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extern const char*messages[0x4000]; // index is 256 less than message number
extern Uint16 functions[0x4000];
extern int max_animation; // max steps in animation queue (default 32)
extern Sint32 max_volume; // max total volume to allow moving diagonally (default 10000)
extern Uint8 back_color,inv_back_color;
extern char**stringpool;
extern AnimationSlot anim_slot[8];
Uint16 get_message_ptr(int c,int m);
void load_classes(void);
// == bindings ==
typedef struct {
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extern const char*messages[0x4000]; // index is 256 less than message number
extern Uint16 functions[0x4000];
extern int max_animation; // max steps in animation queue (default 32)
extern Sint32 max_volume; // max total volume to allow moving diagonally (default 10000)
extern Uint8 back_color,inv_back_color;
extern char**stringpool;
extern AnimationSlot anim_slot[8];
extern Uint8 keymask[256/8];
Uint16 get_message_ptr(int c,int m);
void load_classes(void);
// == bindings ==
typedef struct {
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