Overview
Comment: | Disallow inserting/deleting moves during the solution replay |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
730d600d55fe817a22f9c2e5b7ba1c15 |
User & Date: | user on 2021-10-24 07:41:39 |
Other Links: | manifest | tags |
Context
2021-10-28
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02:37 | Implement ^x and also some , and = variants of a few instructions. check-in: 0d3bc1253d user: user tags: trunk | |
2021-10-24
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07:41 | Disallow inserting/deleting moves during the solution replay check-in: 730d600d55 user: user tags: trunk | |
2021-10-23
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05:43 | Implement move list deletion/insertion mode. check-in: d950a4244a user: user tags: trunk | |
Changes
Modified game.c from [75a646347e] to [f49e5e6f35].
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731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 | 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 | + + + + + | goto restart; case '^>': // Replay to mark inputs_count=0; number=replay_mark-replay_pos; goto replay; case '^-': // Delete move inputs_count=0; if(solution_replay) { screen_message("You cannot delete moves during the solution replay"); return -3; } if(replay_pos==replay_count) return 0; memmove(replay_list+replay_pos,replay_list+replay_pos+1,replay_count-replay_pos-1); replay_count--; if(replay_mark>replay_pos) replay_mark--; return 0; case '^+': // Insert moves if(solution_replay) return 0; inputs_count=0; inserting^=1; return 0; case '^E': // Edit return main_options['r']?1:-2; case '^I': // Toggle inventory display side_mode^=1; |
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772 773 774 775 776 777 778 779 780 781 782 783 784 785 | 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 | + | case '^o': // List objects list_objects_at(number-65,playfield,""); return prev; case '^p': // Slow replay replay_time=replay_time?0:1; return 0; case '^s': // Toggle solution replay inserting=0; if(replay_count) save_replay(); solution_replay^=1; if(replay_count) replay_count=0,begin_level(level_id); else load_replay(); return 1; case 'go': // Select level begin_level(number); return 1; |
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