Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

16 check-ins using file quarks version 1be78c1f08

2021-01-09
03:03
Fix a mistake in the solution replay and document that command. check-in: 8524828a0e user: user tags: trunk
01:32
Fix the logic for sending CREATED and DESTROYED messages check-in: 00378e2e14 user: user tags: trunk
00:56
Implement the solution replay check-in: 3edc879c32 user: user tags: trunk
2021-01-08
09:14
Implement defining the CollisionLayers value for a class. check-in: 34870ce7e8 user: user tags: trunk
02:29
Implement loading/saving the move list check-in: eb23399aef user: user tags: trunk
00:32
Change read_lump function; also add read_userstate and write_userstate. check-in: 7dab93e8a9 user: user tags: trunk
2021-01-07
07:42
Add a placeholder icon for the new move at the end of the move list check-in: 7a6ec6b4a1 user: user tags: trunk
2021-01-06
22:33
Write more about the WinLevel instruction check-in: 44aa200a8a user: user tags: trunk
22:07
Implement clicking on the move list to rewind/replay, and display the move number when hovering the move list check-in: 6aab82917f user: user tags: trunk
07:31
Add instructions for checking types of values check-in: ef4096f816 user: user tags: trunk
01:14
Change the code that sends MSG_CREATED and MSG_DESTROYED according to my testing of how Hero Mesh is working check-in: d81bafda40 user: user tags: trunk
2021-01-05
19:20
Write more in class.doc check-in: 01f32e4d01 user: user tags: trunk
07:12
Implement displaying the replay list check-in: d308a8c8ca user: user tags: trunk
06:39
Add the rest of the key code icons check-in: d01ca44575 user: user tags: trunk
04:36
Start making the key code icons check-in: 2d56b51997 user: user tags: trunk
2021-01-04
07:15
Implement the inventory display check-in: 0ba0570c8c user: user tags: trunk