Free Hero Mesh

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Overview
Comment:Some improvements in PORTING file.
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SHA1: 97e5146d269a884a6f2f5880bef5ec8710ac382d
User & Date: user on 2023-01-01 05:21:16
Other Links: manifest | tags
Context
2023-01-02
20:42
Update PORTING file (use of JavaScript codes in compiling). check-in: 13f860d88e user: user tags: trunk
2023-01-01
05:21
Some improvements in PORTING file. check-in: 97e5146d26 user: user tags: trunk
2022-12-27
07:07
Fix a mistake in mbtofhm.c, and document ImageSeq and ImageLoop (presumably, they were used in the MESH:Hero engine before Animate was implemented; a few puzzle sets use them, though; in future they will also be implemented in Free Hero Mesh) check-in: bd67743bfa user: user tags: trunk
Changes

Modified PORTING from [e07d4dfbf6] to [83445271eb].

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(TODO)


=== Microsoft Windows ===

The same consideration about line endings with DOS also applies to Windows.

You may also wish to add a menu bar in a Windows version.


=== Mac OS X ===

Refer to FAQ for details relating to UTI.
(TODO)

Some keyboard commands might need to be changed; apparently some function
keys are reserved in Mac OS X.

It might also be helpful to add menus, like in Microsoft Windows.


=== Sandboxing ===

Many sandbox systems have problems, such as:

* Assumes all text is Unicode.
* Assumes all text is Unicode (including file names).

* Cannot request a command to use with popen (or from configuration files).

* When asking for a file, cannot also include certain other files whose
names are done by adding additional text onto the end of the name (this is
needed for SQLite to work, and also for non-composite puzzle sets in Free
Hero Mesh).