Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

10 check-ins occurring on or before 2021-07-23 03:32:33.

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2021-07-23
03:32
Use a SQL trigger to delete cache sets. check-in: e8493ef846 user: user tags: trunk
2021-06-27
07:23
If level number specified on command-line exceeds maximum, use maximum level number instead. check-in: 0da277ed18 user: user tags: trunk
2021-06-25
04:17
Fix a bug in writing message numbers into CLASS.DEF lump check-in: a0a2d667be user: user tags: trunk
2021-06-24
21:25
Add and implement the Trigger and TriggerAt instructions. check-in: f36f18a600 user: user tags: trunk
06:15
Add misc/har.c and misc/mbform.doc (previously named fileform1.txt) and improve the README file check-in: db4b88bbcd user: user tags: trunk
2021-06-23
19:31
When saving a level in the level editor, ensure that level strings are null-terminated. check-in: 8bb2908d01 user: user tags: trunk
2021-06-20
19:57
Mention the IRC in the README file check-in: af13ae66e0 user: user tags: trunk
2021-06-18
04:21
Change coordinates for ObjClassAt to 16-bits (fixes knights in CHESSMAZ puzzle set) check-in: 26495d20a1 user: user tags: trunk
00:28
Display yellow level numbers in solution replay mode check-in: d803d36742 user: user tags: trunk
2021-06-16
18:03
Corrections to default configuration, and some more stuff added to README check-in: 9889c7bed6 user: user tags: trunk
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