22 check-ins using file sound.c version 932918faf2
2022-08-05
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08:52 | Fix a mistake in picedit.c with freeing memory after saving a multidependent picture. check-in: 95af598a76 user: user tags: trunk | |
06:22 | The previous attempted fix of trying to call a macro whose definition is empty had a problem with defining new macros. Instead, make a macro with a single TF_MACRO+TF_ABNORMAL token if it is empty, and skip the TF_MACRO+TF_ABNORMAL token during expansion. check-in: 4ce94e1d08 user: user tags: trunk | |
05:37 | Fix the {include} macro file name dealing (to allow lowercase letters), and fix the case of trying to call a macro whose definition is empty. check-in: 00437dafd6 user: user tags: trunk | |
2022-08-02
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17:46 | Implement /mod and ,/mod commands check-in: defb041af6 user: user tags: trunk | |
2022-07-29
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00:09 | Add a few functions into picture.c for dealing with multibyte encodings and font sizes other than 8x8; however, this feature is not implemented yet, and only one of these functions is implemented so far. check-in: 07386d0511 user: user tags: trunk | |
2022-07-28
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03:23 | Fix the version_change logic in edit.c to work with the new user state format. (It no longer works with the old format, although it will automatically be upgraded in game.c anyways, so it is unlikely to need to work with the old format.) check-in: 846874b02f user: user tags: trunk | |
2022-07-21
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23:39 | Finish the implementation of multidependent pictures. check-in: 59c1955556 user: user tags: trunk | |
21:15 | Implement editing multidependent pictures; also improve comconfig.doc (independently) check-in: 3083ae9c8d user: user tags: trunk | |
2022-07-20
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05:10 | Start to implement multidependent picture lumps (currently only adding/deleting them in the picture editor and listing them; you cannot edit nor use them yet). check-in: ed54db3698 user: user tags: trunk | |
2022-07-19
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18:03 | Check if sqlite3_column_text returns a null pointer, in the levels_column function in game.c. check-in: e4569f54cc user: user tags: trunk | |
2022-07-18
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06:38 | Implement (partially) comconfig; also add back into game.c the ability to record solution timestamps (that was removed by mistake in the past), and improve documentation about compiling (in README file). check-in: 3bac201324 user: user tags: trunk | |
03:06 | Change some dealing with IMG/DEP lumps; in future the MUL lumps may also be implemented. check-in: d1dcb9242a user: user tags: trunk | |
2022-07-16
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01:20 | Implement the global (Density) block. check-in: 6e7ed8025b user: user tags: trunk | |
2022-07-14
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06:09 | If sqlite3.o is not present, try to automatically compile sqlite3.c if it is present. check-in: f5ea4ecd8d user: user tags: trunk | |
2022-07-12
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00:02 | Improve compilation instructions and script to check for a common mistake. check-in: 60a7806b31 user: user tags: trunk | |
2022-07-11
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23:20 | Improvements and corrections of pattern matching capability. check-in: cd1ff3c034 user: user tags: trunk | |
2022-07-10
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21:51 | Allow the (Order) list to contain class names and message names. check-in: 874c691fca user: user tags: trunk | |
00:55 | Implementation of order of execution overriding is probably corrected now. check-in: 2b0b74d47a user: user tags: trunk | |
2022-07-09
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22:20 | Add a paragraph in PORTING file, about alternative implementations that do not use SQLite and X resource manager. check-in: 80ab5a543a user: user tags: trunk | |
2022-07-07
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00:08 | Add the documentation about coordinate input binding into the bindings.doc file. check-in: ef46fdbc36 user: user tags: trunk | |
2022-07-06
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19:36 | Implement coordinate input. check-in: 87a8bc6a74 user: user tags: trunk | |
05:20 | Several changes needed to allow coordinate input to be implemented in future (including the CLICK message and InputXY keyword). Also fixes a bug that was caused by changing MoveItem from Uint8 to Uint16. check-in: 156b0a7c35 user: user tags: trunk | |