Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [9de01445bc]:

To Artifact [d20541f055]:


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* Sound effects
  * Wave sounds
    * Standard sounds
    * User sounds
    * Compressed wave sounds (?)
  * MML sounds
  * Numeric sounds (?)
* Game engine features
  * Multiple connected objects moving as a unit
  * Bizarro world
  * Testing the deferred movement
  * String data
  * A ,PopUp command to use a popup with arguments starting from a mark
  * "Goto message" instruction (?)
  * Returning a class from COLLIDE/COLLIDEBY to transform
  * Coordinate input (may be suitable for some kind of games)
* Editor
  * Mouse dragging









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* Sound effects
  * Wave sounds
    * Standard sounds
    * User sounds
    * Compressed wave sounds (?)
  * MML sounds
  * Numeric sounds (?)
* Game engine features
  * Multiple connected objects moving as a unit


  * String data
  * A ,PopUp command to use a popup with arguments starting from a mark
  * "Goto message" instruction (?)
  * Returning a class from COLLIDE/COLLIDEBY to transform
  * Coordinate input (may be suitable for some kind of games)
* Editor
  * Mouse dragging
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* Branching replay recording
* Slow movement displaying state between triggers
* Warning if file changed when uncommited data exists in the cache database
* Composite puzzle set format (in a single file; read-only)
  * Optional hypertext help
  * Compressed class definitions (?)
* Option to auto display level titles










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* Branching replay recording
* Slow movement displaying state between triggers
* Warning if file changed when uncommited data exists in the cache database
* Composite puzzle set format (in a single file; read-only)
  * Optional hypertext help
  * Compressed class definitions (?)
* Option to auto display level titles
* Testing
  * Bizarro world
  * Deferred movement