25 check-ins using file function.c version 1a656a59ae
2020-11-26
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01:53 | Fix implementation of some opcodes. check-in: 5aa3128a59 user: user tags: trunk | |
01:41 | Implement objtrash() and generation number increasing; move initialization to a separate subroutine check-in: daf44d7fbb user: user tags: trunk | |
2020-11-24
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00:45 | Add a file for copying sounds from HEROFALL.EXE check-in: 043f25eb8d user: user tags: trunk | |
2020-11-22
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04:29 | Implement level selection in game play mode (not yet complete; needs to initialize the level too), and add some more keyboard commands to the class selection menu in the editor. check-in: c1e8833d15 user: user tags: trunk | |
02:05 | Fix the level conversion/loading by changing the MRU logic slightly. check-in: 1939e893b0 user: user tags: trunk | |
2020-11-19
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00:00 | Correct a mistake in the level conversion check-in: 086b55093c user: user tags: trunk | |
2020-11-17
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00:51 | Add possibility to select levels. check-in: 5b7677692b user: user tags: trunk | |
2020-11-16
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22:44 | Correct some mistakes in the level loading check-in: 8809d628a4 user: user tags: trunk | |
04:55 | Correct the license check-in: f14e1a7d44 user: user tags: trunk | |
04:51 | Implement properly (hopefully) the mouse button down event in edit.c and game.c check-in: 8119f365c2 user: user tags: trunk | |
2020-10-20
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23:21 | Add game.c file (not implemented much) check-in: 9d982f0655 user: user tags: trunk | |
2019-07-15
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03:27 | Add gameover,key_ignored,changed variables for future use check-in: b39ff189b9 user: user tags: trunk | |
2019-05-18
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03:37 | Start writing code for executing class codes (untested) check-in: 52a2dcb87d user: user tags: trunk | |
2019-02-10
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18:10 | Allow left and right arrow keys in class select menu to select which image check-in: 2da745c85b user: user tags: trunk | |
2018-10-31
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23:35 | Implement more of the class/image select menu check-in: 39715134ca user: user tags: trunk | |
2018-10-28
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18:51 | Start implementing class/image selection menu check-in: 68e715091a user: user tags: trunk | |
2018-10-26
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18:17 | Display invisible objects in editor check-in: 7eae9b600e user: user tags: trunk | |
08:12 | Implement scrollbars check-in: 633696a6f5 user: user tags: trunk | |
06:47 | A few minor corrections, including displaying width/height of level in editor and allowing loading levels by index. check-in: 01830be55a user: user tags: trunk | |
2018-10-23
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03:31 | Add implementation of loading level index check-in: 17b9aedf92 user: user tags: trunk | |
03:16 | Some more display in the margin in the editor check-in: 31ac1ffcb3 user: user tags: trunk | |
2018-10-22
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05:41 | More stuff in editor and key binding check-in: 02cc36cf71 user: user tags: trunk | |
2018-10-20
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18:09 | Begin implementing the editor; also start to implement execution of key binding commands check-in: 4d0fdefe0c user: user tags: trunk | |
2018-10-07
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04:25 | Make some improvements to compile script, and start edit.c (just a stub so far) check-in: 3f12058d2d user: user tags: trunk | |
2018-09-10
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01:16 | Implement INSERT/UPDATE/DELETE for OBJECTS virtual table (untested) check-in: ec1c70d3d1 user: user tags: trunk | |