Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

50 most recent events by user user occurring on or after 2018-08-24 15:12:54.

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2020-12-11
22:25
Add instructions to read/write many of the flags check-in: 862a62fb30 user: user tags: trunk
21:52
Implement Create check-in: 2a1d28770b user: user tags: trunk
18:51
Implement the instructions for message local variables, and fix a mistake in the level loading check-in: 442c84b49d user: user tags: trunk
18:25
Add instructions to read/write more variables (including the special case of Density), and add NoIgnore() on writes check-in: 2710ac5f6c user: user tags: trunk
03:22
Implement more instructions, and fix v_send_message so that it doesn't crash if the target is 0 check-in: 5b1c214aab user: user tags: trunk
2020-12-10
22:26
Implement object examine mode better now. check-in: a84d299534 user: user tags: trunk
08:09
Remove an improper division by zero error check-in: 23b475cc02 user: user tags: trunk
05:37
Start to implement object examination menu in game.c; this revealed that there are still some duplicate objects being loaded, though check-in: 76cf67a257 user: user tags: trunk
2020-12-08
03:53
Add a few structures and stuff related to animation; not complete check-in: 8d8bcb34ca user: user tags: trunk
2020-12-06
21:50
Add some corrected dealing with destroyed objects and other corrections in exec.c check-in: 35eb3bec31 user: user tags: trunk
2020-12-05
22:29
Add a few of the things necessary to implement timers, for animation. check-in: 3ec62d29f5 user: user tags: trunk
08:02
Remove the IOF_DEAD and IOF_ANIM flags; use a different implementation check-in: 2f7b9e4144 user: user tags: trunk
03:51
Implement some more instructions, and correct a mistake in the instruction compiler check-in: aa53c20de4 user: user tags: trunk
2020-12-04
06:07
Implement many more opcodes and correct a few check-in: 9aed95654b user: user tags: trunk
02:08
Remove Transform and add CollisionLayers and fix some other names. check-in: 68ea2a92ca user: user tags: trunk
2020-12-02
21:08
Implement the Send instruction and its variants check-in: b58b5e017d user: user tags: trunk
08:12
Implement the Broadcast opcode and its variants. check-in: 7b7f59d288 user: user tags: trunk
05:41
Implement begin_level() and screen_message() check-in: 435ee485bb user: user tags: trunk
05:41
Fix several mistakes in exec.c check-in: 646a69c999 user: user tags: trunk
00:39
Fix send_message so that it correctly skips sending if the message pointer is 0xFFFF, not zero check-in: 166412b059 user: user tags: trunk
2020-12-01
22:09
Add traceAll resource check-in: 165d3cd4f7 user: user tags: trunk
2020-11-30
21:37
Add names for Transform, TRANSFORMING, and TRANSFORMED; not implemented yet check-in: 56fff32581 user: user tags: trunk
2020-11-29
23:50
Implement message tracing, fix a few mistakes, start to implement level initialization check-in: d1b2616e10 user: user tags: trunk
2020-11-27
00:27
Start to implement tracing. check-in: 6683ba9878 user: user tags: trunk
2020-11-26
01:53
Fix implementation of some opcodes. check-in: 5aa3128a59 user: user tags: trunk
01:41
Implement objtrash() and generation number increasing; move initialization to a separate subroutine check-in: daf44d7fbb user: user tags: trunk
2020-11-24
00:45
Add a file for copying sounds from HEROFALL.EXE check-in: 043f25eb8d user: user tags: trunk
2020-11-22
04:29
Implement level selection in game play mode (not yet complete; needs to initialize the level too), and add some more keyboard commands to the class selection menu in the editor. check-in: c1e8833d15 user: user tags: trunk
02:05
Fix the level conversion/loading by changing the MRU logic slightly. check-in: 1939e893b0 user: user tags: trunk
2020-11-19
00:00
Correct a mistake in the level conversion check-in: 086b55093c user: user tags: trunk
2020-11-17
00:51
Add possibility to select levels. check-in: 5b7677692b user: user tags: trunk
2020-11-16
22:44
Correct some mistakes in the level loading check-in: 8809d628a4 user: user tags: trunk
04:55
Correct the license check-in: f14e1a7d44 user: user tags: trunk
04:51
Implement properly (hopefully) the mouse button down event in edit.c and game.c check-in: 8119f365c2 user: user tags: trunk
2020-10-20
23:21
Add game.c file (not implemented much) check-in: 9d982f0655 user: user tags: trunk
2019-07-15
03:27
Add gameover,key_ignored,changed variables for future use check-in: b39ff189b9 user: user tags: trunk
2019-05-18
03:37
Start writing code for executing class codes (untested) check-in: 52a2dcb87d user: user tags: trunk
2019-02-10
18:10
Allow left and right arrow keys in class select menu to select which image check-in: 2da745c85b user: user tags: trunk
2018-10-31
23:35
Implement more of the class/image select menu check-in: 39715134ca user: user tags: trunk
2018-10-28
18:51
Start implementing class/image selection menu check-in: 68e715091a user: user tags: trunk
2018-10-26
18:17
Display invisible objects in editor check-in: 7eae9b600e user: user tags: trunk
08:12
Implement scrollbars check-in: 633696a6f5 user: user tags: trunk
06:47
A few minor corrections, including displaying width/height of level in editor and allowing loading levels by index. check-in: 01830be55a user: user tags: trunk
2018-10-23
03:31
Add implementation of loading level index check-in: 17b9aedf92 user: user tags: trunk
03:16
Some more display in the margin in the editor check-in: 31ac1ffcb3 user: user tags: trunk
2018-10-22
05:41
More stuff in editor and key binding check-in: 02cc36cf71 user: user tags: trunk
2018-10-20
18:09
Begin implementing the editor; also start to implement execution of key binding commands check-in: 4d0fdefe0c user: user tags: trunk
2018-10-07
04:25
Make some improvements to compile script, and start edit.c (just a stub so far) check-in: 3f12058d2d user: user tags: trunk
2018-09-10
01:16
Implement INSERT/UPDATE/DELETE for OBJECTS virtual table (untested) check-in: ec1c70d3d1 user: user tags: trunk
2018-08-24
15:12
Add OF_BIZARRO flag, change OF_TRACEIN/OF_TRACEOUT to CF_TRACEIN/CF_TRACEOUT, fix a bug in update logic for CLASSES vtab check-in: 966114bc2f user: user tags: trunk
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