Parents and children of check-in [d05fed08fd]
2022-02-12
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00:59 | Fix connection moving so that HIT/HITBY during the second phase are sorted and that even if one fails, it will try all of them in order that shoving etc will be all or nothing. check-in: 28294a20b2 user: user tags: trunk | |
2022-02-11
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22:34 | When checking for CollisionLayers during connection movement, ignore objects that are also moving at the same time. check-in: d05fed08fd user: user tags: trunk | |
21:25 | Implement the connection movement. check-in: 7f3f255b14 user: user tags: trunk | |