Overview
Comment: | Add a paragraph in PORTING file, about alternative implementations that do not use SQLite and X resource manager. |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
80ab5a543a94d90cc22191b4623c398c |
User & Date: | user on 2022-07-09 22:20:37 |
Other Links: | manifest | tags |
Context
2022-07-10
| ||
00:55 | Implementation of order of execution overriding is probably corrected now. check-in: 2b0b74d47a user: user tags: trunk | |
2022-07-09
| ||
22:20 | Add a paragraph in PORTING file, about alternative implementations that do not use SQLite and X resource manager. check-in: 80ab5a543a user: user tags: trunk | |
2022-07-07
| ||
00:08 | Add the documentation about coordinate input binding into the bindings.doc file. check-in: ef46fdbc36 user: user tags: trunk | |
Changes
Modified PORTING from [35ecae0c52] to [1829f5c3c9].
︙ | ︙ | |||
154 155 156 157 158 159 160 161 162 163 164 165 166 167 | interface; if it does, then the below notes may be helpful. The exec.c and class.c files are the most important files, and can probably be used with minor changes even if porting to different systems and/or user interfaces. The other files could be omitted, but then those parts must be rewritten (possibly in a different programming language); some parts of the existing files could be copied if needed. === Character encoding === Free Hero Mesh does not and will not use Unicode. As of this writing, it only supports single-byte character codes, although in future it is intended that multi-byte codes (e.g. EUC-JP) might also be implemented. | > > > > > | 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 | interface; if it does, then the below notes may be helpful. The exec.c and class.c files are the most important files, and can probably be used with minor changes even if porting to different systems and/or user interfaces. The other files could be omitted, but then those parts must be rewritten (possibly in a different programming language); some parts of the existing files could be copied if needed. Free Hero Mesh uses SQLite and X resource manager. However, it would be possible and valid to make a implementation of Free Hero Mesh which does not use these things, although some parts of the code might need to be changed or else writing compatibility functions. === Character encoding === Free Hero Mesh does not and will not use Unicode. As of this writing, it only supports single-byte character codes, although in future it is intended that multi-byte codes (e.g. EUC-JP) might also be implemented. |
︙ | ︙ |