:29 on branch trunk — (/ω\) (user: 顽雨沉风, size: 1181) [annotate] [blame] [check-ins using]
% 卡组测试教程 # 前言 有人想用残局,进行卡组<b>测试</b>。 鄙人在此提供些微帮助。 # 开局添加手卡 <b>先安装</b>「游戏王残局简化版」。 ~~~ fun["开局添加手卡"](6) ~~~ 数字可改。 *** # 开启多回合 ~~~ aux.BeginPuzzle() ~~~ 它注册了三个效果: 1. 跳过抽卡阶段 1. 跳过准备阶段 1. 结束阶段时,玩家血量<b>归零</b> 去掉这一代码,便可开启多回合。 # 完全操控 AI ~~~ Debug.ReloadFieldBegin( DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI , 5) ~~~ <b>去除</b>特定参数即可。 ~~~ Debug.ReloadFieldBegin( DUEL_ATTACK_FIRST_TURN , 5) ~~~ *** # 控制抽卡数量 ~~~ Debug.SetPlayerInfo(0,0,0,0) ~~~ 最后一个参数控制<b>每</b>回合抽卡数量。 # 伪洗牌 ~~~ Debug.ReloadFieldBegin( DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI , 5) ~~~ <b>添加</b>特定参数即可。 ~~~ Debug.ReloadFieldBegin( DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE , 5) ~~~ # 随机抽卡 ~~~ fun["随机抽卡"](6) ~~~ 数字可改。