10 check-ins using file heromesh.h version fad2c669ac
2021-02-16
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22:21 | In add_mru function in editor, do not add blank MRUs check-in: a87bcb73f5 user: user tags: trunk | |
07:11 | In the level editor, add the possibility to clear levels, resize levels, and to fill the playfield with one kind of object. check-in: 2f8784fac0 user: user tags: trunk | |
03:08 | Add XY function check-in: 1bcf59e130 user: user tags: trunk | |
2021-02-14
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05:08 | Correct a mistake in the OBJECTS virtual table, and allow the class name to be used with the CVALUE function. check-in: a352027216 user: user tags: trunk | |
2021-02-13
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04:46 | Add Misc/Dir editing check-in: 94aad6dd1b user: user tags: trunk | |
2021-02-11
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23:59 | Add the "pick" instruction check-in: 23f422335e user: user tags: trunk | |
22:51 | Always use objtrash to free objects in editor, not free check-in: b8f0f5f65a user: user tags: trunk | |
22:37 | Check for collision layers when adding objects in the editor check-in: 73439c4682 user: user tags: trunk | |
05:54 | Add the MOVE_LIST() SQL function check-in: 1c75f94d6b user: user tags: trunk | |
2021-02-10
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06:52 | Implement and document key dispatch blocks. check-in: 7e93e77e75 user: user tags: trunk | |