Free Hero Mesh

Timeline
Login
This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

10 descendants and 10 ancestors of 19bbb1f4aa562ae57abb469ad6dff64eb0e4b23e

2022-06-26
04:05
Use the new move list functions in move list import/export functions, and change the type of replay_size from Uint16 to size_t. check-in: cafa4fd29b user: user tags: trunk
2022-06-22
22:40
Start to implement move list encoding, to be used in future if coordinate input is implemented (and possibly other features that might benefit from this capability). check-in: 77553ee70b user: user tags: trunk
2022-06-15
21:33
In the OBJECTS virtual table, efficiently check if you are trying to find only bizarro objects in the normal world or vice versa. check-in: 4d77f3e034 user: user tags: trunk
2022-06-13
23:57
Implement MD5 hash algorithm. (This is not used in Free Hero Mesh, but may be used in other programs e.g. to compute the Z card in Fossil decks.) check-in: 2e44cdb36f user: user tags: trunk
23:08
Split out the code for making a new puzzle set into a separate subroutine, and do not add user cache entries for them until they are loaded the first time. check-in: a36346d28e user: user tags: trunk
2022-06-08
04:39
Fix a problem with the level importing and implement the F record in level importing. check-in: 78faa91e26 user: user tags: trunk
03:41
Display number of solved levels if you push CTRL+K. check-in: e4f3f04743 user: user tags: trunk
2022-06-01
20:34
Scrollable playfield view in TODO file (not implemented yet) check-in: b2273cc05d user: user tags: trunk
00:26
Unordered labels file format identification (in FAQ; no code changes) check-in: a8e62bfe34 user: user tags: trunk
2022-05-28
19:08
Add commands to select levels at random (either all levels or only unsolved levels) check-in: 61d1c94622 user: user tags: trunk
2022-05-05
20:33
Lump name suffixes in the sound file can be case-insensitive. check-in: 19bbb1f4aa user: user tags: trunk
2022-05-01
19:49
Allow the ,CollisionLayers to access classes as well as objects. check-in: 7d82163fa3 user: user tags: trunk
2022-04-30
23:18
Implement the one-based array operators. check-in: e895c451ce user: user tags: trunk
2022-04-29
05:04
A change to the parsing of strings in a level table definition block. check-in: 80dc8e429b user: user tags: trunk
2022-04-26
23:18
Ensure that undef_message is set when loading message numbers from the CLASS.DEF lump. check-in: e6ec7babc9 user: user tags: trunk
18:27
Add the Walkable instruction. check-in: 4436b9f0d2 user: user tags: trunk
2022-04-24
20:33
Implement (Rook), (Bishop), and (Queen) blocks in class definition blocks. check-in: 3a5d5440cc user: user tags: trunk
2022-04-22
20:11
Some corrections to parsing the (Order) block; the runtime handling still does not quite work properly yet check-in: 345563f394 user: user tags: trunk
03:22
Add the -U switch for experimental/unstable features. check-in: 747db98980 user: user tags: trunk
2022-04-21
22:53
A change in the implementation of ordered objects (currently not in use nor tested) check-in: 52e9907daf user: user tags: trunk
2022-04-20
04:36
Implement -+ switch to load level by ID number instead of by order number. check-in: 33f8d50d24 user: user tags: trunk