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29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.27</span> </a></li>
64: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.28</span> </a></li>
65: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.29</span> </a></li>
66: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.30</span> </a></li>
67: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.31</span> </a></li>
68: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.32</span> </a></li>
69: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.33</span> </a></li>
70: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.34</span> </a></li>
71: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.35</span> </a></li>
72: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.36</span> </a></li>
73: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.37</span> </a></li>
74: </ul></li>
75: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
76: <ul>
77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.1</span> </a></li>
78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.2</span> </a></li>
79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.3</span> </a></li>
80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.4</span> </a></li>
81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.5</span> </a></li>
82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.6</span> </a></li>
83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.7</span> </a></li>
84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.8</span> </a></li>
85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.9</span> </a></li>
86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.10</span> </a></li>
87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.11</span> </a></li>
88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.12</span> </a></li>
89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.13</span> </a></li>
90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.14</span> </a></li>
91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.15</span> </a></li>
92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.16</span> </a></li>
93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.17</span> </a></li>
94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.18</span> </a></li>
95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.19</span> </a></li>
96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.20</span> </a></li>
97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.21</span> </a></li>
98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.22</span> </a></li>
99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.23</span> </a></li>
100: <li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.24</span> </a></li>
101: <li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.25</span> </a></li>
102: <li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.26</span> </a></li>
103: <li><a href="#section-63" id="toc-section-63"><span class="toc-section-number">2.27</span> </a></li>
104: <li><a href="#section-64" id="toc-section-64"><span class="toc-section-number">2.28</span> </a></li>
105: <li><a href="#section-65" id="toc-section-65"><span class="toc-section-number">2.29</span> </a></li>
106: <li><a href="#section-66" id="toc-section-66"><span class="toc-section-number">2.30</span> </a></li>
107: <li><a href="#section-67" id="toc-section-67"><span class="toc-section-number">2.31</span> </a></li>
108: <li><a href="#section-68" id="toc-section-68"><span class="toc-section-number">2.32</span> </a></li>
109: <li><a href="#section-69" id="toc-section-69"><span class="toc-section-number">2.33</span> </a></li>
110: <li><a href="#section-70" id="toc-section-70"><span class="toc-section-number">2.34</span> </a></li>
111: <li><a href="#section-71" id="toc-section-71"><span class="toc-section-number">2.35</span> </a></li>
112: <li><a href="#section-72" id="toc-section-72"><span class="toc-section-number">2.36</span> </a></li>
113: <li><a href="#section-73" id="toc-section-73"><span class="toc-section-number">2.37</span> </a></li>
114: <li><a href="#section-74" id="toc-section-74"><span class="toc-section-number">2.38</span> </a></li>
115: <li><a href="#section-75" id="toc-section-75"><span class="toc-section-number">2.39</span> </a></li>
116: <li><a href="#section-76" id="toc-section-76"><span class="toc-section-number">2.40</span> </a></li>
117: <li><a href="#section-77" id="toc-section-77"><span class="toc-section-number">2.41</span> </a></li>
118: <li><a href="#section-78" id="toc-section-78"><span class="toc-section-number">2.42</span> </a></li>
119: <li><a href="#section-79" id="toc-section-79"><span class="toc-section-number">2.43</span> </a></li>
120: <li><a href="#section-80" id="toc-section-80"><span class="toc-section-number">2.44</span> </a></li>
121: </ul></li>
122: <li><a href="#小结" id="toc-小结"><span class="toc-section-number">3</span> 小结</a></li>
123: <li><a href="#原因" id="toc-原因"><span class="toc-section-number">4</span> 原因</a>
124: <ul>
125: <li><a href="#召唤时的卡名提示" id="toc-召唤时的卡名提示"><span class="toc-section-number">4.1</span> 召唤时的卡名提示</a></li>
126: </ul></li>
127: </ul>
128: </nav>
129: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
130: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
131: <pre><code>Debug.SetAIName("base-2")
132:
133: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
134:
135: Debug.SetPlayerInfo(0,8000,0,0)
136: Debug.SetPlayerInfo(1,8000,0,0)
137:
138:
139: -----------------
140:
141:
142: -----------------
143:
144:
145: -----------------
146:
147: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
148: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
149: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
150: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
151:
152: -----------------
153:
154:
155: -----------------
156:
157:
158: -----------------
159:
160:
161: Debug.ReloadFieldEnd()
162: aux.BeginPuzzle()
163: </code></pre>
164: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
165: <pre><code>Debug.SetAIName("base-2")
166:
167: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
168:
169: Debug.SetPlayerInfo(0,8000,0,0)
170: Debug.SetPlayerInfo(1,8000,0,0)
171:
172: -----------------
173:
174: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
176:
177: -----------------
178:
179: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
180:
181: -----------------
182:
183: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
184:
185: -----------------
186:
187: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
188:
189: -----------------
190:
191: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
192:
193: -----------------
194:
195: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
196:
197: Debug.ReloadFieldEnd()
198: aux.BeginPuzzle()
199: </code></pre>
200: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
201: <pre><code>Debug.SetAIName("base-2")
202:
203: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
204:
205: Debug.SetPlayerInfo(0,8000,0,0)
206: Debug.SetPlayerInfo(1,8000,0,0)
207:
208: -----------------
209:
210: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216:
217: -----------------
218:
219: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
220:
221: -----------------
222:
223:
224: -----------------
225:
226:
227: -----------------
228:
229:
230: -----------------
231:
232:
233: Debug.ReloadFieldEnd()
234: aux.BeginPuzzle()
235: </code></pre>
236: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
237: <pre><code>Debug.SetAIName("base-2")
238:
239: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
240:
241: Debug.SetPlayerInfo(0,8000,0,0)
242: Debug.SetPlayerInfo(1,8000,0,0)
243:
244: -----------------
245:
246: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
247: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
248: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
249: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
250:
251: -----------------
252:
253:
254: -----------------
255:
256:
257: -----------------
258:
259:
260: -----------------
261:
262:
263: -----------------
264:
265:
266: Debug.ReloadFieldEnd()
267: aux.BeginPuzzle()
268: </code></pre>
269: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
270: <pre><code>Debug.SetAIName("base-2")
271:
272: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
273:
274: Debug.SetPlayerInfo(0,8000,0,0)
275: Debug.SetPlayerInfo(1,8000,0,0)
276:
277: -----------------
278:
279: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
280: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
281: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
282: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
283:
284: -----------------
285:
286:
287: -----------------
288:
289:
290: -----------------
291:
292:
293: -----------------
294:
295:
296: -----------------
297:
298:
299: Debug.ReloadFieldEnd()
300: aux.BeginPuzzle()
301: </code></pre>
302: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
303: <pre><code>Debug.SetAIName("base-2")
304:
305: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
306:
307: Debug.SetPlayerInfo(0,8000,0,0)
308: Debug.SetPlayerInfo(1,8000,0,0)
309:
310: -----------------
311:
312: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
313: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
314: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
315: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
316: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
317: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
318: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
319: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
320: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
321: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
322: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
323: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
324:
325: -----------------
326:
327:
328: -----------------
329:
330:
331: -----------------
332:
333:
334: -----------------
335:
336:
337: -----------------
338:
339:
340: Debug.ReloadFieldEnd()
341: aux.BeginPuzzle()
342: </code></pre>
343: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
344: <pre><code>Debug.SetAIName("base-2")
345:
346: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
347:
348: Debug.SetPlayerInfo(0,8000,0,0)
349: Debug.SetPlayerInfo(1,8000,0,0)
350:
351: -----------------
352:
353: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
354: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
355: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
356:
357: -----------------
358:
359:
360: -----------------
361:
362: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
363: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
364:
365: -----------------
366:
367:
368: -----------------
369:
370:
371: -----------------
372:
373:
374: Debug.ReloadFieldEnd()
375: --~ aux.BeginPuzzle()
376: </code></pre>
377: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
378: <pre><code>Debug.SetAIName("base-2")
379:
380: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
381:
382: Debug.SetPlayerInfo(0,8000,0,0)
383: Debug.SetPlayerInfo(1,8000,0,0)
384:
385: -----------------
386:
387: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
388: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
389: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
390:
391: -----------------
392:
393: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
394:
395: -----------------
396:
397:
398: -----------------
399:
400:
401: -----------------
402:
403:
404: -----------------
405:
406:
407: Debug.ReloadFieldEnd()
408: aux.BeginPuzzle()
409: </code></pre>
410: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
411: <pre><code>Debug.SetAIName("base-2")
412:
413: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
414:
415: Debug.SetPlayerInfo(0,8000,0,0)
416: Debug.SetPlayerInfo(1,8000,0,0)
417:
418: -----------------
419:
420: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
421:
422: -----------------
423:
424:
425: -----------------
426:
427: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
428: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
429:
430: -----------------
431:
432: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
433: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
434:
435: -----------------
436:
437:
438: -----------------
439:
440: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
441:
442: Debug.ReloadFieldEnd()
443: aux.BeginPuzzle()
444: </code></pre>
445: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
446: <pre><code>Debug.SetAIName("base-2")
447:
448: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
449:
450: Debug.SetPlayerInfo(0,8000,0,0)
451: Debug.SetPlayerInfo(1,8000,0,0)
452:
453: -----------------
454:
455: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
456: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
457: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
458:
459: -----------------
460:
461:
462: -----------------
463:
464:
465: -----------------
466:
467:
468: -----------------
469:
470:
471: -----------------
472:
473: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
474:
475: Debug.ReloadFieldEnd()
476: aux.BeginPuzzle()
477: </code></pre>
478: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
479: <pre><code>Debug.SetAIName("base-2")
480:
481: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
482:
483: Debug.SetPlayerInfo(0,8000,0,0)
484: Debug.SetPlayerInfo(1,8000,0,0)
485:
486: -----------------
487:
488:
489: -----------------
490:
491:
492: -----------------
493:
494: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
495: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
496:
497: -----------------
498:
499:
500: -----------------
501:
502:
503: -----------------
504:
505: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
506: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
507: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
508:
509: Debug.ReloadFieldEnd()
510: aux.BeginPuzzle()
511: </code></pre>
512: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
513: <pre><code>Debug.SetAIName("base-2")
514:
515: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
516:
517: Debug.SetPlayerInfo(0,8000,0,0)
518: Debug.SetPlayerInfo(1,8000,0,0)
519:
520: -----------------
521:
522:
523: -----------------
524:
525:
526: -----------------
527:
528: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
529: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
530: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
531:
532: -----------------
533:
534:
535: -----------------
536:
537:
538: -----------------
539:
540:
541: Debug.ReloadFieldEnd()
542: aux.BeginPuzzle()
543: </code></pre>
544: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
545: <pre><code>Debug.SetAIName("base-2")
546:
547: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
548:
549: Debug.SetPlayerInfo(0,8000,0,0)
550: Debug.SetPlayerInfo(1,8000,0,0)
551:
552: -----------------
553:
554:
555: -----------------
556:
557:
558: -----------------
559:
560: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
561: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
562: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
563: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
564:
565: -----------------
566:
567: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
568:
569: -----------------
570:
571:
572: -----------------
573:
574:
575: Debug.ReloadFieldEnd()
576: --~ aux.BeginPuzzle()
577: </code></pre>
578: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
579: <pre><code>Debug.SetAIName("base-2")
580:
581: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
582:
583: Debug.SetPlayerInfo(0,8000,0,0)
584: Debug.SetPlayerInfo(1,8000,0,0)
585:
586: -----------------
587:
588:
589: -----------------
590:
591:
592: -----------------
593:
594: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
595: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
596:
597: -----------------
598:
599:
600: -----------------
601:
602:
603: -----------------
604:
605:
606: Debug.ReloadFieldEnd()
607: --~ aux.BeginPuzzle()
608: </code></pre>
609: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
610: <pre><code>Debug.SetAIName("base-2")
611:
612: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
613:
614: Debug.SetPlayerInfo(0,800,0,0)
615: Debug.SetPlayerInfo(1,8000,0,0)
616:
617: -----------------
618:
619:
620: -----------------
621:
622:
623: -----------------
624:
625: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
626: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
627:
628: -----------------
629:
630:
631: -----------------
632:
633:
634: -----------------
635:
636: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
637: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
638:
639: Debug.ReloadFieldEnd()
640: aux.BeginPuzzle()
641: </code></pre>
642: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
643: <pre><code>Debug.SetAIName("base-2")
644:
645: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
646:
647: Debug.SetPlayerInfo(0,8000,0,0)
648: Debug.SetPlayerInfo(1,8000,0,0)
649:
650: -----------------
651:
652:
653: -----------------
654:
655:
656: -----------------
657:
658: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
659: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
660: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
661:
662: -----------------
663:
664:
665: -----------------
666:
667:
668: -----------------
669:
670: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
671:
672: Debug.ReloadFieldEnd()
673: aux.BeginPuzzle()
674: </code></pre>
675: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
676: <pre><code>Debug.SetAIName("base-2")
677:
678: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
679:
680: Debug.SetPlayerInfo(0,8000,0,0)
681: Debug.SetPlayerInfo(1,8000,0,0)
682:
683: -----------------
684:
685:
686: -----------------
687:
688:
689: -----------------
690:
691: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
692: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
693:
694: -----------------
695:
696:
697: -----------------
698:
699:
700: -----------------
701:
702:
703: Debug.ReloadFieldEnd()
704: aux.BeginPuzzle()
705: </code></pre>
706: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
707: <pre><code>Debug.SetAIName("base-2")
708:
709: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
710:
711: Debug.SetPlayerInfo(0,8000,0,0)
712: Debug.SetPlayerInfo(1,8000,0,0)
713:
714: -----------------
715:
716:
717: -----------------
718:
719:
720: -----------------
721:
722: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
723:
724: -----------------
725:
726: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
727:
728: -----------------
729:
730:
731: -----------------
732:
733: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
734:
735: Debug.ReloadFieldEnd()
736: aux.BeginPuzzle()
737: </code></pre>
738: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
739: <pre><code>Debug.SetAIName("base-2")
740:
741: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
742:
743: Debug.SetPlayerInfo(0,8000,0,0)
744: Debug.SetPlayerInfo(1,8000,0,0)
745:
746: -----------------
747:
748: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
749: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
750:
751: -----------------
752:
753:
754: -----------------
755:
756: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
757: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
758: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
759: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
760:
761: -----------------
762:
763:
764: -----------------
765:
766:
767: -----------------
768:
769: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
770:
771: Debug.ReloadFieldEnd()
772: aux.BeginPuzzle()
773: </code></pre>
774: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
775: <pre><code>Debug.SetAIName("base-2")
776:
777: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
778:
779: Debug.SetPlayerInfo(0,8000,0,0)
780: Debug.SetPlayerInfo(1,8000,0,0)
781:
782: -----------------
783:
784:
785: -----------------
786:
787:
788: -----------------
789:
790: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
791: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
792: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
793: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
794:
795: -----------------
796:
797:
798: -----------------
799:
800:
801: -----------------
802:
803:
804: Debug.ReloadFieldEnd()
805: aux.BeginPuzzle()
806: </code></pre>
807: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
808: <pre><code>Debug.SetAIName("base-2")
809:
810: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
811:
812: Debug.SetPlayerInfo(0,8000,0,0)
813: Debug.SetPlayerInfo(1,8000,0,0)
814:
815: -----------------
816:
817: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
818:
819: -----------------
820:
821: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
822:
823: -----------------
824:
825: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
826: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
827: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
828: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
829:
830: -----------------
831:
832:
833: -----------------
834:
835:
836: -----------------
837:
838:
839: Debug.ReloadFieldEnd()
840: aux.BeginPuzzle()
841: </code></pre>
842: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
843: <pre><code>Debug.SetAIName("base-2")
844:
845: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
846:
847: Debug.SetPlayerInfo(0,8000,0,0)
848: Debug.SetPlayerInfo(1,8000,0,0)
849:
850: -----------------
851:
852: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
853: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
854:
855: -----------------
856:
857:
858: -----------------
859:
860: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
861: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
862:
863: -----------------
864:
865:
866: -----------------
867:
868:
869: -----------------
870:
871:
872: Debug.ReloadFieldEnd()
873: aux.BeginPuzzle()
874: </code></pre>
875: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
876: <pre><code>Debug.SetAIName("base-2")
877:
878: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
879:
880: Debug.SetPlayerInfo(0,8000,0,0)
881: Debug.SetPlayerInfo(1,8000,0,0)
882:
883: -----------------
884:
885: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
886: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
887:
888: -----------------
889:
890:
891: -----------------
892:
893: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
894:
895: -----------------
896:
897:
898: -----------------
899:
900:
901: -----------------
902:
903:
904: Debug.ReloadFieldEnd()
905: aux.BeginPuzzle()
906: </code></pre>
907: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
908: <pre><code>Debug.SetAIName("base-2")
909:
910: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
911:
912: Debug.SetPlayerInfo(0,8000,0,0)
913: Debug.SetPlayerInfo(1,8000,0,0)
914:
915: -----------------
916:
917:
918: -----------------
919:
920:
921: -----------------
922:
923: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
924:
925: -----------------
926:
927:
928: -----------------
929:
930:
931: -----------------
932:
933: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
934: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
935:
936: Debug.ReloadFieldEnd()
937: --~ aux.BeginPuzzle()
938: </code></pre>
939: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
940: <pre><code>Debug.SetAIName("base-2")
941:
942: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
943:
944: Debug.SetPlayerInfo(0,8000,0,0)
945: Debug.SetPlayerInfo(1,8000,0,0)
946:
947: -----------------
948:
949: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
972: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
973: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
974: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
975: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
976: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
977: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
978: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
979: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
980: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
981: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
982: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
983: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
984: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
985: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
986: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
987: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
988: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
989: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
990: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
991: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
992: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
993: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
994: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
995: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
996: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
997:
998: -----------------
999:
1000: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1001: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1002: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1003: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1004: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1005: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1006: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1007: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1008: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1009: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1010: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1011: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1012:
1013: -----------------
1014:
1015: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1016: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1017: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1018: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1019: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1020: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1021: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1022:
1023: -----------------
1024:
1025:
1026: -----------------
1027:
1028:
1029: -----------------
1030:
1031:
1032: Debug.ReloadFieldEnd()
1033: aux.BeginPuzzle()
1034: </code></pre>
1035: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1036: <pre><code>Debug.SetAIName("base-2")
1037:
1038: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1039:
1040: Debug.SetPlayerInfo(0,8000,0,0)
1041: Debug.SetPlayerInfo(1,8000,0,0)
1042:
1043: -----------------
1044:
1045:
1046: -----------------
1047:
1048: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1049:
1050: -----------------
1051:
1052: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1053: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1054: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1055:
1056: -----------------
1057:
1058:
1059: -----------------
1060:
1061:
1062: -----------------
1063:
1064:
1065: Debug.ReloadFieldEnd()
1066: aux.BeginPuzzle()
1067: </code></pre>
1068: <h2 data-number="1.27" id="section-26"><span class="header-section-number">1.27</span> </h2>
1069: <pre><code>Debug.SetAIName("base-2")
1070:
1071: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1072:
1073: Debug.SetPlayerInfo(0,8000,0,0)
1074: Debug.SetPlayerInfo(1,8000,0,0)
1075:
1076: -----------------
1077:
1078: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1079:
1080: -----------------
1081:
1082:
1083: -----------------
1084:
1085: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1086: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1087: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1088:
1089: -----------------
1090:
1091:
1092: -----------------
1093:
1094:
1095: -----------------
1096:
1097: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1098: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1099: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1100: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1101: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1102:
1103: Debug.ReloadFieldEnd()
1104: aux.BeginPuzzle()
1105: </code></pre>
1106: <h2 data-number="1.28" id="section-27"><span class="header-section-number">1.28</span> </h2>
1107: <pre><code>Debug.SetAIName("base-2")
1108:
1109: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1110:
1111: Debug.SetPlayerInfo(0,8000,0,0)
1112: Debug.SetPlayerInfo(1,8000,0,0)
1113:
1114: -----------------
1115:
1116: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1117:
1118: -----------------
1119:
1120:
1121: -----------------
1122:
1123: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1124: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1125: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1126: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1127:
1128: -----------------
1129:
1130:
1131: -----------------
1132:
1133:
1134: -----------------
1135:
1136:
1137: Debug.ReloadFieldEnd()
1138: aux.BeginPuzzle()
1139: </code></pre>
1140: <h2 data-number="1.29" id="section-28"><span class="header-section-number">1.29</span> </h2>
1141: <pre><code>Debug.SetAIName("base-2")
1142:
1143: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1144:
1145: Debug.SetPlayerInfo(0,8000,0,0)
1146: Debug.SetPlayerInfo(1,8000,0,0)
1147:
1148: -----------------
1149:
1150:
1151: -----------------
1152:
1153:
1154: -----------------
1155:
1156: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1157: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1158: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1159:
1160: -----------------
1161:
1162:
1163: -----------------
1164:
1165:
1166: -----------------
1167:
1168:
1169: Debug.ReloadFieldEnd()
1170: aux.BeginPuzzle()
1171: </code></pre>
1172: <h2 data-number="1.30" id="section-29"><span class="header-section-number">1.30</span> </h2>
1173: <pre><code>Debug.SetAIName("base-2")
1174:
1175: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1176:
1177: Debug.SetPlayerInfo(0,8000,0,0)
1178: Debug.SetPlayerInfo(1,8000,0,0)
1179:
1180: -----------------
1181:
1182:
1183: -----------------
1184:
1185:
1186: -----------------
1187:
1188: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1189: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1190: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1191: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1192:
1193:
1194: -----------------
1195:
1196:
1197: -----------------
1198:
1199:
1200: -----------------
1201:
1202:
1203: Debug.ReloadFieldEnd()
1204: aux.BeginPuzzle()
1205: </code></pre>
1206: <h2 data-number="1.31" id="section-30"><span class="header-section-number">1.31</span> </h2>
1207: <pre><code>Debug.SetAIName("base-2")
1208:
1209: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1210:
1211: Debug.SetPlayerInfo(0,8000,0,0)
1212: Debug.SetPlayerInfo(1,8000,0,0)
1213:
1214: -----------------
1215:
1216:
1217: -----------------
1218:
1219:
1220: -----------------
1221:
1222: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1223: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1224: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1225: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1226: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1227: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1228:
1229: -----------------
1230:
1231:
1232: -----------------
1233:
1234:
1235: -----------------
1236:
1237:
1238: Debug.ReloadFieldEnd()
1239: aux.BeginPuzzle()
1240: </code></pre>
1241: <h2 data-number="1.32" id="section-31"><span class="header-section-number">1.32</span> </h2>
1242: <pre><code>Debug.SetAIName("base-2")
1243:
1244: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1245:
1246: Debug.SetPlayerInfo(0,8000,0,0)
1247: Debug.SetPlayerInfo(1,8000,0,0)
1248:
1249: -----------------
1250:
1251: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1252:
1253: -----------------
1254:
1255:
1256: -----------------
1257:
1258: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1259: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1260: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1261:
1262: -----------------
1263:
1264:
1265: -----------------
1266:
1267:
1268: -----------------
1269:
1270:
1271: Debug.ReloadFieldEnd()
1272: aux.BeginPuzzle()
1273: </code></pre>
1274: <h2 data-number="1.33" id="section-32"><span class="header-section-number">1.33</span> </h2>
1275: <pre><code>Debug.SetAIName("base-2")
1276:
1277: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1278:
1279: Debug.SetPlayerInfo(0,8000,0,0)
1280: Debug.SetPlayerInfo(1,8000,0,0)
1281:
1282: -----------------
1283:
1284:
1285: -----------------
1286:
1287:
1288: -----------------
1289:
1290: Debug.AddCard(1621413,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1291: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1292: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1293:
1294: -----------------
1295:
1296:
1297: -----------------
1298:
1299:
1300: -----------------
1301:
1302: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1303: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1304:
1305: Debug.ReloadFieldEnd()
1306: aux.BeginPuzzle()
1307: </code></pre>
1308: <h2 data-number="1.34" id="section-33"><span class="header-section-number">1.34</span> </h2>
1309: <pre><code>Debug.SetAIName("base-2")
1310:
1311: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1312:
1313: Debug.SetPlayerInfo(0,8000,0,0)
1314: Debug.SetPlayerInfo(1,8000,0,0)
1315:
1316: -----------------
1317:
1318:
1319: -----------------
1320:
1321:
1322: -----------------
1323:
1324: Debug.AddCard(54693926,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1325: Debug.AddCard(94793422,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1326: Debug.AddCard(92481084,0,0,LOCATION_SZONE,5,POS_FACEDOWN)
1327: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1328:
1329: -----------------
1330:
1331:
1332: -----------------
1333:
1334:
1335: -----------------
1336:
1337: Debug.AddCard(44287299,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1338: Debug.AddCard(99267150,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1339:
1340: Debug.ReloadFieldEnd()
1341: aux.BeginPuzzle()
1342: </code></pre>
1343: <h2 data-number="1.35" id="section-34"><span class="header-section-number">1.35</span> </h2>
1344: <pre><code>Debug.SetAIName("base-2")
1345:
1346: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1347:
1348: Debug.SetPlayerInfo(0,8000,0,0)
1349: Debug.SetPlayerInfo(1,8000,0,0)
1350:
1351: -----------------
1352:
1353: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1354:
1355: -----------------
1356:
1357:
1358: -----------------
1359:
1360: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1361: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1362: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1363:
1364: -----------------
1365:
1366:
1367: -----------------
1368:
1369:
1370: -----------------
1371:
1372: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1373:
1374: Debug.ReloadFieldEnd()
1375: aux.BeginPuzzle()
1376: </code></pre>
1377: <h2 data-number="1.36" id="section-35"><span class="header-section-number">1.36</span> </h2>
1378: <pre><code>Debug.SetAIName("base-2")
1379:
1380: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1381:
1382: Debug.SetPlayerInfo(0,500,0,0)
1383: Debug.SetPlayerInfo(1,8000,0,0)
1384:
1385: -----------------
1386:
1387: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1388:
1389: -----------------
1390:
1391:
1392: -----------------
1393:
1394: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1395: Debug.AddCard(61127349,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1396: Debug.AddCard(32919136,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
1397: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1398: Debug.AddCard(5405695,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1399:
1400: -----------------
1401:
1402:
1403: -----------------
1404:
1405:
1406: -----------------
1407:
1408: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1409: Debug.AddCard(13945283,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1410: Debug.AddCard(70781055,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1411:
1412: Debug.ReloadFieldEnd()
1413: aux.BeginPuzzle()
1414: </code></pre>
1415: <h2 data-number="1.37" id="section-36"><span class="header-section-number">1.37</span> </h2>
1416: <pre><code>Debug.SetAIName("base-2")
1417:
1418: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1419:
1420: Debug.SetPlayerInfo(0,8000,0,0)
1421: Debug.SetPlayerInfo(1,8000,0,0)
1422:
1423: -----------------
1424:
1425:
1426: -----------------
1427:
1428:
1429: -----------------
1430:
1431: Debug.AddCard(28016193,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1432: Debug.AddCard(2061963,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1433:
1434: -----------------
1435:
1436: Debug.AddCard(572850,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1437:
1438: -----------------
1439:
1440: Debug.AddCard(81612598,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1441:
1442: -----------------
1443:
1444: Debug.AddCard(77693536,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1445:
1446: Debug.ReloadFieldEnd()
1447: aux.BeginPuzzle()
1448: </code></pre>
1449: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
1450: <h2 data-number="2.1" id="section-37"><span class="header-section-number">2.1</span> </h2>
1451: <p>应该不能发动加速同调星尘龙。</p>
1452: <pre><code>Debug.SetAIName("base-2")
1453:
1454: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1455:
1456: Debug.SetPlayerInfo(0,8000,0,0)
1457: Debug.SetPlayerInfo(1,8000,0,0)
1458:
1459:
1460: -----------------
1461:
1462: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1463: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1464:
1465: -----------------
1466:
1467: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1468: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1469:
1470: -----------------
1471:
1472: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1473: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1474: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1475:
1476: -----------------
1477:
1478:
1479: -----------------
1480:
1481:
1482: -----------------
1483:
1484: Debug.ReloadFieldEnd()
1485: aux.BeginPuzzle()
1486: </code></pre>
1487: <h2 data-number="2.2" id="section-38"><span class="header-section-number">2.2</span> </h2>
1488: <p>应该不能特召火焰手。</p>
1489: <pre><code>Debug.SetAIName("base-2")
1490:
1491: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1492:
1493: Debug.SetPlayerInfo(0,8000,0,0)
1494: Debug.SetPlayerInfo(1,8000,0,0)
1495:
1496:
1497: -----------------
1498:
1499:
1500: -----------------
1501:
1502:
1503: -----------------
1504:
1505: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1506: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1507:
1508: -----------------
1509:
1510: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1511:
1512: -----------------
1513:
1514:
1515: -----------------
1516:
1517: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1518: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1519: Debug.ReloadFieldEnd()
1520: aux.BeginPuzzle()
1521: </code></pre>
1522: <h2 data-number="2.3" id="section-39"><span class="header-section-number">2.3</span> </h2>
1523: <p>应该可以发动痛苦伯劳效果。</p>
1524: <pre><code>Debug.SetAIName("base-2")
1525:
1526: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1527:
1528: Debug.SetPlayerInfo(0,8000,0,0)
1529: Debug.SetPlayerInfo(1,8000,0,0)
1530:
1531:
1532: -----------------
1533:
1534: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1535:
1536: -----------------
1537:
1538:
1539: -----------------
1540:
1541: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1542: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1543: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1544:
1545: -----------------
1546:
1547:
1548: -----------------
1549:
1550:
1551: -----------------
1552:
1553: Debug.ReloadFieldEnd()
1554: aux.BeginPuzzle()
1555: </code></pre>
1556: <h2 data-number="2.4" id="section-40"><span class="header-section-number">2.4</span> </h2>
1557: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1558: <pre><code>Debug.SetAIName("base-2")
1559:
1560: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1561:
1562: Debug.SetPlayerInfo(0,8000,0,0)
1563: Debug.SetPlayerInfo(1,8000,0,0)
1564:
1565:
1566: -----------------
1567:
1568:
1569: -----------------
1570:
1571:
1572: -----------------
1573:
1574: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1575: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1576:
1577: -----------------
1578:
1579:
1580: -----------------
1581:
1582:
1583: -----------------
1584:
1585: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1586: Debug.ReloadFieldEnd()
1587: aux.BeginPuzzle()
1588: </code></pre>
1589: <h2 data-number="2.5" id="section-41"><span class="header-section-number">2.5</span> </h2>
1590: <p>应该可以把连接 3 吹回去。</p>
1591: <pre><code>Debug.SetAIName("base-2")
1592:
1593: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1594:
1595: Debug.SetPlayerInfo(0,8000,0,0)
1596: Debug.SetPlayerInfo(1,8000,0,0)
1597:
1598:
1599: -----------------
1600:
1601: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1602:
1603: -----------------
1604:
1605: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1606:
1607: -----------------
1608:
1609: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1610: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1611: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1612:
1613: -----------------
1614:
1615: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1616:
1617: -----------------
1618:
1619:
1620: -----------------
1621:
1622: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1623: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1624:
1625: Debug.ReloadFieldEnd()
1626: aux.BeginPuzzle()
1627: </code></pre>
1628: <h2 data-number="2.6" id="section-42"><span class="header-section-number">2.6</span> </h2>
1629: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1630: <pre><code>Debug.SetAIName("base-2")
1631:
1632: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1633:
1634: Debug.SetPlayerInfo(0,8000,0,0)
1635: Debug.SetPlayerInfo(1,8000,0,0)
1636:
1637:
1638: -----------------
1639:
1640:
1641: -----------------
1642:
1643:
1644: -----------------
1645:
1646: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1647: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1648: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1649: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1650:
1651: -----------------
1652:
1653:
1654: -----------------
1655:
1656:
1657: -----------------
1658:
1659: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1660: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1661: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1662:
1663: Debug.ReloadFieldEnd()
1664: aux.BeginPuzzle()
1665: </code></pre>
1666: <h2 data-number="2.7" id="section-43"><span class="header-section-number">2.7</span> </h2>
1667: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1668: <pre><code>Debug.SetAIName("base-2")
1669:
1670: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1671:
1672: Debug.SetPlayerInfo(0,8000,0,0)
1673: Debug.SetPlayerInfo(1,8000,0,0)
1674:
1675:
1676: -----------------
1677:
1678: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1679: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1680: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1681: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1682: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1683: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1684: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1685: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1686:
1687: -----------------
1688:
1689:
1690: -----------------
1691:
1692: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1693:
1694: -----------------
1695:
1696:
1697: -----------------
1698:
1699:
1700: -----------------
1701:
1702:
1703: Debug.ReloadFieldEnd()
1704: aux.BeginPuzzle()
1705: </code></pre>
1706: <h2 data-number="2.8" id="section-44"><span class="header-section-number">2.8</span> </h2>
1707: <p>应该可以发动反骨王的效果。</p>
1708: <pre><code>Debug.SetAIName("base-2")
1709:
1710: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1711:
1712: Debug.SetPlayerInfo(0,8000,0,0)
1713: Debug.SetPlayerInfo(1,8000,0,0)
1714:
1715:
1716: -----------------
1717:
1718: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1719: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1720:
1721: -----------------
1722:
1723: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1724:
1725: -----------------
1726:
1727: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1728: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1729:
1730: -----------------
1731:
1732:
1733: -----------------
1734:
1735:
1736: -----------------
1737:
1738:
1739: Debug.ReloadFieldEnd()
1740: aux.BeginPuzzle()
1741: </code></pre>
1742: <h2 data-number="2.9" id="section-45"><span class="header-section-number">2.9</span> </h2>
1743: <p>应该否定企鹅会被永恒混沌限制。</p>
1744: <pre><code>Debug.SetAIName("base-2")
1745:
1746: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1747:
1748: Debug.SetPlayerInfo(0,8000,0,0)
1749: Debug.SetPlayerInfo(1,8000,0,0)
1750:
1751:
1752: -----------------
1753:
1754: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1755: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1756: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1757: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1758:
1759: -----------------
1760:
1761:
1762: -----------------
1763:
1764: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1765: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1766:
1767: -----------------
1768:
1769:
1770: -----------------
1771:
1772:
1773: -----------------
1774:
1775: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1776:
1777: Debug.ReloadFieldEnd()
1778: aux.BeginPuzzle()
1779: </code></pre>
1780: <h2 data-number="2.10" id="section-46"><span class="header-section-number">2.10</span> </h2>
1781: <p>应该可以特召海神。</p>
1782: <pre><code>Debug.SetAIName("base-2")
1783:
1784: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1785:
1786: Debug.SetPlayerInfo(0,8000,0,0)
1787: Debug.SetPlayerInfo(1,8000,0,0)
1788:
1789:
1790: -----------------
1791:
1792: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1793:
1794: -----------------
1795:
1796: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1797:
1798: -----------------
1799:
1800:
1801: -----------------
1802:
1803:
1804: -----------------
1805:
1806:
1807: -----------------
1808:
1809: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1810: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1811:
1812: Debug.ReloadFieldEnd()
1813: aux.BeginPuzzle()
1814: </code></pre>
1815: <h2 data-number="2.11" id="section-47"><span class="header-section-number">2.11</span> </h2>
1816: <p>应该仇恨裂缝可以发动。</p>
1817: <pre><code>Debug.SetAIName("base-2")
1818:
1819: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1820:
1821: Debug.SetPlayerInfo(0,8000,0,0)
1822: Debug.SetPlayerInfo(1,8000,0,0)
1823:
1824:
1825: -----------------
1826:
1827:
1828: -----------------
1829:
1830:
1831: -----------------
1832:
1833: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1834:
1835: -----------------
1836:
1837:
1838: -----------------
1839:
1840:
1841: -----------------
1842:
1843: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1844: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1845:
1846: Debug.ReloadFieldEnd()
1847: aux.BeginPuzzle()
1848: </code></pre>
1849: <h2 data-number="2.12" id="section-48"><span class="header-section-number">2.12</span> </h2>
1850: <p>锈龙不应该被召唤兽除外。</p>
1851: <pre><code>Debug.SetAIName("base-2")
1852:
1853: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1854:
1855: Debug.SetPlayerInfo(0,8000,0,0)
1856: Debug.SetPlayerInfo(1,8000,0,0)
1857:
1858:
1859: -----------------
1860:
1861: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1862: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1863: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1864: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1865:
1866: -----------------
1867:
1868:
1869: -----------------
1870:
1871: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1872:
1873: -----------------
1874:
1875:
1876: -----------------
1877:
1878:
1879: -----------------
1880:
1881:
1882: Debug.ReloadFieldEnd()
1883: aux.BeginPuzzle()
1884: </code></pre>
1885: <h2 data-number="2.13" id="section-49"><span class="header-section-number">2.13</span> </h2>
1886: <p>应该能特召冰水。</p>
1887: <pre><code>Debug.SetAIName("base-2")
1888:
1889: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1890:
1891: Debug.SetPlayerInfo(0,8000,0,0)
1892: Debug.SetPlayerInfo(1,8000,0,0)
1893:
1894:
1895: -----------------
1896:
1897:
1898: -----------------
1899:
1900: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1901:
1902: -----------------
1903:
1904: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1905: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1906:
1907: -----------------
1908:
1909:
1910: -----------------
1911:
1912:
1913: -----------------
1914:
1915: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1916:
1917: Debug.ReloadFieldEnd()
1918: aux.BeginPuzzle()
1919: </code></pre>
1920: <h2 data-number="2.14" id="section-50"><span class="header-section-number">2.14</span> </h2>
1921: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1922: <pre><code>Debug.SetAIName("AI")
1923: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1924: Debug.SetPlayerInfo(0,8000,0,0)
1925: Debug.SetPlayerInfo(1,8000,0,0)
1926:
1927: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1928:
1929: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1930: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1931:
1932: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1933: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1934:
1935: Debug.ReloadFieldEnd()
1936: aux.BeginPuzzle()
1937: </code></pre>
1938: <h2 data-number="2.15" id="section-51"><span class="header-section-number">2.15</span> </h2>
1939: <p>应该喷气龙不能特召。</p>
1940: <pre><code>Debug.SetAIName("AI")
1941: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1942: Debug.SetPlayerInfo(0,8000,0,0)
1943: Debug.SetPlayerInfo(1,8000,0,0)
1944:
1945: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1946:
1947: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1948:
1949: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1950: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1951:
1952: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1953:
1954: Debug.ReloadFieldEnd()
1955: aux.BeginPuzzle()
1956: </code></pre>
1957: <h2 data-number="2.16" id="section-52"><span class="header-section-number">2.16</span> </h2>
1958: <p>应该不能发动简易融合。</p>
1959: <pre><code>Debug.SetAIName("base-2")
1960:
1961: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1962:
1963: Debug.SetPlayerInfo(0,1400,0,0)
1964: Debug.SetPlayerInfo(1,8000,0,0)
1965:
1966: -----------------
1967:
1968: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1969: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1970:
1971: -----------------
1972:
1973: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1974:
1975: -----------------
1976:
1977:
1978: -----------------
1979:
1980:
1981: -----------------
1982:
1983:
1984: -----------------
1985:
1986:
1987: Debug.ReloadFieldEnd()
1988: aux.BeginPuzzle()
1989: </code></pre>
1990: <h2 data-number="2.17" id="section-53"><span class="header-section-number">2.17</span> </h2>
1991: <p>应该不能羽衣精效果。</p>
1992: <pre><code>Debug.SetAIName("base-2")
1993:
1994: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1995:
1996: Debug.SetPlayerInfo(0,8000,0,0)
1997: Debug.SetPlayerInfo(1,8000,0,0)
1998:
1999: -----------------
2000:
2001: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2002: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2003: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2004:
2005: -----------------
2006:
2007:
2008: -----------------
2009:
2010: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2011:
2012: -----------------
2013:
2014:
2015: -----------------
2016:
2017:
2018: -----------------
2019:
2020:
2021: Debug.ReloadFieldEnd()
2022: aux.BeginPuzzle()
2023: </code></pre>
2024: <h2 data-number="2.18" id="section-54"><span class="header-section-number">2.18</span> </h2>
2025: <p>应该不能以被无效的双龙为代价。</p>
2026: <pre><code>Debug.SetAIName("base-2")
2027:
2028: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2029:
2030: Debug.SetPlayerInfo(0,8000,0,0)
2031: Debug.SetPlayerInfo(1,8000,0,0)
2032:
2033: -----------------
2034:
2035:
2036: -----------------
2037:
2038:
2039: -----------------
2040:
2041: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2042: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2043:
2044: -----------------
2045:
2046:
2047: -----------------
2048:
2049:
2050: -----------------
2051:
2052: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2053:
2054: Debug.ReloadFieldEnd()
2055: aux.BeginPuzzle()
2056: </code></pre>
2057: <h2 data-number="2.19" id="section-55"><span class="header-section-number">2.19</span> </h2>
2058: <p>应该不能以技能抽取为代价。</p>
2059: <pre><code>Debug.SetAIName("base-2")
2060:
2061: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2062:
2063: Debug.SetPlayerInfo(0,8000,0,0)
2064: Debug.SetPlayerInfo(1,8000,0,0)
2065:
2066: -----------------
2067:
2068:
2069: -----------------
2070:
2071:
2072: -----------------
2073:
2074: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2075: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2076:
2077: -----------------
2078:
2079:
2080: -----------------
2081:
2082:
2083: -----------------
2084:
2085: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2086:
2087: Debug.ReloadFieldEnd()
2088: aux.BeginPuzzle()
2089: </code></pre>
2090: <h2 data-number="2.20" id="section-56"><span class="header-section-number">2.20</span> </h2>
2091: <p>应该不能发动超银河。</p>
2092: <pre><code>Debug.SetAIName("base-2")
2093:
2094: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2095:
2096: Debug.SetPlayerInfo(0,8000,0,0)
2097: Debug.SetPlayerInfo(1,8000,0,0)
2098:
2099: -----------------
2100:
2101: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2102: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2103:
2104: -----------------
2105:
2106:
2107: -----------------
2108:
2109: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2110:
2111: -----------------
2112:
2113:
2114: -----------------
2115:
2116:
2117: -----------------
2118:
2119: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2120:
2121: Debug.ReloadFieldEnd()
2122: aux.BeginPuzzle()
2123: </code></pre>
2124: <h2 data-number="2.21" id="section-57"><span class="header-section-number">2.21</span> </h2>
2125: <p>应该不能发动六武众效果。</p>
2126: <pre><code>Debug.SetAIName("base-2")
2127:
2128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2129:
2130: Debug.SetPlayerInfo(0,8000,0,0)
2131: Debug.SetPlayerInfo(1,8000,0,0)
2132:
2133: -----------------
2134:
2135:
2136: -----------------
2137:
2138:
2139: -----------------
2140:
2141: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
2142: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2143: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2144: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2145:
2146: -----------------
2147:
2148:
2149: -----------------
2150:
2151:
2152: -----------------
2153:
2154:
2155: Debug.ReloadFieldEnd()
2156: aux.BeginPuzzle()
2157: </code></pre>
2158: <h2 data-number="2.22" id="section-58"><span class="header-section-number">2.22</span> </h2>
2159: <p>应该可以发动新宇融合。</p>
2160: <pre><code>Debug.SetAIName("base-2")
2161:
2162: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2163:
2164: Debug.SetPlayerInfo(0,8000,0,0)
2165: Debug.SetPlayerInfo(1,8000,0,0)
2166:
2167: -----------------
2168:
2169:
2170: -----------------
2171:
2172: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2173:
2174: -----------------
2175:
2176: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2177: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2178: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2179:
2180: -----------------
2181:
2182:
2183: -----------------
2184:
2185:
2186: -----------------
2187:
2188:
2189: Debug.ReloadFieldEnd()
2190: aux.BeginPuzzle()
2191: </code></pre>
2192: <h2 data-number="2.23" id="section-59"><span class="header-section-number">2.23</span> </h2>
2193: <p>应该对方恢复 1800 基本分。</p>
2194: <pre><code>Debug.SetAIName("base-2")
2195:
2196: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2197:
2198: Debug.SetPlayerInfo(0,8000,0,0)
2199: Debug.SetPlayerInfo(1,8000,0,0)
2200:
2201: -----------------
2202:
2203:
2204: -----------------
2205:
2206:
2207: -----------------
2208:
2209: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2210: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2211: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2212: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2213: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2214:
2215: -----------------
2216:
2217: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2218:
2219: -----------------
2220:
2221:
2222: -----------------
2223:
2224: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2225: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2226: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2227:
2228: Debug.ReloadFieldEnd()
2229: aux.BeginPuzzle()
2230: </code></pre>
2231: <h2 data-number="2.24" id="section-60"><span class="header-section-number">2.24</span> </h2>
2232: <p>应该不是 1000 伤害。</p>
2233: <pre><code>Debug.SetAIName("base-2")
2234:
2235: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2236:
2237: Debug.SetPlayerInfo(0,800,0,0)
2238: Debug.SetPlayerInfo(1,8000,0,0)
2239:
2240: -----------------
2241:
2242:
2243: -----------------
2244:
2245:
2246: -----------------
2247:
2248: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2249: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2250:
2251: -----------------
2252:
2253:
2254: -----------------
2255:
2256:
2257: -----------------
2258:
2259: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2260: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2261:
2262: Debug.ReloadFieldEnd()
2263: aux.BeginPuzzle()
2264: </code></pre>
2265: <h2 data-number="2.25" id="section-61"><span class="header-section-number">2.25</span> </h2>
2266: <p>应该我方不受伤害。</p>
2267: <pre><code>Debug.SetAIName("base-2")
2268:
2269: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2270:
2271: Debug.SetPlayerInfo(0,8000,0,0)
2272: Debug.SetPlayerInfo(1,8000,0,0)
2273:
2274: -----------------
2275:
2276:
2277: -----------------
2278:
2279:
2280: -----------------
2281:
2282: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2283: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2284: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2285: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2286:
2287: -----------------
2288:
2289:
2290: -----------------
2291:
2292:
2293: -----------------
2294:
2295: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2296:
2297: Debug.ReloadFieldEnd()
2298: aux.BeginPuzzle()
2299: </code></pre>
2300: <h2 data-number="2.26" id="section-62"><span class="header-section-number">2.26</span> </h2>
2301: <p>应该衍生物不被破坏。</p>
2302: <pre><code>Debug.SetAIName("base-2")
2303:
2304: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2305:
2306: Debug.SetPlayerInfo(0,8000,0,0)
2307: Debug.SetPlayerInfo(1,8000,0,0)
2308:
2309: -----------------
2310:
2311:
2312: -----------------
2313:
2314:
2315: -----------------
2316:
2317: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2318: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2319: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2320: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2321: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2322:
2323: -----------------
2324:
2325:
2326: -----------------
2327:
2328:
2329: -----------------
2330:
2331:
2332: Debug.ReloadFieldEnd()
2333: aux.BeginPuzzle()
2334: </code></pre>
2335: <h2 data-number="2.27" id="section-63"><span class="header-section-number">2.27</span> </h2>
2336: <p>应该有一次特召机会。</p>
2337: <pre><code>Debug.SetAIName("base-2")
2338:
2339: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2340:
2341: Debug.SetPlayerInfo(0,8000,0,0)
2342: Debug.SetPlayerInfo(1,8000,0,0)
2343:
2344: -----------------
2345:
2346: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2347: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2348: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2349:
2350: -----------------
2351:
2352: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2353: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2354:
2355: -----------------
2356:
2357: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2358: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2359:
2360: -----------------
2361:
2362:
2363: -----------------
2364:
2365:
2366: -----------------
2367:
2368:
2369: Debug.ReloadFieldEnd()
2370: --~ aux.BeginPuzzle()
2371: </code></pre>
2372: <h2 data-number="2.28" id="section-64"><span class="header-section-number">2.28</span> </h2>
2373: <p>应该不回到卡组。</p>
2374: <pre><code>Debug.SetAIName("base-2")
2375:
2376: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2377:
2378: Debug.SetPlayerInfo(0,8000,0,0)
2379: Debug.SetPlayerInfo(1,8000,0,0)
2380:
2381: -----------------
2382:
2383:
2384: -----------------
2385:
2386: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2387:
2388: -----------------
2389:
2390: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2391:
2392: -----------------
2393:
2394:
2395: -----------------
2396:
2397:
2398: -----------------
2399:
2400:
2401: Debug.ReloadFieldEnd()
2402: aux.BeginPuzzle()
2403: </code></pre>
2404: <h2 data-number="2.29" id="section-65"><span class="header-section-number">2.29</span> </h2>
2405: <p>应该要用龙星作为素材。</p>
2406: <pre><code>Debug.SetAIName("base-2")
2407:
2408: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2409:
2410: Debug.SetPlayerInfo(0,8000,0,0)
2411: Debug.SetPlayerInfo(1,8000,0,0)
2412:
2413: -----------------
2414:
2415: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2416:
2417: -----------------
2418:
2419: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2420:
2421: -----------------
2422:
2423: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2424: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2425: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2426: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2427:
2428: -----------------
2429:
2430:
2431: -----------------
2432:
2433:
2434: -----------------
2435:
2436:
2437: Debug.ReloadFieldEnd()
2438: aux.BeginPuzzle()
2439: </code></pre>
2440: <h2 data-number="2.30" id="section-66"><span class="header-section-number">2.30</span> </h2>
2441: <p>应该不能召唤魔王。</p>
2442: <pre><code>Debug.SetAIName("base-2")
2443:
2444: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2445:
2446: Debug.SetPlayerInfo(0,8000,0,0)
2447: Debug.SetPlayerInfo(1,8000,0,0)
2448:
2449: -----------------
2450:
2451: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2452: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2453:
2454: -----------------
2455:
2456:
2457: -----------------
2458:
2459: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2460: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2461:
2462: -----------------
2463:
2464:
2465: -----------------
2466:
2467:
2468: -----------------
2469:
2470: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2471:
2472: Debug.ReloadFieldEnd()
2473: aux.BeginPuzzle()
2474: </code></pre>
2475: <h2 data-number="2.31" id="section-67"><span class="header-section-number">2.31</span> </h2>
2476: <p>应该不能特召野鸭。</p>
2477: <pre><code>Debug.SetAIName("base-2")
2478:
2479: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2480:
2481: Debug.SetPlayerInfo(0,8000,0,0)
2482: Debug.SetPlayerInfo(1,8000,0,0)
2483:
2484: -----------------
2485:
2486: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2487: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2488: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2489:
2490: -----------------
2491:
2492:
2493: -----------------
2494:
2495:
2496: -----------------
2497:
2498:
2499: -----------------
2500:
2501:
2502: -----------------
2503:
2504: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2505:
2506: Debug.ReloadFieldEnd()
2507: aux.BeginPuzzle()
2508: </code></pre>
2509: <h2 data-number="2.32" id="section-68"><span class="header-section-number">2.32</span> </h2>
2510: <p>应该不能解放古怪恶魔。</p>
2511: <pre><code>Debug.SetAIName("base-2")
2512:
2513: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2514:
2515: Debug.SetPlayerInfo(0,8000,0,0)
2516: Debug.SetPlayerInfo(1,8000,0,0)
2517:
2518: -----------------
2519:
2520: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2521: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2522:
2523: -----------------
2524:
2525:
2526: -----------------
2527:
2528:
2529: -----------------
2530:
2531:
2532: -----------------
2533:
2534:
2535: -----------------
2536:
2537: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2538:
2539: Debug.ReloadFieldEnd()
2540: aux.BeginPuzzle()
2541: </code></pre>
2542: <h2 data-number="2.33" id="section-69"><span class="header-section-number">2.33</span> </h2>
2543: <p>应该能发轰炸龙的效果。</p>
2544: <pre><code>Debug.SetAIName("base-2")
2545:
2546: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2547:
2548: Debug.SetPlayerInfo(0,8000,0,0)
2549: Debug.SetPlayerInfo(1,8000,0,0)
2550:
2551: -----------------
2552:
2553:
2554: -----------------
2555:
2556:
2557: -----------------
2558:
2559: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2560: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2561:
2562: -----------------
2563:
2564:
2565: -----------------
2566:
2567:
2568: -----------------
2569:
2570: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2571: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2572:
2573: Debug.ReloadFieldEnd()
2574: aux.BeginPuzzle()
2575: </code></pre>
2576: <h2 data-number="2.34" id="section-70"><span class="header-section-number">2.34</span> </h2>
2577: <p>应该可以连续攻击。</p>
2578: <pre><code>Debug.SetAIName("base-2")
2579:
2580: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2581:
2582: Debug.SetPlayerInfo(0,8000,0,0)
2583: Debug.SetPlayerInfo(1,8000,0,0)
2584:
2585: -----------------
2586:
2587:
2588: -----------------
2589:
2590: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2591: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2592:
2593: -----------------
2594:
2595: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2596: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2597: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2598: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2599: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2600:
2601: -----------------
2602:
2603: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2604:
2605: -----------------
2606:
2607:
2608: -----------------
2609:
2610: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2611:
2612: Debug.ReloadFieldEnd()
2613: aux.BeginPuzzle()
2614: </code></pre>
2615: <h2 data-number="2.35" id="section-71"><span class="header-section-number">2.35</span> </h2>
2616: <p>应该可以特召紫翠玉龙。</p>
2617: <pre><code>Debug.SetAIName("base-2")
2618:
2619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2620:
2621: Debug.SetPlayerInfo(0,8000,0,0)
2622: Debug.SetPlayerInfo(1,8000,0,0)
2623:
2624: -----------------
2625:
2626: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2627:
2628: -----------------
2629:
2630: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2631: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2632:
2633: -----------------
2634:
2635: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2636: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2637: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2638: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2639: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2640:
2641: Debug.ReloadFieldEnd()
2642: --~ aux.BeginPuzzle()
2643: </code></pre>
2644: <h2 data-number="2.36" id="section-72"><span class="header-section-number">2.36</span> </h2>
2645: <p>应该可以发动特洛伊炸弹。</p>
2646: <pre><code>Debug.SetAIName("base-2")
2647:
2648: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2649:
2650: Debug.SetPlayerInfo(0,8000,0,0)
2651: Debug.SetPlayerInfo(1,8000,0,0)
2652:
2653: -----------------
2654:
2655:
2656: -----------------
2657:
2658:
2659: -----------------
2660:
2661: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2662:
2663: -----------------
2664:
2665:
2666: -----------------
2667:
2668:
2669: -----------------
2670:
2671: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2672: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2673:
2674: Debug.ReloadFieldEnd()
2675: aux.BeginPuzzle()
2676: </code></pre>
2677: <h2 data-number="2.37" id="section-73"><span class="header-section-number">2.37</span> </h2>
2678: <p>应该不能发动废品收集者效果。</p>
2679: <pre><code>Debug.SetAIName("base-2")
2680:
2681: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2682:
2683: Debug.SetPlayerInfo(0,8000,0,0)
2684: Debug.SetPlayerInfo(1,8000,0,0)
2685:
2686: -----------------
2687:
2688: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2689:
2690: -----------------
2691:
2692:
2693: -----------------
2694:
2695: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2696:
2697: -----------------
2698:
2699: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2700:
2701: -----------------
2702:
2703:
2704: -----------------
2705:
2706:
2707: Debug.ReloadFieldEnd()
2708: aux.BeginPuzzle()
2709: </code></pre>
2710: <h2 data-number="2.38" id="section-74"><span class="header-section-number">2.38</span> </h2>
2711: <p>应该可以选择适用神殿还是适用狂时钟的效果。</p>
2712: <pre><code>Debug.SetAIName("base-2")
2713:
2714: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2715:
2716: Debug.SetPlayerInfo(0,8000,0,0)
2717: Debug.SetPlayerInfo(1,8000,0,0)
2718:
2719: -----------------
2720:
2721: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2722: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2723: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2724: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2725: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2726: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2727:
2728: -----------------
2729:
2730: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2731:
2732: -----------------
2733:
2734: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2735: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2736: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2737:
2738: -----------------
2739:
2740:
2741: -----------------
2742:
2743:
2744: -----------------
2745:
2746: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2747:
2748: Debug.ReloadFieldEnd()
2749: aux.BeginPuzzle()
2750: Debug.SetAIName("base-2")
2751:
2752: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2753:
2754: Debug.SetPlayerInfo(0,8000,0,0)
2755: Debug.SetPlayerInfo(1,8000,0,0)
2756:
2757: -----------------
2758:
2759: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2760: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2761: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2762: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2763: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2764: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2765:
2766: -----------------
2767:
2768: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2769:
2770: -----------------
2771:
2772: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2773: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2774: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2775:
2776: -----------------
2777:
2778:
2779: -----------------
2780:
2781:
2782: -----------------
2783:
2784: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2785:
2786: Debug.ReloadFieldEnd()
2787: aux.BeginPuzzle()
2788: </code></pre>
2789: <h2 data-number="2.39" id="section-75"><span class="header-section-number">2.39</span> </h2>
2790: <p>应该游戏不崩溃。</p>
2791: <pre><code>Debug.SetAIName("base-2")
2792:
2793: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2794:
2795: Debug.SetPlayerInfo(0,8000,0,0)
2796: Debug.SetPlayerInfo(1,8000,0,0)
2797:
2798: -----------------
2799:
2800:
2801: -----------------
2802:
2803:
2804: -----------------
2805:
2806: Debug.AddCard(11510448,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2807: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2808: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2809:
2810: -----------------
2811:
2812:
2813: -----------------
2814:
2815:
2816: -----------------
2817:
2818: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2819: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2820:
2821: Debug.ReloadFieldEnd()
2822: aux.BeginPuzzle()
2823: </code></pre>
2824: <h2 data-number="2.40" id="section-76"><span class="header-section-number">2.40</span> </h2>
2825: <p>应该可以选择适用顺序。</p>
2826: <pre><code>Debug.SetAIName("base-2")
2827:
2828: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2829:
2830: Debug.SetPlayerInfo(0,500,0,0)
2831: Debug.SetPlayerInfo(1,8000,0,0)
2832:
2833: -----------------
2834:
2835:
2836: -----------------
2837:
2838:
2839: -----------------
2840:
2841: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2842: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2843:
2844: -----------------
2845:
2846:
2847: -----------------
2848:
2849:
2850: -----------------
2851:
2852:
2853: Debug.ReloadFieldEnd()
2854: aux.BeginPuzzle()
2855: </code></pre>
2856: <h2 data-number="2.41" id="section-77"><span class="header-section-number">2.41</span> </h2>
2857: <p>应该不是如此分别计算。</p>
2858: <pre><code>Debug.SetAIName("base-2")
2859:
2860: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2861:
2862: Debug.SetPlayerInfo(0,8000,0,0)
2863: Debug.SetPlayerInfo(1,8000,0,0)
2864:
2865: -----------------
2866:
2867:
2868: -----------------
2869:
2870: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2871: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2872: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2873: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2874: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2875: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2876: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2877: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2878: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2879: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2880: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2881: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2882:
2883: -----------------
2884:
2885: Debug.AddCard(48814566,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2886: Debug.AddCard(48814566,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2887: Debug.AddCard(68073522,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
2888: Debug.AddCard(68073522,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2889:
2890: -----------------
2891:
2892:
2893: -----------------
2894:
2895: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2896: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2897: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2898: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2899: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2900: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2901: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2902: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2903: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2904: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2905: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2906: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2907:
2908: -----------------
2909:
2910:
2911: Debug.ReloadFieldEnd()
2912: aux.BeginPuzzle()
2913: </code></pre>
2914: <h2 data-number="2.42" id="section-78"><span class="header-section-number">2.42</span> </h2>
2915: <p>应该可以正常处理骚灵效果。</p>
2916: <pre><code>Debug.SetAIName("base-2")
2917:
2918: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2919:
2920: Debug.SetPlayerInfo(0,8000,0,0)
2921: Debug.SetPlayerInfo(1,8000,0,0)
2922:
2923: -----------------
2924:
2925: Debug.AddCard(47355498,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2926: Debug.AddCard(52927340,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2927:
2928: -----------------
2929:
2930:
2931: -----------------
2932:
2933: Debug.AddCard(49032236,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2934: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2935: Debug.AddCard(53143898,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2936:
2937: -----------------
2938:
2939:
2940: -----------------
2941:
2942:
2943: -----------------
2944:
2945:
2946: Debug.ReloadFieldEnd()
2947: aux.BeginPuzzle()
2948: </code></pre>
2949: <h2 data-number="2.43" id="section-79"><span class="header-section-number">2.43</span> </h2>
2950: <p>应该不能发动时钟蜥蜴的效果。</p>
2951: <pre><code>Debug.SetAIName("base-2")
2952:
2953: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2954:
2955: Debug.SetPlayerInfo(0,8000,0,0)
2956: Debug.SetPlayerInfo(1,8000,0,0)
2957:
2958: -----------------
2959:
2960: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2961: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2962:
2963: -----------------
2964:
2965: Debug.AddCard(10817524,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2966:
2967: -----------------
2968:
2969: Debug.AddCard(30398342,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2970: Debug.AddCard(51476410,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2971:
2972: -----------------
2973:
2974:
2975: -----------------
2976:
2977:
2978: -----------------
2979:
2980:
2981: Debug.ReloadFieldEnd()
2982: aux.BeginPuzzle()
2983: </code></pre>
2984: <h2 data-number="2.44" id="section-80"><span class="header-section-number">2.44</span> </h2>
2985: <p>应该不能发动莫忘骨头派对的效果。</p>
2986: <pre><code>Debug.SetAIName("base-2")
2987:
2988: Debug.ReloadFieldBegin(DUEL_SIMPLE_AI,5)
2989:
2990: Debug.SetPlayerInfo(0,8000,0,0)
2991: Debug.SetPlayerInfo(1,8000,0,0)
2992:
2993: -----------------
2994:
2995: Debug.AddCard(80722024,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2996:
2997: -----------------
2998:
2999:
3000: -----------------
3001:
3002: Debug.AddCard(81945676,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3003:
3004: -----------------
3005:
3006:
3007: -----------------
3008:
3009:
3010: -----------------
3011:
3012:
3013: Debug.ReloadFieldEnd()
3014: aux.BeginPuzzle()
3015: </code></pre>
3016: <h1 data-number="3" id="小结"><span class="header-section-number">3</span> 小结</h1>
3017: <p>异常出现的原因主要有:</p>
3018: <ol type="1">
3019: <li><p>预测能力的缺失</p>
3020: <ol type="1">
3021: <li><p>比如「异界共鸣-同调融合」,无法预测墓地</p></li>
3022: <li><p>比如「战华盟将-双龙」,无法预测对象</p></li>
3023: </ol></li>
3024: <li><p>适用顺序的缺失</p>
3025: <ol type="1">
3026: <li><p>比如多个同级效果代价,应该可以选择先适用哪个效果代价</p></li>
3027: <li><p>比如「缺陷编译器」,应该可以选择适用的卡</p></li>
3028: </ol></li>
3029: <li><p>统一结算与分开结算的混淆</p>
3030: <ol type="1">
3031: <li>比如「魂吸收」,把应该统一结算的效果进行分开结算了</li>
3032: </ol></li>
3033: <li><p>效果执行过程中的判定区域改变</p>
3034: <ol type="1">
3035: <li>比如「魔导兽 迦楼罗」</li>
3036: </ol></li>
3037: <li><p>效果的不固定</p>
3038: <ol type="1">
3039: <li>比如「十二兽 鸡拳」</li>
3040: </ol></li>
3041: <li><p>素材范围的扩大</p>
3042: <ol type="1">
3043: <li>比如「龙子」,帮其他卡也扩大了素材范围</li>
3044: </ol></li>
3045: <li><p>字段的不变</p>
3046: <ol type="1">
3047: <li>比如「英雄假面」,应该改变字段</li>
3048: </ol></li>
3049: <li><p>条件未附加</p>
3050: <ol type="1">
3051: <li>比如「灵魂交错」,应该为其他卡增加一个强制条件</li>
3052: </ol></li>
3053: </ol>
3054: <p>暂时先小结这些吧。</p>
3055: <h1 data-number="4" id="原因"><span class="header-section-number">4</span> 原因</h1>
3056: <h2 data-number="4.1" id="召唤时的卡名提示"><span class="header-section-number">4.1</span> 召唤时的卡名提示</h2>
3057: <p>当我方召唤「悠悠」时,会有一个关于「悠悠」的卡名提示。</p>
3058: <p>当对方召唤「悠悠」时,<b>不会有</b>一个关于「悠悠」的卡名提示。</p>
3059: <p>在我方召唤「悠悠」时,会产生 MSG_HINT 和 MSG_SELECT_PLACE 。</p>
3060: <p>但在对方召唤「悠悠」时,只会产生 MSG_SELECT_PLACE 。</p>
3061: <p>这是因为 single_mode.cpp 的 SinglePlayAnalyze 在进行 MSG_HINT
3062: 的消息转发时会做一个多余的玩家判断。</p>
3063: <pre><code>Debug.SetAIName("base-2")
3064:
3065: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3066:
3067: Debug.SetPlayerInfo(0,8000,0,0)
3068:
3069: Debug.SetPlayerInfo(1,8000,0,0)
3070:
3071:
3072: -----------------
3073:
3074: Debug.AddCard(27288416,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3075:
3076: -----------------
3077:
3078:
3079: -----------------
3080:
3081:
3082: -----------------
3083:
3084: Debug.AddCard(27288416,1,1,LOCATION_HAND,0,POS_FACEDOWN)
3085:
3086: -----------------
3087:
3088:
3089: -----------------
3090:
3091:
3092: Debug.ReloadFieldEnd()
3093:
3094: --~ aux.BeginPuzzle()
3095: </code></pre>
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