Free Hero Mesh

Timeline
Login
This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

13 events for the month beginning 2020-11-01 by user user

Following month ↑
2020-11-30
21:37
Add names for Transform, TRANSFORMING, and TRANSFORMED; not implemented yet check-in: 56fff32581 user: user tags: trunk
2020-11-29
23:50
Implement message tracing, fix a few mistakes, start to implement level initialization check-in: d1b2616e10 user: user tags: trunk
2020-11-27
00:27
Start to implement tracing. check-in: 6683ba9878 user: user tags: trunk
2020-11-26
01:53
Fix implementation of some opcodes. check-in: 5aa3128a59 user: user tags: trunk
01:41
Implement objtrash() and generation number increasing; move initialization to a separate subroutine check-in: daf44d7fbb user: user tags: trunk
2020-11-24
00:45
Add a file for copying sounds from HEROFALL.EXE check-in: 043f25eb8d user: user tags: trunk
2020-11-22
04:29
Implement level selection in game play mode (not yet complete; needs to initialize the level too), and add some more keyboard commands to the class selection menu in the editor. check-in: c1e8833d15 user: user tags: trunk
02:05
Fix the level conversion/loading by changing the MRU logic slightly. check-in: 1939e893b0 user: user tags: trunk
2020-11-19
00:00
Correct a mistake in the level conversion check-in: 086b55093c user: user tags: trunk
2020-11-17
00:51
Add possibility to select levels. check-in: 5b7677692b user: user tags: trunk
2020-11-16
22:44
Correct some mistakes in the level loading check-in: 8809d628a4 user: user tags: trunk
04:55
Correct the license check-in: f14e1a7d44 user: user tags: trunk
04:51
Implement properly (hopefully) the mouse button down event in edit.c and game.c check-in: 8119f365c2 user: user tags: trunk
Previous month ↓