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(Note: Recursive triggers are automatically enabled and you need not add commands to enable it in this resource setting.)
<h2>sqlMemStatus</h2>
Boolean; set true to collect memory statistics for SQLite. (Not all memory allocation in Free Hero Mesh uses SQLite, however.) Currently this does not do anything in Free Hero Mesh itself, although an extension might use it.
<h2>sqlSmallAllocations</h2>
Boolean; if true, SQLite tries to avoid large memory allocations. False by default.
<h2>tracePrefix</h2>
If message tracing is enabled, then many events within the game (including a Trace instruction) will write a line to stdout with the details of the event; this setting defines a prefix to add to each line of trace events.
You may then use external programs to filter the output by this prefix.
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