Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

10 check-ins using file class.doc version d0a4a4775b

2023-01-14
22:39
Documentation improvements (no code changes). check-in: caee27e331 user: user tags: trunk
2023-01-11
06:11
Add .codepage.ignore option. check-in: 35acbca9ae user: user tags: trunk
2023-01-10
04:10
Mention the GitHub mirror in the README file. check-in: 24de865454 user: user tags: trunk
2023-01-07
06:07
Change har.c so that wildcards can be used. check-in: 28772e0e31 user: user tags: trunk
2023-01-02
20:42
Update PORTING file (use of JavaScript codes in compiling). check-in: 13f860d88e user: user tags: trunk
2023-01-01
05:21
Some improvements in PORTING file. check-in: 97e5146d26 user: user tags: trunk
2022-12-27
07:07
Fix a mistake in mbtofhm.c, and document ImageSeq and ImageLoop (presumably, they were used in the MESH:Hero engine before Animate was implemented; a few puzzle sets use them, though; in future they will also be implemented in Free Hero Mesh) check-in: bd67743bfa user: user tags: trunk
2022-12-07
07:16
Implement CONFIG_FUNCTION_ASK_TEXT (full code page capability is not implemented in this function; this may be fixed in future) check-in: 091fa5cd59 user: user tags: trunk
2022-11-07
07:29
Additions to FAQ. check-in: ef8fe744ff user: user tags: trunk
2022-10-19
22:28
Implement returning classes/objects from COLLIDEBY message to transform objects. (Not fully tested yet) check-in: 60b09ee8e4 user: user tags: trunk