Overview
Comment: | Mention that contributions of documentation in languages other than English are not required to use the PC haracter set, and may use whatever character set is appropriate. |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
63c71e1a57f92d26120e1ad3f4c71037 |
User & Date: | user on 2021-04-01 19:07:10 |
Other Links: | manifest | tags |
Context
2021-04-02
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07:08 | Begin to implement sounds; it is currently unused and is not fully implemented, nor tested yet. check-in: c144d8069c user: user tags: trunk | |
2021-04-01
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19:07 | Mention that contributions of documentation in languages other than English are not required to use the PC haracter set, and may use whatever character set is appropriate. check-in: 63c71e1a57 user: user tags: trunk | |
04:00 | Change the sounds.js to use the sound names instead of numbers (although this does not find all of the sounds; also, it may be reverted if needed) check-in: 2b1740ba7c user: user tags: trunk | |
Changes
Modified ARCHITECTURE from [64510d862a] to [4e4987dbe7].
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87 88 89 90 91 92 93 | list is suppressed (which it will be if IgnoreKey is used), unless it results in an immediate loss of game. === Miscellaneous === Free Hero Mesh uses the PC character set. All contributions shall use this | | > > > | 87 88 89 90 91 92 93 94 95 96 97 98 | list is suppressed (which it will be if IgnoreKey is used), unless it results in an immediate loss of game. === Miscellaneous === Free Hero Mesh uses the PC character set. All contributions shall use this character set (of which ASCII is a subset). (Exception: Documentation written in languages other than English may use whatever character set is appropriate for that document.) |