10 check-ins using file game.c version 145146cd02
2022-02-22
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02:35 | Implement FindConnection instruction. check-in: c49ea7253d user: user tags: trunk | |
2022-02-16
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07:09 | Implement the Morton and ,Morton instructions. (On some computers it may be possible to optimize this better; this optimization is not currently implemented.) check-in: 3532fea858 user: user tags: trunk | |
03:49 | Implement the high 8-bits of Shovable variable. check-in: df0b4678c0 user: user tags: trunk | |
2022-02-15
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00:37 | If creating an object in the bizarro world with an overridden order of execution, ensure that it is inserted into the proper place in its order. check-in: 2882130a06 user: user tags: trunk | |
2022-02-14
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08:22 | Implement the (userflags) syntax with an implied attribute. check-in: 7268a9ce16 user: user tags: trunk | |
08:01 | Several minor corrections to documentation. No code changes. check-in: 3a60ccaef6 user: user tags: trunk | |
2022-02-13
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19:32 | Implement XStep and YStep instructions. check-in: a6d1d398e5 user: user tags: trunk | |
2022-02-12
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00:59 | Fix connection moving so that HIT/HITBY during the second phase are sorted and that even if one fails, it will try all of them in order that shoving etc will be all or nothing. check-in: 28294a20b2 user: user tags: trunk | |
2022-02-11
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22:34 | When checking for CollisionLayers during connection movement, ignore objects that are also moving at the same time. check-in: d05fed08fd user: user tags: trunk | |
21:25 | Implement the connection movement. check-in: 7f3f255b14 user: user tags: trunk | |