Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

50 most recent check-ins occurring on or after 2018-06-22 07:17:54.

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2020-12-05
03:51
Implement some more instructions, and correct a mistake in the instruction compiler check-in: aa53c20de4 user: user tags: trunk
2020-12-04
06:07
Implement many more opcodes and correct a few check-in: 9aed95654b user: user tags: trunk
02:08
Remove Transform and add CollisionLayers and fix some other names. check-in: 68ea2a92ca user: user tags: trunk
2020-12-02
21:08
Implement the Send instruction and its variants check-in: b58b5e017d user: user tags: trunk
08:12
Implement the Broadcast opcode and its variants. check-in: 7b7f59d288 user: user tags: trunk
05:41
Implement begin_level() and screen_message() check-in: 435ee485bb user: user tags: trunk
05:41
Fix several mistakes in exec.c check-in: 646a69c999 user: user tags: trunk
00:39
Fix send_message so that it correctly skips sending if the message pointer is 0xFFFF, not zero check-in: 166412b059 user: user tags: trunk
2020-12-01
22:09
Add traceAll resource check-in: 165d3cd4f7 user: user tags: trunk
2020-11-30
21:37
Add names for Transform, TRANSFORMING, and TRANSFORMED; not implemented yet check-in: 56fff32581 user: user tags: trunk
2020-11-29
23:50
Implement message tracing, fix a few mistakes, start to implement level initialization check-in: d1b2616e10 user: user tags: trunk
2020-11-27
00:27
Start to implement tracing. check-in: 6683ba9878 user: user tags: trunk
2020-11-26
01:53
Fix implementation of some opcodes. check-in: 5aa3128a59 user: user tags: trunk
01:41
Implement objtrash() and generation number increasing; move initialization to a separate subroutine check-in: daf44d7fbb user: user tags: trunk
2020-11-24
00:45
Add a file for copying sounds from HEROFALL.EXE check-in: 043f25eb8d user: user tags: trunk
2020-11-22
04:29
Implement level selection in game play mode (not yet complete; needs to initialize the level too), and add some more keyboard commands to the class selection menu in the editor. check-in: c1e8833d15 user: user tags: trunk
02:05
Fix the level conversion/loading by changing the MRU logic slightly. check-in: 1939e893b0 user: user tags: trunk
2020-11-19
00:00
Correct a mistake in the level conversion check-in: 086b55093c user: user tags: trunk
2020-11-17
00:51
Add possibility to select levels. check-in: 5b7677692b user: user tags: trunk
2020-11-16
22:44
Correct some mistakes in the level loading check-in: 8809d628a4 user: user tags: trunk
04:55
Correct the license check-in: f14e1a7d44 user: user tags: trunk
04:51
Implement properly (hopefully) the mouse button down event in edit.c and game.c check-in: 8119f365c2 user: user tags: trunk
2020-10-20
23:21
Add game.c file (not implemented much) check-in: 9d982f0655 user: user tags: trunk
2019-07-15
03:27
Add gameover,key_ignored,changed variables for future use check-in: b39ff189b9 user: user tags: trunk
2019-05-18
03:37
Start writing code for executing class codes (untested) check-in: 52a2dcb87d user: user tags: trunk
2019-02-10
18:10
Allow left and right arrow keys in class select menu to select which image check-in: 2da745c85b user: user tags: trunk
2018-10-31
23:35
Implement more of the class/image select menu check-in: 39715134ca user: user tags: trunk
2018-10-28
18:51
Start implementing class/image selection menu check-in: 68e715091a user: user tags: trunk
2018-10-26
18:17
Display invisible objects in editor check-in: 7eae9b600e user: user tags: trunk
08:12
Implement scrollbars check-in: 633696a6f5 user: user tags: trunk
06:47
A few minor corrections, including displaying width/height of level in editor and allowing loading levels by index. check-in: 01830be55a user: user tags: trunk
2018-10-23
03:31
Add implementation of loading level index check-in: 17b9aedf92 user: user tags: trunk
03:16
Some more display in the margin in the editor check-in: 31ac1ffcb3 user: user tags: trunk
2018-10-22
05:41
More stuff in editor and key binding check-in: 02cc36cf71 user: user tags: trunk
2018-10-20
18:09
Begin implementing the editor; also start to implement execution of key binding commands check-in: 4d0fdefe0c user: user tags: trunk
2018-10-07
04:25
Make some improvements to compile script, and start edit.c (just a stub so far) check-in: 3f12058d2d user: user tags: trunk
2018-09-10
01:16
Implement INSERT/UPDATE/DELETE for OBJECTS virtual table (untested) check-in: ec1c70d3d1 user: user tags: trunk
2018-08-24
15:12
Add OF_BIZARRO flag, change OF_TRACEIN/OF_TRACEOUT to CF_TRACEIN/CF_TRACEOUT, fix a bug in update logic for CLASSES vtab check-in: 966114bc2f user: user tags: trunk
2018-08-19
21:53
Implement loading level titles (and level version and level code) check-in: 69c81d7254 user: user tags: trunk
2018-08-18
01:44
Implement level loading; also several bug fixes needed for it to work properly. check-in: 126d717829 user: user tags: trunk
2018-07-22
20:19
Add license notice about SDL1 check-in: fc64df1538 user: user tags: trunk
19:28
Add some more SQL functions, and a stub for a SQL virtual table (not yet completed). check-in: 5522aef2ab user: user tags: trunk
2018-07-14
00:23
Ensure each line of help text ends with a line break check-in: c1a1e6bede user: user tags: trunk
00:19
Implement the "CLASSES" virtual table and the "CLASS_DATA" SQL function. check-in: 829b9ff683 user: user tags: trunk
2018-07-10
05:56
Add a "maxObjects" resource. Also add some missing "extern" from declarations in heromesh.h and add a hidden "heap test" option check-in: 402432f1b2 user: user tags: trunk
2018-07-08
00:13
Add some more stuff with graphics and some other stuff that was previously forgotten check-in: c5926b50b9 user: user tags: trunk
2018-07-02
21:27
Correct some errors in exec.c introduced in the previous commit check-in: 59319cbd25 user: user tags: trunk
21:24
Implement creating new objects and linking objects into the playfield (program execution is only started a bit and is not even nearly close to being written enough yet) check-in: d872cd754a user: user tags: trunk
2018-06-24
02:12
Implement stack overflow protection check-in: 9f57c48591 user: user tags: trunk
2018-06-22
07:17
Add exec.c (moving some things from main.c); add definitions for exec.c in heromesh.h; also add a macro tracing option. check-in: 9ffad27cd3 user: user tags: trunk
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